/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef IMUSE_DIGI_H #define IMUSE_DIGI_H #include "common/scummsys.h" #include "scumm/music.h" #include "sound/mixer.h" class AudioStream; namespace Scumm { #define MAX_DIGITAL_CHANNELS 8 #define MAX_IMUSE_JUMPS 50 #define MAX_IMUSE_REGIONS 50 #define MAX_IMUSE_MARKERS 50 class ScummEngine; class Bundle; /** * iMuse Digital Implementation for SCUMM v7 and higher. */ class IMuseDigital : public MusicEngine { private: struct _region { uint32 start; // begin of region uint32 length; // lenght of region }; struct _jump { uint32 start; // jump start position uint32 dest; // jump to dest position uint32 hookId; // id of hook uint32 fadeDelay; // fade delay in ms }; struct _marker { char name[256]; // name of marker }; struct Channel { int8 pan; // pan int32 vol; // volume int32 volFadeDest; // int32 volFadeStep; // int32 volFadeDelay; // bool volFadeUsed; // _region region[MAX_IMUSE_REGIONS]; _marker marker[MAX_IMUSE_MARKERS]; _jump jump[MAX_IMUSE_JUMPS]; int32 offsetStop; int32 numJumps; int32 numRegions; int32 numMarkers; int idSound; bool used; bool started; PlayingSoundHandle handle; AudioStream *stream; Channel(); }; Channel _channel[MAX_DIGITAL_CHANNELS]; ScummEngine *_scumm; bool _pause; static void timer_handler(void *refConf); void callback(); // // Bundle music // const char *_nameBundleMusic; const char *_newNameBundleMusic; byte _musicDisk; byte _voiceDisk; int32 _currentSampleBundleMusic; int32 _numberSamplesBundleMusic; int32 _offsetSampleBundleMusic; int32 _offsetBufBundleMusic; byte *_musicBundleBufFinal; byte *_musicBundleBufOutput; bool _pauseBundleMusic; PlayingSoundHandle _bundleMusicTrack; bool _musicBundleToBeChanged; int32 _bundleMusicSampleBits; int32 _outputMixerSize; int32 _bundleSampleChannels; int32 _bundleMusicPosition; static void music_handler(void *refCon); void bundleMusicHandler(); void playBundleMusic(const char *song); public: int32 _bundleSongPosInMs; Bundle *_bundle; // FIXME: should be protected but is used by ScummEngine::askForDisk void pauseBundleMusic(bool state); void stopBundleMusic(); void playBundleSound(const char *sound); void startSound(int sound, byte *voiceBundleData, AudioStream *input); public: IMuseDigital(ScummEngine *scumm); ~IMuseDigital(); void setMasterVolume(int vol) {} void startSound(int sound) { startSound(sound, 0, 0); } void stopSound(int sound); void stopAllSounds(); void pause(bool pause); void parseScriptCmds(int a, int b, int c, int d, int e, int f, int g, int h); int getSoundStatus(int sound) const; }; } // End of namespace Scumm #endif