/* ScummVM - Scumm int32erpreter * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef CHANNEL_H #define CHANNEL_H #include "config.h" #include "common/engine.h" // for debug, warning, error #ifdef DEBUG # ifndef NO_DEBUG_CHANNEL # define DEBUG_CHANNEL # endif #else # ifdef DEBUG_CHANNEL # error DEBUG_CHANNEL defined without DEBUG # endif #endif class Chunk; class ContChunk; /*! @brief int32erface for a sound channel (a track) This is the int32erface for sound channels. */ class _Channel { public: virtual ~_Channel() {}; // called by the smush_player virtual bool appendData(Chunk & b, int32 size) = 0; virtual bool setParameters(int32, int32, int32, int32) = 0; virtual bool checkParameters(int32, int32, int32, int32, int32) = 0; // called by the mixer virtual bool isTerminated() const = 0; virtual int32 availableSoundData() const = 0; virtual void getSoundData(int16 * sound_buffer, int32 size) = 0; // size is in sample virtual void getSoundData(int8 * sound_buffer, int32 size) = 0; virtual int32 getRate() = 0; virtual bool getParameters(int32 &rate, bool &stereo, bool &is_16bit) = 0; virtual int32 getTrackIdentifier() const = 0; }; class SaudChannel : public _Channel { private: int32 _track; //!< The track identifier int32 _nbframes; //!< number of frames of the track (unused) int32 _dataSize; //!< the size of the sound buffer int32 _frequency; //!< the frequency target of the track (always 22050) bool _inData; //!< are we processing data ? bool _markReached; //!< set to \c true when the SMRK tag is reached int32 _flags; //!< current flags of the track (unused) int32 _volume; //!< the current track volume int32 _balance; //!< the current track balance int32 _index; //!< the current PSAD index (for coherency checking) int16 _voltable[2][256]; //!< the precalculated volume table (stereo 16 bits) byte * _tbuffer; //!< data temporary buffer int32 _tbufferSize; //!< temporary buffer size byte * _sbuffer; //!< sound buffer int32 _sbufferSize; //!< sound buffer size protected: void handleStrk(Chunk & c); void handleSmrk(Chunk & c); void handleShdr(Chunk & c); bool handleSubTags(int32 & offset); bool processBuffer(); void recalcVolumeTable(); public: SaudChannel(int32 track, int32 freq); virtual ~SaudChannel(); bool isTerminated() const; bool setParameters(int32 duration, int32 flags, int32 vol1, int32 vol2); bool checkParameters(int32 index, int32 duration, int32 flags, int32 vol1, int32 vol2); bool appendData(Chunk & b, int32 size); int32 availableSoundData() const; void getSoundData(int16 * sound_buffer, int32 size); void getSoundData(int8 * sound_buffer, int32 size) { error("16bit request for SAUD channel should never happen"); }; int32 getRate() { return _frequency; } bool getParameters(int32 &rate, bool &stereo, bool &is_16bit) { rate = _frequency; stereo = true; is_16bit = true; return true; }; virtual int32 getTrackIdentifier() const { return _track; }; }; /*! @brief class for a IACT sound ::channel (a The Dig track) This class implements a channel specifically for The Dig. \bug for unknown reason, some sound have a too long duration, or repeat themselves. */ class ImuseChannel : public _Channel { private: int32 _track; //!< the track number byte * _tbuffer; //!< data temporary buffer int32 _tbufferSize; //!< temporary buffer size byte * _sbuffer; //!< sound buffer int32 _sbufferSize; //!< sound buffer size int32 _srbufferSize; int32 _frequency; //!< the target frequency of the ::mixer int32 _dataSize; //!< remaining size of sound data in the iMUS buffer bool _inData; int32 _bitsize; //!< the bitsize of the original data int32 _rate; //!< the sampling rate of the original data int32 _channels; //!< the number of channels of the original data protected: int32 decode(int32 size, int32 &ret); void decode(); bool processBuffer(); bool handleMap(Chunk &); bool handleFormat(Chunk &); bool handleText(Chunk &); bool handleRegion(Chunk &); bool handleStop(Chunk &); bool handleSubTags(int32 & offset); public: ImuseChannel(int32 track, int32 freq); virtual ~ImuseChannel(); bool isTerminated() const; bool setParameters(int32 nbframes, int32 size, int32 unk1, int32 unk2); bool checkParameters(int32 index, int32 nbframes, int32 size, int32 unk1, int32 unk2); bool appendData(Chunk & b, int32 size); int32 availableSoundData() const; void getSoundData(int16 * sound_buffer, int32 size); void getSoundData(int8 * sound_buffer, int32 size); int32 getRate() { return _rate; } bool getParameters(int32 &rate, bool &stereo, bool &is_16bit) { rate = _frequency; stereo = (_channels == 2); is_16bit = (_bitsize > 8); return true; }; virtual int32 getTrackIdentifier() const { return _track; }; }; #endif