/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "common/config-manager.h" #include "scumm/actor.h" #include "scumm/charset.h" #include "scumm/intern.h" #include "scumm/object.h" #include "scumm/resource.h" #include "scumm/resource_v7he.h" #include "scumm/scumm.h" #include "scumm/sound.h" #include "scumm/verbs.h" #include "scumm/smush/smush_player.h" #include "sound/mididrv.h" #include "sound/mixer.h" namespace Scumm { // Compatibility notes: // // FREDDEMO (freddemo) // stringLen is completely different // unknownF4 is completely different #define OPCODE(x) { &ScummEngine_v7he::x, #x } void ScummEngine_v7he::setupOpcodes() { static const OpcodeEntryV7he opcodes[256] = { /* 00 */ OPCODE(o6_pushByte), OPCODE(o6_pushWord), OPCODE(o6_pushByteVar), OPCODE(o6_pushWordVar), /* 04 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_byteArrayRead), OPCODE(o6_wordArrayRead), /* 08 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_byteArrayIndexedRead), OPCODE(o6_wordArrayIndexedRead), /* 0C */ OPCODE(o6_dup), OPCODE(o6_not), OPCODE(o6_eq), OPCODE(o6_neq), /* 10 */ OPCODE(o6_gt), OPCODE(o6_lt), OPCODE(o6_le), OPCODE(o6_ge), /* 14 */ OPCODE(o6_add), OPCODE(o6_sub), OPCODE(o6_mul), OPCODE(o6_div), /* 18 */ OPCODE(o6_land), OPCODE(o6_lor), OPCODE(o6_pop), OPCODE(o6_invalid), /* 1C */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* 20 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* 24 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* 28 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* 2C */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* 30 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* 34 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* 38 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* 3C */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* 40 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_writeByteVar), OPCODE(o6_writeWordVar), /* 44 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_byteArrayWrite), OPCODE(o6_wordArrayWrite), /* 48 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_byteArrayIndexedWrite), OPCODE(o6_wordArrayIndexedWrite), /* 4C */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_byteVarInc), OPCODE(o6_wordVarInc), /* 50 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_byteArrayInc), OPCODE(o6_wordArrayInc), /* 54 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_byteVarDec), OPCODE(o6_wordVarDec), /* 58 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_byteArrayDec), OPCODE(o6_wordArrayDec), /* 5C */ OPCODE(o6_if), OPCODE(o6_ifNot), OPCODE(o6_startScript), OPCODE(o6_startScriptQuick), /* 60 */ OPCODE(o6_startObject), OPCODE(o6_drawObject), OPCODE(o6_drawObjectAt), OPCODE(o6_invalid), /* 64 */ OPCODE(o6_invalid), OPCODE(o6_stopObjectCode), OPCODE(o6_stopObjectCode), OPCODE(o6_endCutscene), /* 68 */ OPCODE(o6_cutscene), OPCODE(o6_stopMusic), OPCODE(o6_freezeUnfreeze), OPCODE(o7_cursorCommand), /* 6C */ OPCODE(o6_breakHere), OPCODE(o6_ifClassOfIs), OPCODE(o6_setClass), OPCODE(o6_getState), /* 70 */ OPCODE(o6_setState), OPCODE(o6_setOwner), OPCODE(o6_getOwner), OPCODE(o6_jump), /* 