/* ScummVM - Scumm Interpreter * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef CODEC37_H #define CODEC37_H #include "config.h" #ifdef DEBUG # ifndef NO_DEBUG_CODEC37 # define DEBUG_CODEC37 # endif #else # ifdef DEBUG_CODEC37 # error DEBUG_CODEC37 defined without DEBUG # endif #endif #ifdef DEBUG_CODEC37 # ifndef NO_DEBUG_CODEC37_PROCS # define DEBUG_CODEC37_PROC1 # define DEBUG_CODEC37_PROC2 # define DEBUG_CODEC37_PROC3 # define DEBUG_CODEC37_PROC4 # endif #endif #include "decoder.h" /*! @brief ::decoder for codec 37. */ #define DELTA_ADD 0x3E00 // what is this 0x3E00 ?? == 320*200/4 - 128 // It looks like it is a safe-guarding protection from bugs., but maybe not... class Codec37Decoder : public Decoder { private: int32 _deltaSize; byte * _deltaBufs[2]; byte * _deltaBuf; int16 * _offsetTable; int32 _curtable; uint16 _prevSeqNb; int32 _tableLastPitch; int32 _tableLastIndex; public: bool initSize(const Point &, const Rect &); Codec37Decoder(); void clean(); virtual ~Codec37Decoder(); protected: static inline uint32 expand(byte b) { uint32 r = b | (b << 8); return r | (r << 16); } void maketable(int32, int32); void proc1(Blitter &, Chunk &, int32, int32, int32, int32); void proc2(Blitter &, Chunk &, int32); void proc3WithFDFE(Blitter &, Chunk &, int32, int32, int32); void proc3WithoutFDFE(Blitter &, Chunk &, int32, int32, int32); void proc4(Blitter &, Chunk &, int32, int32, int32); public: bool decode(Blitter &, Chunk &); }; #endif