/* ScummVM - Scumm Interpreter * Copyright (C) 2004-2005 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "saga/saga.h" #include "saga/sound.h" #include "sound/audiostream.h" #include "sound/mixer.h" #include "sound/adpcm.h" namespace Saga { Sound::Sound(SagaEngine *vm, Audio::Mixer *mixer, int enabled) : _vm(vm), _mixer(mixer), _enabled(enabled), _voxStream(0) { _soundInitialized = 1; return; } Sound::~Sound() { if (!_soundInitialized) { return; } delete _voxStream; _soundInitialized = 0; } int Sound::playSoundBuffer(Audio::SoundHandle *handle, SOUNDBUFFER *buf, int volume, bool loop) { byte flags; if (!_soundInitialized) { return FAILURE; } flags = Audio::Mixer::FLAG_AUTOFREE; if (loop) flags |= Audio::Mixer::FLAG_LOOP; if (buf->s_samplebits == 16) { flags |= Audio::Mixer::FLAG_16BITS; if (!(_vm->getFeatures() & GF_BIG_ENDIAN_DATA)) flags |= Audio::Mixer::FLAG_LITTLE_ENDIAN; } if (buf->s_stereo) flags |= Audio::Mixer::FLAG_STEREO; if (!buf->s_signed) flags |= Audio::Mixer::FLAG_UNSIGNED; _mixer->playRaw(handle, buf->s_buf, buf->s_buf_len, buf->s_freq, flags, -1, volume); return SUCCESS; } int Sound::playSound(SOUNDBUFFER *buf, int volume, bool loop) { return playSoundBuffer(&_effectHandle, buf, 2 * volume, loop); } int Sound::pauseSound() { if (!_soundInitialized) { return FAILURE; } _mixer->pauseHandle(_effectHandle, true); return SUCCESS; } int Sound::resumeSound() { if (!_soundInitialized) { return FAILURE; } _mixer->pauseHandle(_effectHandle, false); return SUCCESS; } int Sound::stopSound() { if (!_soundInitialized) { return FAILURE; } _mixer->stopHandle(_effectHandle); return SUCCESS; } int Sound::playVoice(SOUNDBUFFER *buf) { return playSoundBuffer(&_voiceHandle, buf, 255, false); } int Sound::playVoxVoice(SOUNDBUFFER *buf) { AudioStream *audioStream; if (_voxStream) delete _voxStream; _voxStream = new Common::MemoryReadStream(buf->s_buf, buf->s_buf_len); audioStream = makeADPCMStream(*_voxStream, buf->s_buf_len, kADPCMOki); _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_voiceHandle, audioStream); return SUCCESS; } int Sound::pauseVoice() { if (!_soundInitialized) { return FAILURE; } _mixer->pauseHandle(_voiceHandle, true); return SUCCESS; } int Sound::resumeVoice() { if (!_soundInitialized) { return FAILURE; } _mixer->pauseHandle(_voiceHandle, false); return SUCCESS; } int Sound::stopVoice() { if (!_soundInitialized) { return FAILURE; } _mixer->stopHandle(_voiceHandle); return SUCCESS; } } // End of namespace Saga