/* ScummVM - Scumm Interpreter * Copyright (C) 2004 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Sprite management module public header file #ifndef SAGA_SPRITE_MOD_H__ #define SAGA_SPRITE_MOD_H__ namespace Saga { typedef struct R_SPRITELIST_tag R_SPRITELIST; int SPRITE_Init(); int SPRITE_Shutdown(); int SPRITE_LoadList(int resource_num, R_SPRITELIST **sprite_list_p); int SPRITE_AppendList(int resource_num, R_SPRITELIST *spritelist); int SPRITE_GetListLen(R_SPRITELIST *spritelist); int SPRITE_Free(R_SPRITELIST *spritelist); int SPRITE_Draw(R_SURFACE *ds, R_SPRITELIST *sprite_list, int sprite_num, int spr_x, int spr_y); int SPRITE_DrawOccluded(R_SURFACE *ds, R_SPRITELIST *sprite_list, int sprite_num, int spr_x, int spr_y); } // End of namespace Saga #endif