/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "common/util.h" #include "smush_mixer.h" #include "channel.h" #include "sound/mixer.h" #include "scumm/scumm.h" #include "scumm/sound.h" #include "scumm/imuse.h" SmushMixer::SmushMixer(SoundMixer *m) : _mixer(m), _nextIndex(0), _soundFrequency(22050) { for (int32 i = 0; i < SoundMixer::NUM_CHANNELS; i++) { _channels[i].id = -1; _channels[i].chan = NULL; _channels[i].mixer_index = 0; } } SmushMixer::~SmushMixer() { for (int32 i = 0; i < SoundMixer::NUM_CHANNELS; i++) { _mixer->stop(_channels[i].mixer_index); } } SmushChannel *SmushMixer::findChannel(int32 track) { debug(9, "SmushMixer::findChannel(%d)", track); for (int32 i = 0; i < SoundMixer::NUM_CHANNELS; i++) { if (_channels[i].id == track) return _channels[i].chan; } return NULL; } bool SmushMixer::addChannel(SmushChannel *c) { int32 track = c->getTrackIdentifier(); int i; debug(9, "SmushMixer::addChannel(%d)", track); for (i = 0; i < SoundMixer::NUM_CHANNELS; i++) { if (_channels[i].id == track) warning("SmushMixer::addChannel(%d) : channel already exists", track); } if (_nextIndex >= SoundMixer::NUM_CHANNELS) _nextIndex = 0; for (i = _nextIndex; i < SoundMixer::NUM_CHANNELS; i++) { if (_channels[i].chan == NULL || _channels[i].id == -1) { _channels[i].chan = c; _channels[i].id = track; _channels[i].mixer_index = 0; _nextIndex = i + 1; return true; } } for (i = 0; i < _nextIndex; i++) { if (_channels[i].chan == NULL || _channels[i].id == -1) { _channels[i].chan = c; _channels[i].id = track; _channels[i].mixer_index = 0; _nextIndex = i + 1; return true; } } warning("_nextIndex == %d", _nextIndex); for (i = 0; i < SoundMixer::NUM_CHANNELS; i++) { warning("channel %d : %p(%d, %d) %d %d", i, (void *)_channels[i].chan, _channels[i].chan ? _channels[i].chan->getTrackIdentifier() : -1, _channels[i].chan ? _channels[i].chan->isTerminated() : 1, _channels[i].mixer_index); } error("SmushMixer::add_channel() : no more channel available"); return false; } bool SmushMixer::handleFrame() { debug(9, "SmushMixer::handleFrame()"); for (int i = 0; i < SoundMixer::NUM_CHANNELS; i++) { if (_channels[i].id != -1) { if (_channels[i].chan->isTerminated()) { delete _channels[i].chan; _channels[i].id = -1; _channels[i].chan = NULL; _mixer->endStream(_channels[i].mixer_index); } else { int32 rate; bool stereo, is_short; void *data; _channels[i].chan->getParameters(rate, stereo, is_short); int32 size = _channels[i].chan->availableSoundData(); byte flags = stereo ? SoundMixer::FLAG_STEREO : 0; if (is_short) { data = malloc(size * (stereo ? 2 : 1) * 4); _channels[i].chan->getSoundData((int16 *)data, size); size *= stereo ? 4 : 2; flags |= SoundMixer::FLAG_16BITS; } else { data = malloc(size * (stereo ? 2 : 1) * 2); _channels[i].chan->getSoundData((int8 *)data, size); size *= stereo ? 2 : 1; flags |= SoundMixer::FLAG_UNSIGNED; } if (_silentMixer == false) { if (_channels[i].mixer_index == 0) { _mixer->newStream(&_channels[i].mixer_index, data, size, rate, flags, 500000, 127, 0); } else { _mixer->appendStream(_channels[i].mixer_index, data, size); } } free(data); } } } return true; } bool SmushMixer::stop() { debug(9, "SmushMixer::stop()"); for (int i = 0; i < SoundMixer::NUM_CHANNELS; i++) { if (_channels[i].id != -1) { delete _channels[i].chan; _channels[i].id = -1; _channels[i].chan = NULL; } } return true; }