/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef BOMP_H #define BOMP_H #include "common/scummsys.h" namespace Scumm { void bompApplyMask(byte *line_buffer, byte *mask, byte maskbit, int32 size, byte transparency); void bompApplyShadow(int shadowMode, const byte *shadowPalette, const byte *line_buffer, byte *dst, int32 size, byte transparency, byte HE7Check = false); void decompressBomp(byte *dst, const byte *src, int w, int h); void bompDecodeLine(byte *dst, const byte *src, int size); void bompDecodeLineReverse(byte *dst, const byte *src, int size); } // End of namespace Scumm #endif