MODULE := scumm SCUMM_OBJS = \ scumm/actor.o \ scumm/akos.o \ scumm/boxes.o \ scumm/bundle.o \ scumm/charset.o \ scumm/costume.o \ scumm/debugger.o \ scumm/dialogs.o \ scumm/gfx.o \ scumm/imuse.o \ scumm/imuse_digi.o \ scumm/instrument.o \ scumm/nut_renderer.o \ scumm/object.o \ scumm/resource.o \ scumm/resource_v2.o \ scumm/resource_v3.o \ scumm/resource_v4.o \ scumm/saveload.o \ scumm/script.o \ scumm/script_v5.o \ scumm/script_v6.o \ scumm/script_v8.o \ scumm/scummvm.o \ scumm/sound.o \ scumm/string.o \ scumm/vars.o \ scumm/verbs.o SMUSH_OBJS = \ scumm/smush/blitter.o \ scumm/smush/brenderer.o \ scumm/smush/chunk.o \ scumm/smush/codec1.o \ scumm/smush/codec37.o \ scumm/smush/codec44.o \ scumm/smush/codec47.o \ scumm/smush/color.o \ scumm/smush/frenderer.o \ scumm/smush/imuse_channel.o \ scumm/smush/player.o \ scumm/smush/saud_channel.o \ scumm/smush/scumm_renderer.o MODULE_OBJS = $(SCUMM_OBJS) $(SMUSH_OBJS) # Include common rules include common.rules