/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Sound resource class header #ifndef SAGA_SNDRES_H_ #define SAGA_SNDRES_H_ #include "saga/rscfile_mod.h" #include "saga/sound.h" namespace Saga { class SndRes { public: SndRes(SagaEngine *vm); int loadSound(uint32 sound_rn); int playSound(uint32 sound_rn, int volume, bool loop); int playVoice(uint32 voice_rn); int getVoiceLength(uint32 voice_rn); private: int load(RSCFILE_CONTEXT *snd_ctxt, uint32 snd_rn, SOUNDBUFFER *snd_buf_i); int loadVocSound(byte *snd_res, size_t snd_res_len, SOUNDBUFFER *snd_buf_i); int loadWavSound(byte *snd_res, size_t snd_res_len, SOUNDBUFFER *snd_buf_i); int _init; RSCFILE_CONTEXT *_sfx_ctxt; RSCFILE_CONTEXT *_voice_ctxt; GameSoundInfo _snd_info; SagaEngine *_vm; }; } // End of namespace Saga #endif