74 */ OPCODE(o7_startSound), OPCODE(o6_stopSound), OPCODE(o6_startMusic), OPCODE(o6_stopObjectScript), /* 78 */ OPCODE(o6_panCameraTo), OPCODE(o6_actorFollowCamera), OPCODE(o6_setCameraAt), OPCODE(o6_loadRoom), /* 7C */ OPCODE(o6_stopScript), OPCODE(o6_walkActorToObj), OPCODE(o6_walkActorTo), OPCODE(o6_putActorAtXY), /* 80 */ OPCODE(o6_putActorAtObject), OPCODE(o6_faceActor), OPCODE(o6_animateActor), OPCODE(o6_doSentence), /* 84 */ OPCODE(o7_pickupObject), OPCODE(o6_loadRoomWithEgo), OPCODE(o6_invalid), OPCODE(o6_getRandomNumber), /* 88 */ OPCODE(o6_getRandomNumberRange), OPCODE(o6_invalid), OPCODE(o6_getActorMoving), OPCODE(o6_isScriptRunning), /* 8C */ OPCODE(o7_getActorRoom), OPCODE(o6_getObjectX), OPCODE(o6_getObjectY), OPCODE(o6_getObjectOldDir), /* 90 */ OPCODE(o6_getActorWalkBox), OPCODE(o6_getActorCostume), OPCODE(o6_findInventory), OPCODE(o6_getInventoryCount), /* 94 */ OPCODE(o6_getVerbFromXY), OPCODE(o6_beginOverride), OPCODE(o6_endOverride), OPCODE(o6_setObjectName), /* 98 */ OPCODE(o6_isSoundRunning), OPCODE(o6_setBoxFlags), OPCODE(o6_invalid), OPCODE(o7_resourceRoutines), /* 9C */ OPCODE(o6_roomOps), OPCODE(o6_actorOps), OPCODE(o6_verbOps), OPCODE(o6_getActorFromXY), /* A0 */ OPCODE(o6_findObject), OPCODE(o6_pseudoRoom), OPCODE(o6_getActorElevation), OPCODE(o6_getVerbEntrypoint), /* A4 */ OPCODE(o6_arrayOps), OPCODE(o6_saveRestoreVerbs), OPCODE(o6_drawBox), OPCODE(o6_pop), /* A8 */ OPCODE(o6_getActorWidth), OPCODE(o6_wait), OPCODE(o6_getActorScaleX), OPCODE(o6_getActorAnimCounter1), /* AC */ OPCODE(o6_invalid), OPCODE(o6_isAnyOf), OPCODE(o7_quitPauseRestart), OPCODE(o6_isActorInBox), /* B0 */ OPCODE(o6_delay), OPCODE(o6_delaySeconds), OPCODE(o6_delayMinutes), OPCODE(o6_stopSentence), /* B4 */ OPCODE(o6_printLine), OPCODE(o6_printCursor), OPCODE(o6_printDebug), OPCODE(o6_printSystem), /* B8 */ OPCODE(o6_printActor), OPCODE(o6_printEgo), OPCODE(o6_talkActor), OPCODE(o6_talkEgo), /* BC */ OPCODE(o6_dimArray), OPCODE(o6_dummy), OPCODE(o6_startObjectQuick), OPCODE(o6_startScriptQuick2), /* C0 */ OPCODE(o6_dim2dimArray), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* C4 */ OPCODE(o6_abs), OPCODE(o6_distObjectObject), OPCODE(o6_distObjectPt), OPCODE(o6_distPtPt), /* C8 */ OPCODE(o6_kernelGetFunctions), OPCODE(o6_kernelSetFunctions), OPCODE(o6_delayFrames), OPCODE(o6_pickOneOf), /* CC */ OPCODE(o6_pickOneOfDefault), OPCODE(o6_stampObject), OPCODE(o6_invalid), OPCODE(o6_invalid), /* D0 */ OPCODE(o6_getDateTime), OPCODE(o6_stopTalking), OPCODE(o6_getAnimateVariable), OPCODE(o6_invalid), /* D4 */ OPCODE(o6_shuffle), OPCODE(o6_jumpToScript), OPCODE(o6_band), OPCODE(o6_bor), /* D8 */ OPCODE(o6_isRoomScriptRunning), OPCODE(o6_closeFile), OPCODE(o6_openFile), OPCODE(o6_readFile), /* DC */ OPCODE(o6_writeFile), OPCODE(o6_findAllObjects), OPCODE(o6_deleteFile), OPCODE(o6_rename), /* E0 */ OPCODE(o6_soundOps), OPCODE(o6_getPixel), OPCODE(o6_localizeArray), OPCODE(o6_pickVarRandom), /* E4 */ OPCODE(o6_setBoxSet), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* E8 */ OPCODE(o6_invalid), OPCODE(o6_seekFilePos), OPCODE(o6_redimArray), OPCODE(o6_readFilePos), /* EC */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o7_stringLen), OPCODE(o6_invalid), /* F0 */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o7_readINI), /* F4 */ OPCODE(o7_unknownF4), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), /* F8 */ OPCODE(o6_invalid), OPCODE(o7_unknownF9), OPCODE(o7_unknownFA), OPCODE(o7_unknownFB), /* FC */ OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), OPCODE(o6_invalid), }; _opcodesV7he = opcodes; } void ScummEngine_v7he::executeOpcode(byte i) { OpcodeProcV7he op = _opcodesV7he[i].proc; (this->*op) (); } const char *ScummEngine_v7he::getOpcodeDesc(byte i) { return _opcodesV7he[i].desc; } byte ScummEngine_v7he::stringLen(byte *ptr) { byte len; byte c; if (!ptr) { //ptr = _someGlobalPtr; error("ScummEngine_v7he::stringLen(): zero ptr. Undimplemented behaviour"); return 1; } len = 0; c = *ptr++; if (len == c) return 0; do { len++; if (c == 0xff) { ptr += 3; len += 3; } c = *ptr++; } while (c); return len; } void ScummEngine_v7he::o7_cursorCommand() { int a, i; int args[16]; int subOp = fetchScriptByte(); switch (subOp) { case 0x13: // HE 7.2 (Not all games) case 0x14: // Maybe load cursor image a = pop(); warning("o7_cursorCommand: case %d (%d)", subOp, a); break; case 0x90: // SO_CURSOR_ON Turn cursor on _cursor.state = 1; verbMouseOver(0); break; case 0x91: // SO_CURSOR_OFF Turn cursor off _cursor.state = 0; verbMouseOver(0); break; case 0x92: // SO_USERPUT_ON _userPut = 1; break; case 0x93: // SO_USERPUT_OFF _userPut = 0; break; case 0x94: // SO_CURSOR_SOFT_ON Turn soft cursor on _cursor.state++; if (_cursor.state > 1) error("Cursor state greater than 1 in script"); verbMouseOver(0); break; case 0x95: // SO_CURSOR_SOFT_OFF Turn soft cursor off _cursor.state--; verbMouseOver(0); break; case 0x96: // SO_USERPUT_SOFT_ON _userPut++; break; case 0x97: // SO_USERPUT_SOFT_OFF _userPut--; break; case 0x99: // SO_CURSOR_IMAGE Set cursor image _Win32ResExtractor->setCursor(pop()); /* Difference */ break; case 0x9A: // SO_CURSOR_HOTSPOT Set cursor hotspot a = pop(); setCursorHotspot(pop(), a); break; case 0x9C: // SO_CHARSET_SET initCharset(pop()); break; case 0x9D: // SO_CHARSET_COLOR getStackList(args, ARRAYSIZE(args)); for (i = 0; i < 16; i++) _charsetColorMap[i] = _charsetData[_string[1]._default.charset][i] = (unsigned char)args[i]; break; case 0xD6: // SO_CURSOR_TRANSPARENT Set cursor transparent color setCursorTransparency(pop()); break; default: error("o7_cursorCommand: default case %x", subOp); } VAR(VAR_CURSORSTATE) = _cursor.state; VAR(VAR_USERPUT) = _userPut; } void ScummEngine_v7he::o7_startSound() { byte op; op = fetchScriptByte(); switch (op) { case 9: _heSndLoop |= 4; break; case 164: _heSndLoop |= 2; break; case 224: _heSndSoundFreq = pop(); break; case 230: _heSndTimer = pop(); break; case 231: _heSndOffset = pop(); break; case 232: _heSndSoundId = pop(); _heSndOffset = 0; _heSndSoundFreq = 11025; _heSndTimer = VAR(VAR_MUSIC_TIMER); break; case 245: _heSndLoop |= 1; break; case 255: // _sound->addSoundToQueue(_heSndSoundId, _heSndOffset, _heSndTimer, _heSndLoop); _sound->addSoundToQueue(_heSndSoundId, _heSndOffset); debug(2, "o7_startSound stub (%d, %d, %d, %d)", _heSndSoundId, _heSndOffset, _heSndTimer, _heSndLoop); _heSndLoop = 0; break; default: error("o7_startSound invalid case %d", op); } } void ScummEngine_v7he::o7_pickupObject() { int obj, room; room = pop(); obj = pop(); if (room == 0) room = getObjectRoom(obj); addObjectToInventory(obj, room); putOwner(obj, VAR(VAR_EGO)); putClass(obj, kObjectClassUntouchable, 1); putState(obj, 1); markObjectRectAsDirty(obj); clearDrawObjectQueue(); runInventoryScript(obj); /* Difference */ } void ScummEngine_v7he::o7_getActorRoom() { int act = pop(); if (act < _numActors) { Actor *a = derefActor(act, "o7_getActorRoom"); push(a->room); } else push(getObjectRoom(act)); } void ScummEngine_v7he::o7_resourceRoutines() { int resid, op; op = fetchScriptByte(); switch (op) { case 100: // SO_LOAD_SCRIPT resid = pop(); ensureResourceLoaded(rtScript, resid); break; case 101: // SO_LOAD_SOUND resid = pop(); ensureResourceLoaded(rtSound, resid); break; case 102: // SO_LOAD_COSTUME resid = pop(); ensureResourceLoaded(rtCostume, resid); break; case 103: // SO_LOAD_ROOM resid = pop(); ensureResourceLoaded(rtRoom, resid); break; case 104: // SO_NUKE_SCRIPT resid = pop(); setResourceCounter(rtScript, resid, 0x7F); break; case 105: // SO_NUKE_SOUND resid = pop(); setResourceCounter(rtSound, resid, 0x7F); break; case 106: // SO_NUKE_COSTUME resid = pop(); setResourceCounter(rtCostume, resid, 0x7F); break; case 107: // SO_NUKE_ROOM resid = pop(); setResourceCounter(rtRoom, resid, 0x7F); break; case 108: // SO_LOCK_SCRIPT resid = pop(); if (resid >= _numGlobalScripts) break; lock(rtScript, resid); break; case 109: // SO_LOCK_SOUND resid = pop(); lock(rtSound, resid); break; case 110: // SO_LOCK_COSTUME resid = pop(); lock(rtCostume, resid); break; case 111: // SO_LOCK_ROOM resid = pop(); if (resid > 0x7F) resid = _resourceMapper[resid & 0x7F]; lock(rtRoom, resid); break; case 112: // SO_UNLOCK_SCRIPT resid = pop(); if (resid >= _numGlobalScripts) break; unlock(rtScript, resid); break; case 113: // SO_UNLOCK_SOUND resid = pop(); unlock(rtSound, resid); break; case 114: // SO_UNLOCK_COSTUME resid = pop(); unlock(rtCostume, resid); break; case 115: // SO_UNLOCK_ROOM resid = pop(); if (resid > 0x7F) resid = _resourceMapper[resid & 0x7F]; unlock(rtRoom, resid); break; case 116: // SO_CLEAR_HEAP /* this is actually a scumm message */ error("clear heap not working yet"); break; case 117: // SO_LOAD_CHARSET resid = pop(); loadCharset(resid); break; case 118: // SO_NUKE_CHARSET resid = pop(); nukeCharset(resid); break; case 119: // SO_LOAD_OBJECT { int room, obj = popRoomAndObj(&room); loadFlObject(obj, room); break; } case 120: /* queue for load */ case 121: case 122: case 123: case 203: debug(1,"stub queueload (%d) resource %d", op, pop()); break; case 159: resid = pop(); unlock(rtImage, resid); break; case 192: resid = pop(); nukeResource(rtImage, resid); break; case 201: resid = pop(); ensureResourceLoaded(rtImage, resid); break; case 202: resid = pop(); lock(rtImage, resid); break; case 233: resid = pop(); debug(1,"stub o7_resourceRoutines lock object %d", resid); break; case 235: resid = pop(); debug(1,"stub o7_resourceRoutines unlock object %d", resid); break; default: error("o7_resourceRoutines: default case %d", op); } } void ScummEngine_v7he::o7_quitPauseRestart() { byte subOp = fetchScriptByte(); int par1; switch (subOp & 0xff) { case 158: // SO_RESTART restart(); break; case 160: // FIXME: check shutDown(); break; case 250: par1 = pop(); warning("stub: o7_quitPauseRestart subOpcode %d", subOp); break; case 253: par1 = pop(); warning("stub: o7_quitPauseRestart subOpcode %d", subOp); case 244: // SO_QUIT shutDown(); break; case 251: case 252: warning("stub: o7_quitPauseRestart subOpcode %d", subOp); break; default: warning("o7_quitPauseRestart invalid case %d", subOp); } } void ScummEngine_v7he::o7_stringLen() { int a, len; byte *addr; a = pop(); addr = getStringAddress(a); if (!addr) { // FIXME: should be error here warning("o7_stringLen: Reference to zeroed array pointer (%d)", a); push(0); return; } len = stringLen(addr); push(len); } void ScummEngine_v7he::o7_readINI() { int len; int type; int retval; // we pretend that we don't have .ini file len = resStrLen(_scriptPointer); _scriptPointer += len + 1; type = pop(); switch (type) { case 1: // number push(0); break; case 2: // string defineArray(0, kStringArray, 0, 0); retval = readVar(0); writeArray(0, 0, 0, 0); push(retval); // var ID string break; default: warning("o7_readINI(..., %d): read-ini string not implemented", type); } } void ScummEngine_v7he::o7_unknownF4() { int a, b; byte filename1[256], filename2[256]; int len; b = pop(); a = pop(); switch (b) { case 1: addMessageToStack(_scriptPointer, filename1, sizeof(filename1)); len = resStrLen(_scriptPointer); _scriptPointer += len + 1; debug(1, "o7_unknownF4(%d, %d, \"%s\")", a, b, filename1); break; case 2: addMessageToStack(_scriptPointer, filename1, sizeof(filename1)); len = resStrLen(_scriptPointer); _scriptPointer += len + 1; addMessageToStack(_scriptPointer, filename2, sizeof(filename2)); len = resStrLen(_scriptPointer); _scriptPointer += len + 1; debug(1, "o7_unknownF4(%d, %d, \"%s\", \"%s\")", a, b, filename1, filename2); break; } warning("o7_unknownF4 stub"); } void ScummEngine_v7he::o7_unknownF9() { // File related int len, r; byte filename[100]; addMessageToStack(_scriptPointer, filename, sizeof(filename)); len = resStrLen(_scriptPointer); _scriptPointer += len + 1; for (r = strlen((char*)filename); r != 0; r--) { if (filename[r - 1] == '\\') break; } warning("stub o7_unknownF9(\"%s\")", filename + r); } void ScummEngine_v7he::o7_unknownFA() { int num = fetchScriptByte(); int len = resStrLen(_scriptPointer); warning("stub o7_unknownFA(%d, \"%s\")", num, _scriptPointer); _scriptPointer += len + 1; } void ScummEngine_v7he::o7_unknownFB() { byte b; b = fetchScriptByte(); switch (b) { case 246: case 248: pop(); pop(); pop(); pop(); pop(); pop(); pop(); pop(); pop(); break; case 247: pop(); pop(); break; } warning("o7_unknownFB stub"); } } // End of namespace Scumm