/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "scumm.h" #include "resource.h" void Scumm_v3::readIndexFile() { uint16 blocktype; uint32 itemsize; int numblock = 0; int num, i; debug(9, "readIndexFile()"); openRoom(-1); openRoom(0); while (!fileEof(_fileHandle)) { itemsize = fileReadDwordLE(); blocktype = fileReadWordLE(); if (fileReadFailed(_fileHandle)) break; switch (blocktype) { case 0x4E52: // 'NR' fileReadWordLE(); break; case 0x5230: // 'R0' _numRooms = fileReadWordLE(); break; case 0x5330: // 'S0' _numScripts = fileReadWordLE(); break; case 0x4E30: // 'N0' _numSounds = fileReadWordLE(); break; case 0x4330: // 'C0' _numCostumes = fileReadWordLE(); break; case 0x4F30: // 'O0' _numGlobalObjects = fileReadWordLE(); break; } fileSeek(_fileHandle, itemsize - 8, SEEK_CUR); } clearFileReadFailed(_fileHandle); fileSeek(_fileHandle, 0, SEEK_SET); /* I'm not sure for those values yet, they will have to be rechecked */ _numVariables = 800; /* 800 */ _numBitVariables = 4096; /* 2048 */ _numLocalObjects = 200; /* 200 */ _numArray = 50; _numVerbs = 100; _numNewNames = 0; _objectRoomTable = NULL; _numCharsets = 9; /* 9 */ _numInventory = 80; /* 80 */ _numGlobalScripts = 200; _shadowPaletteSize = 256; _shadowPalette = (byte *) calloc(_shadowPaletteSize, 1); // stupid for now. Need to be removed later _numFlObject = 50; allocateArrays(); while (1) { itemsize = fileReadDwordLE(); if (fileReadFailed(_fileHandle)) break; blocktype = fileReadWordLE(); numblock++; switch (blocktype) { case 0x4E52: // 'NR' fileSeek(_fileHandle, itemsize - 6, SEEK_CUR); break; case 0x5230: // 'R0' readResTypeList(rtRoom, MKID('ROOM'), "room"); break; case 0x5330: // 'S0' readResTypeList(rtScript, MKID('SCRP'), "script"); break; case 0x4E30: // 'N0' readResTypeList(rtSound, MKID('SOUN'), "sound"); break; case 0x4330: // 'C0' readResTypeList(rtCostume, MKID('COST'), "costume"); break; case 0x4F30: // 'O0' num = fileReadWordLE(); assert(num == _numGlobalObjects); for (i = 0; i != num; i++) { uint32 bits = fileReadByte(); byte tmp; bits |= fileReadByte() << 8; bits |= fileReadByte() << 16; _classData[i] = bits; tmp = fileReadByte(); _objectOwnerTable[i] = tmp & OF_OWNER_MASK; _objectStateTable[i] = tmp >> OF_STATE_SHL; } break; default: error("Bad ID %c%c found in directory!", blocktype & 0xFF, blocktype >> 8); return; } } openRoom(-1); } void Scumm_v3::loadCharset(int no) { uint32 size; memset(_charsetData, 0, sizeof(_charsetData)); checkRange(4, 0, no, "Loading illegal charset %d"); openRoom(-1); openRoom(98 + no); size = fileReadWordLE(); fileRead(_fileHandle, createResource(6, no, size), size); openRoom(-1); }