/* ScummVM - Scumm Interpreter * Copyright (C) 2001-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef CHARSET_H #define CHARSET_H #include "common/rect.h" #include "common/scummsys.h" namespace Scumm { class ScummEngine; class NutRenderer; struct VirtScreen; class CharsetRenderer { public: Common::Rect _str; int _nextLeft, _nextTop; int _top; int _left, _startLeft; int _right; protected: byte _color; byte _shadowColor; bool _dropShadow; public: bool _center; bool _hasMask; bool _ignoreCharsetMask; bool _blitAlso; bool _firstChar; bool _disableOffsX; protected: ScummEngine *_vm; byte _curId; virtual int getCharWidth(byte chr) = 0; public: CharsetRenderer(ScummEngine *vm); virtual ~CharsetRenderer() {} virtual void printChar(int chr) = 0; int getStringWidth(int a, const byte *str); void addLinebreaks(int a, byte *str, int pos, int maxwidth); virtual void setCurID(byte id) = 0; int getCurID() { return _curId; } virtual int getFontHeight() = 0; virtual void setColor(byte color) { _color = color; } }; class CharsetRendererCommon : public CharsetRenderer { protected: byte *_fontPtr; void drawBits1(VirtScreen *vs, byte *dst, const byte *src, byte *mask, int drawTop, int width, int height); public: CharsetRendererCommon(ScummEngine *vm) : CharsetRenderer(vm) {} void setCurID(byte id); int getFontHeight() { return _fontPtr[1]; } }; class CharsetRendererClassic : public CharsetRendererCommon { protected: int getCharWidth(byte chr); void drawBitsN(VirtScreen *vs, byte *dst, const byte *src, byte *mask, byte bpp, int drawTop, int width, int height); public: CharsetRendererClassic(ScummEngine *vm) : CharsetRendererCommon(vm) {} void printChar(int chr); }; class CharsetRendererV3 : public CharsetRendererCommon { protected: int _nbChars; byte *_widthTable; int getCharWidth(byte chr); public: CharsetRendererV3(ScummEngine *vm) : CharsetRendererCommon(vm) {} void printChar(int chr); void setCurID(byte id); void setColor(byte color); int getFontHeight() { return 8; } }; class CharsetRendererV2 : public CharsetRendererV3 { protected: int getCharWidth(byte chr) { return 8; } public: CharsetRendererV2(ScummEngine *vm) : CharsetRendererV3(vm) {} void setCurID(byte id); }; class CharsetRendererNut : public CharsetRenderer { protected: int getCharWidth(byte chr); NutRenderer *_fr[5]; NutRenderer *_current; public: CharsetRendererNut(ScummEngine *vm); ~CharsetRendererNut(); void printChar(int chr); void setCurID(byte id); int getFontHeight(); }; } // End of namespace Scumm #endif