/* ScummVM - Scumm Interpreter * Copyright (C) 2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #if !defined(LOGIC_HE_H) && !defined(DISABLE_HE) #define LOGIC_HE_H #include "common/stdafx.h" #include "scumm/intern.h" namespace Scumm { class LogicHE { public: float *_userData; double *_userDataD; ScummEngine_v90he *_vm; LogicHE(ScummEngine_v90he *vm); virtual ~LogicHE(); void writeScummVar(int var, int32 value) { _vm->writeVar(var, value); } int getFromArray(int arg0, int idx2, int idx1); void putInArray(int arg0, int idx2, int idx1, int val); void beforeBootScript(void) {}; void initOnce() {}; void startOfFrame() {}; void endOfFrame() {}; void processKeyStroke(int keyPressed) {}; virtual int versionID(); virtual int32 dispatch(int op, int numArgs, int32 *args); }; class LogicHErace : public LogicHE { public: LogicHErace(ScummEngine_v90he *vm) : LogicHE(vm) {} int versionID(); int32 dispatch(int op, int numArgs, int32 *args); private: int32 op_1003(int32 *args); int32 op_1004(int32 *args); int32 op_1100(int32 *args); int32 op_1101(int32 *args); int32 op_1102(int32 *args); int32 op_1103(int32 *args); int32 op_1110(); int32 op_1120(int32 *args); int32 op_1130(int32 *args); int32 op_1140(int32 *args); void op_sub1(float arg); void op_sub2(float arg); void op_sub3(float arg); }; class LogicHEfunshop : public LogicHE { public: LogicHEfunshop(ScummEngine_v90he *vm) : LogicHE(vm) {} int versionID(); int32 dispatch(int op, int numArgs, int32 *args); private: void op_1004(int32 *args); void op_1005(int32 *args); int checkShape(int32 data0, int32 data1, int32 data4, int32 data5, int32 data2, int32 data3, int32 data6, int32 data7, int32 *x, int32 *y); }; class LogicHEfootball : public LogicHE { public: LogicHEfootball(ScummEngine_v90he *vm) : LogicHE(vm) {} int versionID(); int32 dispatch(int op, int numArgs, int32 *args); private: int op_1004(int32 *args); int op_1006(int32 *args); int op_1007(int32 *args); int op_1010(int32 *args); int op_1022(int32 *args); int op_1023(int32 *args); int op_1024(int32 *args); }; } // End of namespace Scumm #endif