/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Header$ */ #ifndef INSTRUMENT_H #define INSTRUMENT_H #include "common/stdafx.h" #include "common/scummsys.h" class MidiChannel; namespace Scumm { class Serializer; class Instrument; class InstrumentInternal { public: virtual ~InstrumentInternal() {}; virtual void saveOrLoad (Serializer *s) = 0; virtual void send (MidiChannel *mc) = 0; virtual void copy_to (Instrument *dest) = 0; virtual bool is_valid() = 0; virtual operator int() { return 255; } }; class Instrument { private: byte _type; InstrumentInternal *_instrument; public: enum { itNone = 0, itProgram = 1, itAdlib = 2, itRoland = 3 }; Instrument() : _type (0), _instrument (0) { } ~Instrument() { delete _instrument; } static void nativeMT32 (bool native); static const byte _gmRhythmMap[35]; void clear(); void copy_to (Instrument *dest) { if (_instrument) _instrument->copy_to (dest); else dest->clear(); } void program (byte program, bool mt32); void adlib (byte *instrument); void roland (byte *instrument); byte getType() { return _type; } bool isValid() { return (_instrument ? _instrument->is_valid() : false); } void saveOrLoad (Serializer *s); void send (MidiChannel *mc) { if (_instrument) _instrument->send (mc); } }; } // End of namespace Scumm #endif