/* ScummVM - Scumm Interpreter * Copyright (C) 2001-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #include "stdafx.h" #include "common/timer.h" #include "scumm/actor.h" #include "scumm/scumm.h" #include "scumm/sound.h" #include "scumm/imuse_digi/dimuse.h" #include "scumm/imuse_digi/dimuse_bndmgr.h" #include "sound/audiostream.h" #include "sound/mixer.h" namespace Scumm { IMuseDigital::Track::Track() : soundId(-1), used(false), stream(NULL) { } void IMuseDigital::timer_handler(void *refCon) { IMuseDigital *imuseDigital = (IMuseDigital *)refCon; imuseDigital->callback(); } IMuseDigital::IMuseDigital(ScummEngine *scumm) : _vm(scumm) { _mutex = g_system->createMutex(); _pause = false; _sound = new ImuseDigiSndMgr(_vm); _volVoice = 0; _volSfx = 0; _volMusic = 0; resetState(); _vm->_timer->installTimerProc(timer_handler, 1000000 / 25, this); } IMuseDigital::~IMuseDigital() { stopAllSounds(true); { Common::StackLock lock(_mutex, "IMuseDigital::~IMuseDigital()"); _vm->_timer->removeTimerProc(timer_handler); } delete _sound; g_system->deleteMutex(_mutex); } void IMuseDigital::resetState() { _curMusicState = 0; _curMusicSeq = 0; _curMusicCue = 0; memset(_attributes, 0, sizeof(_attributes)); _curSeqAtribPos = 0; } void IMuseDigital::callback() { Common::StackLock lock(_mutex, "IMuseDigital::callback()"); int l = 0; if (_pause || !_vm) return; for (l = 0; l < MAX_DIGITAL_TRACKS;l ++) { if (_track[l].used) { if (_track[l].stream2) { if (!_track[l].handle.isActive() && _track[l].started) { debug(5, "IMuseDigital::callback(): stoped sound: %d", _track[l].soundId); delete _track[l].stream2; _track[l].stream2 = NULL; _track[l].used = false; continue; } } else if (_track[l].stream) { if (_track[l].toBeRemoved) { debug(5, "IMuseDigital::callback(): stoped sound: %d", _track[l].soundId); _track[l].stream->finish(); _track[l].stream = NULL; _sound->closeSound(_track[l].soundHandle); _track[l].used = false; continue; } } if (_track[l].volFadeUsed) { if (_track[l].volFadeStep < 0) { if (_track[l].vol > _track[l].volFadeDest) { _track[l].vol += _track[l].volFadeStep; if (_track[l].vol < _track[l].volFadeDest) { _track[l].vol = _track[l].volFadeDest; _track[l].volFadeUsed = false; } if (_track[l].vol == 0) { _track[l].toBeRemoved = true; } } } else if (_track[l].volFadeStep > 0) { if (_track[l].vol < _track[l].volFadeDest) { _track[l].vol += _track[l].volFadeStep; if (_track[l].vol > _track[l].volFadeDest) { _track[l].vol = _track[l].volFadeDest; _track[l].volFadeUsed = false; } } } debug(5, "Fade: sound(%d), Vol(%d)", _track[l].soundId, _track[l].vol / 1000); } int pan = (_track[l].pan != 64) ? 2 * _track[l].pan - 127 : 0; int vol = _track[l].vol / 1000; if (_track[l].volGroupId == 1) vol = (vol * _volVoice) / 128; if (_track[l].volGroupId == 2) vol = (vol * _volSfx) / 128; if (_track[l].volGroupId == 3) vol = (vol * _volMusic) / 128; if (_vm->_mixer->isReady()) { if (_track[l].stream2) { if (!_track[l].started) { _track[l].started = true; _vm->_mixer->playInputStream(&_track[l].handle, _track[l].stream2, false, _track[l].vol / 1000, _track[l].pan, -1, false); } else { _vm->_mixer->setChannelVolume(_track[l].handle, vol); _vm->_mixer->setChannelBalance(_track[l].handle, pan); } continue; } } if (_track[l].stream) { int32 mixer_size = _track[l].pullSize; byte *data = NULL; int32 result = 0; if (_track[l].stream->endOfData()) { mixer_size *= 2; } if (_track[l].curRegion == -1) switchToNextRegion(l); int bits = _sound->getBits(_track[l].soundHandle); do { if (bits == 12) { byte *ptr = NULL; mixer_size += _track[l].mod; int mixer_size_12 = (mixer_size * 3) / 4; int length = (mixer_size_12 / 3) * 4; _track[l].mod = mixer_size - length; int32 offset = (_track[l].regionOffset * 3) / 4; int result2 = _sound->getDataFromRegion(_track[l].soundHandle, _track[l].curRegion, &ptr, offset, mixer_size_12); result = BundleCodecs::decode12BitsSample(ptr, &data, result2); free(ptr); } else if (bits == 16) { result = _sound->getDataFromRegion(_track[l].soundHandle, _track[l].curRegion, &data, _track[l].regionOffset, mixer_size); if (_sound->getChannels(_track[l].soundHandle) == 1) { result &= ~1; } if (_sound->getChannels(_track[l].soundHandle) == 2) { if (result & 2) result &= ~2; } } else if (bits == 8) { result = _sound->getDataFromRegion(_track[l].soundHandle, _track[l].curRegion, &data, _track[l].regionOffset, mixer_size); if (_sound->getChannels(_track[l].soundHandle) == 2) { result &= ~1; } } if (result > mixer_size) result = mixer_size; if (_vm->_mixer->isReady()) { _vm->_mixer->setChannelVolume(_track[l].handle, vol); _vm->_mixer->setChannelBalance(_track[l].handle, pan); _track[l].stream->append(data, result); _track[l].regionOffset += result; _track[l].trackOffset += result; free(data); } if (_sound->isEndOfRegion(_track[l].soundHandle, _track[l].curRegion)) { switchToNextRegion(l); if (_track[l].toBeRemoved) break; } mixer_size -= result; assert(mixer_size >= 0); } while (mixer_size != 0); } } } } void IMuseDigital::switchToNextRegion(int track) { int num_regions = _sound->getNumRegions(_track[track].soundHandle); if (++_track[track].curRegion == num_regions) { _track[track].toBeRemoved = true; return; } int jumpId = _sound->getJumpIdByRegion(_track[track].soundHandle, _track[track].curRegion); if (jumpId != -1) { int region = _sound->getRegionIdByJumpId(_track[track].soundHandle, jumpId); assert(region != -1); int sampleHookId = _sound->getJumpHookId(_track[track].soundHandle, jumpId); assert(sampleHookId != -1); if (sampleHookId != 0) { if (_track[track].curHookId == sampleHookId) { _track[track].curRegion = region; debug(5, "switchToNextRegion-sound(%d) jump to %d region, curHookId: %d", _track[track].soundId, _track[track].curRegion, _track[track].curHookId); _track[track].curHookId = 0; } } else { _track[track].curRegion = region; debug(5, "switchToNextRegion-sound(%d) jump to %d region, curHookId: %d", _track[track].soundId, _track[track].curRegion, _track[track].curHookId); } } debug(5, "switchToNextRegion-sound(%d) select %d region, curHookId: %d", _track[track].soundId, _track[track].curRegion, _track[track].curHookId); _track[track].dataOffset = _sound->getRegionOffset(_track[track].soundHandle, _track[track].curRegion); _track[track].regionOffset = 0; } } // End of namespace Scumm