/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef IMUSE_H #define IMUSE_H class IMuseInternal; class MidiDriver; class OSystem; class Scumm; class Serializer; class SoundMixer; class IMuse { private: OSystem *_system; IMuseInternal *_target; void *_mutex; IMuse (OSystem *system, IMuseInternal *target); void in(); void out(); public: ~IMuse(); enum { PROP_TEMPO_BASE = 1, }; void on_timer(); void pause(bool paused); int save_or_load(Serializer *ser, Scumm *scumm); int set_music_volume(uint vol); int get_music_volume(); int set_master_volume(uint vol); int get_master_volume(); bool start_sound(int sound); int stop_sound(int sound); int stop_all_sounds(); int get_sound_status(int sound); bool get_sound_active(int sound); int32 do_command(int a, int b, int c, int d, int e, int f, int g, int h); int clear_queue(); void setBase(byte **base); uint32 property(int prop, uint32 value); // Factory methods static IMuse *create(OSystem *syst, MidiDriver *midi, SoundMixer *mixer); static IMuse *create_midi(OSystem *syst, MidiDriver *midi) { return create(syst, midi, NULL); } }; #define MAX_DIGITAL_CHANNELS 8 #define MAX_IMUSE_JUMPS 1 #define MAX_IMUSE_REGIONS 3 class IMuseDigital { private: struct region { uint32 _offset; // begin of region uint32 _length; // lenght of region }; struct jump { uint32 _offset; // jump position uint32 _dest; // jump to uint32 _id; // id of jump uint32 _numLoops; // allmost 500 except one value: 2 }; struct channel { int8 _volumeRight; int8 _volume; int8 _volumeFade; int8 _volumeFadeParam; int8 _volumeFadeStep; uint32 _delay; bool _isJump; uint32 _numLoops; uint32 _offsetStop; jump _jump[MAX_IMUSE_JUMPS]; uint32 _numJumps; region _region[MAX_IMUSE_REGIONS]; uint32 _numRegions; uint32 _offset; byte *_data; uint32 _freq; uint32 _channels; uint32 _bits; uint32 _size; int32 _idSound; uint32 _mixerSize; uint8 _mixerFlags; bool _used; bool _toBeRemoved; bool _initialized; } _channel[MAX_DIGITAL_CHANNELS]; Scumm *_scumm; bool _pause; public: IMuseDigital(Scumm *scumm); ~IMuseDigital(); void handler(); void startSound(int sound); void stopSound(int sound); void stopAll(); void pause(bool pause); int32 doCommand(int a, int b, int c, int d, int e, int f, int g, int h); int getSoundStatus(int sound); }; #endif