/* ScummVM - Scumm Interpreter * Copyright (C) 2004 The ScummVM project * * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "reinherit.h" #include #include #include "sysgfx.h" namespace Saga { R_SYSGFX_MODULE SGfxModule; static SDL_Color cur_pal[R_PAL_ENTRIES]; int SYSGFX_Init(R_SYSGFX_INIT *gfx_init) { SDL_Surface *sdl_screen; R_SURFACE r_screen; SDL_Surface *sdl_back_buf; R_SURFACE r_back_buf; int result; Uint32 flags; assert(gfx_init != NULL); flags = SDL_HWPALETTE; // Test video mode availability */ result = SDL_VideoModeOK(gfx_init->screen_w, gfx_init->screen_h, gfx_init->screen_bpp, flags); if (result == 0) { R_printf(R_STDERR, "Requested video mode (%d x %d @ %d bpp) is unavailable.\n", gfx_init->screen_w, gfx_init->screen_h, gfx_init->screen_bpp); return R_FAILURE; } // Set the video mode sdl_screen = SDL_SetVideoMode(gfx_init->screen_w, gfx_init->screen_h, gfx_init->screen_bpp, flags); if (sdl_screen == NULL) { R_printf(R_STDERR, "Unable to set video mode (%d x %d @ %d bpp).\n", gfx_init->screen_w, gfx_init->screen_h, gfx_init->screen_bpp); R_printf(R_STDERR, "SDL reports: %s\n", SDL_GetError()); return R_FAILURE; } R_printf(R_STDOUT, "Set video mode: (%d x %d @ %d bpp)\n", sdl_screen->w, sdl_screen->h, sdl_screen->format->BitsPerPixel); // Convert sdl surface data to R surface data r_screen.buf = (byte *)sdl_screen->pixels; r_screen.buf_w = sdl_screen->w; r_screen.buf_h = sdl_screen->h; r_screen.buf_pitch = sdl_screen->pitch; r_screen.bpp = gfx_init->screen_bpp; r_screen.clip_rect.left = 0; r_screen.clip_rect.top = 0; r_screen.clip_rect.right = sdl_screen->w - 1; r_screen.clip_rect.bottom = sdl_screen->h - 1; r_screen.impl_src = sdl_screen; // Create the back buffer sdl_back_buf = SDL_CreateRGBSurface(SDL_SWSURFACE, gfx_init->backbuf_w, gfx_init->backbuf_h, gfx_init->backbuf_bpp, 0, 0, 0, 0); if (sdl_back_buf == NULL) { R_printf(R_STDERR, "Unable to create back buffer (%d x %d @ %d bpp).\n", gfx_init->backbuf_w, gfx_init->backbuf_h, gfx_init->backbuf_bpp); R_printf(R_STDERR, "SDL reports: %s.\n", SDL_GetError()); return R_FAILURE; } // Convert sdl surface data to R surface data r_back_buf.buf = (byte *)sdl_back_buf->pixels; r_back_buf.buf_w = sdl_back_buf->w; r_back_buf.buf_h = sdl_back_buf->h; r_back_buf.buf_pitch = sdl_back_buf->pitch; r_back_buf.bpp = gfx_init->backbuf_bpp; r_back_buf.clip_rect.left = 0; r_back_buf.clip_rect.top = 0; r_back_buf.clip_rect.right = sdl_back_buf->w - 1; r_back_buf.clip_rect.bottom = sdl_back_buf->h - 1; r_back_buf.impl_src = sdl_back_buf; // Set module data SGfxModule.sdl_screen = sdl_screen; SGfxModule.r_screen = r_screen; SGfxModule.sdl_back_buf = sdl_back_buf; SGfxModule.r_back_buf = r_back_buf; SGfxModule.init = 1; return R_SUCCESS; } R_SURFACE *SYSGFX_GetScreenSurface() { return &SGfxModule.r_screen; } R_SURFACE *SYSGFX_GetBackBuffer() { return &SGfxModule.r_back_buf; } int SYSGFX_LockSurface(R_SURFACE *surface) { int result; assert(surface != NULL); result = SDL_LockSurface((SDL_Surface *) surface->impl_src); return (result == 0) ? R_SUCCESS : R_FAILURE; } int SYSGFX_UnlockSurface(R_SURFACE *surface) { assert(surface != NULL); SDL_UnlockSurface((SDL_Surface *) surface->impl_src); return R_SUCCESS; } int SYSGFX_GetWhite(void) { return SGfxModule.white_index; } int SYSGFX_GetBlack(void) { return SGfxModule.black_index; } int SYSGFX_MatchColor(unsigned long colormask) { int i; int red = (colormask & 0x0FF0000UL) >> 16; int green = (colormask & 0x000FF00UL) >> 8; int blue = colormask & 0x00000FFUL; int dr; int dg; int db; long color_delta; long best_delta = LONG_MAX; int best_index = 0; for (i = 0; i < R_PAL_ENTRIES; i++) { dr = cur_pal[i].r - red; dr = ABS(dr); dg = cur_pal[i].g - green; dg = ABS(dg); db = cur_pal[i].b - blue; db = ABS(db); #if R_COLORSEARCH_SQUARE color_delta = (long)((dr * dr) * R_RED_WEIGHT + (dg * dg) * R_GREEN_WEIGHT + (db * db) * R_BLUE_WEIGHT); #else color_delta = (long)(dr * R_RED_WEIGHT + dg * R_GREEN_WEIGHT + db * R_BLUE_WEIGHT); #endif if (color_delta == 0) { return i; } if (color_delta < best_delta) { best_delta = color_delta; best_index = i; } } return best_index; } int SYSGFX_SetPalette(R_SURFACE *surface, PALENTRY *pal) { byte red; byte green; byte blue; int color_delta; int best_wdelta = 0; int best_windex = 0; int best_bindex = 0; int best_bdelta = 1000; int i; for (i = 0; i < R_PAL_ENTRIES; i++) { red = pal[i].red; cur_pal[i].r = red; color_delta = red; green = pal[i].green; cur_pal[i].g = green; color_delta += green; blue = pal[i].blue; cur_pal[i].b = blue; color_delta += blue; if (color_delta < best_bdelta) { best_bindex = i; best_bdelta = color_delta; } if (color_delta > best_wdelta) { best_windex = i; best_wdelta = color_delta; } } // Set whitest and blackest color indices SGfxModule.white_index = best_windex; SGfxModule.black_index = best_bindex; // If the screen surface is palettized, set the screen palette. // If the screen surface is not palettized, set the palette of // the surface parameter if (SGfxModule.r_screen.bpp < 16) { SDL_SetColors(SGfxModule.sdl_screen, cur_pal, 0, R_PAL_ENTRIES); } else { SDL_SetColors((SDL_Surface *) surface->impl_src, cur_pal, 0, R_PAL_ENTRIES); } return R_SUCCESS; } int SYSGFX_GetCurrentPal(PALENTRY *src_pal) { int i; for (i = 0; i < R_PAL_ENTRIES; i++) { src_pal[i].red = cur_pal[i].r; src_pal[i].green = cur_pal[i].g; src_pal[i].blue = cur_pal[i].b; } return R_SUCCESS; } int SYSGFX_PalToBlack(R_SURFACE *surface, PALENTRY *src_pal, double percent) { int i; //int fade_max = 255; int new_entry; double fpercent; if (percent > 1.0) { percent = 1.0; } // Exponential fade fpercent = percent * percent; fpercent = 1.0 - fpercent; // Use the correct percentage change per frame for each palette entry for (i = 0; i < R_PAL_ENTRIES; i++) { new_entry = (int)(src_pal[i].red * fpercent); if (new_entry < 0) { cur_pal[i].r = 0; } else { cur_pal[i].r = (byte) new_entry; } new_entry = (int)(src_pal[i].green * fpercent); if (new_entry < 0) { cur_pal[i].g = 0; } else { cur_pal[i].g = (byte) new_entry; } new_entry = (int)(src_pal[i].blue * fpercent); if (new_entry < 0) { cur_pal[i].b = 0; } else { cur_pal[i].b = (byte) new_entry; } } // If the screen surface is palettized, set the screen palette. // If the screen surface is not palettized, set the palette of // the surface parameter if (SGfxModule.r_screen.bpp < 16) { SDL_SetColors(SGfxModule.sdl_screen, cur_pal, 0, R_PAL_ENTRIES); } else { SDL_SetColors((SDL_Surface *) surface->impl_src, cur_pal, 0, R_PAL_ENTRIES); } return R_SUCCESS; } int SYSGFX_BlackToPal(R_SURFACE *surface, PALENTRY *src_pal, double percent) { int new_entry; double fpercent; int color_delta; int best_wdelta = 0; int best_windex = 0; int best_bindex = 0; int best_bdelta = 1000; int i; if (percent > 1.0) { percent = 1.0; } // Exponential fade fpercent = percent * percent; fpercent = 1.0 - fpercent; // Use the correct percentage change per frame for each palette entry for (i = 0; i < R_PAL_ENTRIES; i++) { new_entry = (int)(src_pal[i].red - src_pal[i].red * fpercent); if (new_entry < 0) { cur_pal[i].r = 0; } else { cur_pal[i].r = (byte) new_entry; } new_entry = (int)(src_pal[i].green - src_pal[i].green * fpercent); if (new_entry < 0) { cur_pal[i].g = 0; } else { cur_pal[i].g = (byte) new_entry; } new_entry = (int)(src_pal[i].blue - src_pal[i].blue * fpercent); if (new_entry < 0) { cur_pal[i].b = 0; } else { cur_pal[i].b = (byte) new_entry; } } // Find the best white and black color indices again if (percent >= 1.0) { for (i = 0; i < R_PAL_ENTRIES; i++) { color_delta = cur_pal[i].r; color_delta += cur_pal[i].g; color_delta += cur_pal[i].b; if (color_delta < best_bdelta) { best_bindex = i; best_bdelta = color_delta; } if (color_delta > best_wdelta) { best_windex = i; best_wdelta = color_delta; } } } // If the screen surface is palettized, set the screen palette. // If the screen surface is not palettized, set the palette of // the surface parameter if (SGfxModule.r_screen.bpp < 16) { SDL_SetColors(SGfxModule.sdl_screen, cur_pal, 0, R_PAL_ENTRIES); } else { SDL_SetColors((SDL_Surface *) surface->impl_src, cur_pal, 0, R_PAL_ENTRIES); } return R_SUCCESS; } } // End of namespace Saga