/* ScummVM - Scumm Interpreter * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include #include "brenderer.h" #include void BaseRenderer::clean() { if(_data) { delete[] _data; _data = 0; _width = _height = 0; } } BaseRenderer::BaseRenderer() : _data(0), _frame(0), _nbframes(0), _width(0), _height(0) { } BaseRenderer::~BaseRenderer() { clean(); } bool BaseRenderer::initFrame(const Point & p) { clean(); _width = p.getX(); _height = p.getY(); assert(_width && _height); _data = new char[_width * _height]; if(!_data) error("base_renderer unable to allocate frame buffer"); return true; } char * BaseRenderer::lockFrame(int frame) { _frame = frame; if(!_data) error("no allocated image buffer in lock_frame"); return _data; } bool BaseRenderer::unlockFrame() { return true; } bool BaseRenderer::flipFrame() { save(); return true; } bool BaseRenderer::setPalette(const Palette & pal) { _pal = pal; return true; }