/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "common/util.h" #include "scumm/smush/smush_mixer.h" #include "scumm/smush/channel.h" #include "scumm/scumm.h" #include "scumm/sound.h" #include "scumm/imuse.h" #include "sound/mixer.h" namespace Scumm { SmushMixer::SmushMixer(Audio::Mixer *m) : _mixer(m), _soundFrequency(22050) { for (int32 i = 0; i < NUM_CHANNELS; i++) { _channels[i].id = -1; _channels[i].chan = NULL; _channels[i].stream = NULL; } } SmushMixer::~SmushMixer() { Common::StackLock lock(_mutex); for (int32 i = 0; i < NUM_CHANNELS; i++) { _mixer->stopHandle(_channels[i].handle); } } SmushChannel *SmushMixer::findChannel(int32 track) { Common::StackLock lock(_mutex); debugC(DEBUG_SMUSH, "SmushMixer::findChannel(%d)", track); for (int32 i = 0; i < NUM_CHANNELS; i++) { if (_channels[i].id == track) return _channels[i].chan; } return NULL; } void SmushMixer::addChannel(SmushChannel *c) { Common::StackLock lock(_mutex); int32 track = c->getTrackIdentifier(); int i; debugC(DEBUG_SMUSH, "SmushMixer::addChannel(%d)", track); for (i = 0; i < NUM_CHANNELS; i++) { if (_channels[i].id == track) warning("SmushMixer::addChannel(%d): channel already exists", track); } for (i = 0; i < NUM_CHANNELS; i++) { if ((_channels[i].chan == NULL || _channels[i].id == -1) && !_mixer->isSoundHandleActive(_channels[i].handle)) { _channels[i].chan = c; _channels[i].id = track; return; } } for (i = 0; i < NUM_CHANNELS; i++) { warning("channel %d : %p(%d, %d)", i, (void *)_channels[i].chan, _channels[i].chan ? _channels[i].chan->getTrackIdentifier() : -1, _channels[i].chan ? _channels[i].chan->isTerminated() : 1); } error("SmushMixer::addChannel(%d): no channel available", track); } bool SmushMixer::handleFrame() { Common::StackLock lock(_mutex); debugC(DEBUG_SMUSH, "SmushMixer::handleFrame()"); for (int i = 0; i < NUM_CHANNELS; i++) { if (_channels[i].id != -1) { if (_channels[i].chan->isTerminated()) { delete _channels[i].chan; _channels[i].id = -1; _channels[i].chan = NULL; if (_channels[i].stream) { _channels[i].stream->finish(); _channels[i].stream = 0; } } else { int32 rate, vol, pan; bool stereo, is_16bit; void *data; _channels[i].chan->getParameters(rate, stereo, is_16bit, vol, pan); int32 size = _channels[i].chan->availableSoundData(); byte flags = stereo ? Audio::Mixer::FLAG_STEREO : 0; if (is_16bit) { data = malloc(size * (stereo ? 2 : 1) * 4); _channels[i].chan->getSoundData((int16 *)data, size); size *= stereo ? 4 : 2; flags |= Audio::Mixer::FLAG_16BITS; } else { data = malloc(size * (stereo ? 2 : 1) * 2); _channels[i].chan->getSoundData((int8 *)data, size); size *= stereo ? 2 : 1; flags |= Audio::Mixer::FLAG_UNSIGNED; } if (_mixer->isReady()) { if (!_channels[i].stream) { _channels[i].stream = makeAppendableAudioStream(rate, flags, 500000); _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_channels[i].handle, _channels[i].stream); } _mixer->setChannelVolume(_channels[i].handle, vol); _mixer->setChannelBalance(_channels[i].handle, pan); _channels[i].stream->append((byte *)data, size); } free(data); } } } return true; } bool SmushMixer::stop() { Common::StackLock lock(_mutex); debugC(DEBUG_SMUSH, "SmushMixer::stop()"); for (int i = 0; i < NUM_CHANNELS; i++) { if (_channels[i].id != -1) { delete _channels[i].chan; _channels[i].id = -1; _channels[i].chan = NULL; if (_channels[i].stream) { _channels[i].stream->finish(); _channels[i].stream = 0; } } } return true; } } // End of namespace Scumm