/* ScummVM - Scumm Interpreter * Copyright (C) 2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef SOUND_H #define SOUND_H #include "scummsys.h" #include "sound/mixer.h" class Scumm; class File; class Sound { private: enum { SOUND_HEADER_SIZE = 26, SOUND_HEADER_BIG_SIZE = 26 + 8, }; int16 _soundQuePos, _soundQue[0x100]; byte _soundQue2Pos, _soundQue2[10]; bool _soundsPaused2; bool _soundVolumePreset; int32 _numberBundleMusic; int32 _currentSampleBundleMusic; int32 _numberSamplesBundleMusic; int32 _offsetSampleBundleMusic; int32 _offsetBufBundleMusic; byte * _musicBundleBufFinal; byte * _musicBundleBufOutput; bool _pauseBundleMusic; int _talkChannel; /* Mixer channel actor is talking on */ File *_sfxFile; uint32 _talk_sound_a, _talk_sound_b; byte _talk_sound_mode; bool _mouthSyncMode; bool _endOfMouthSync; uint16 _mouthSyncTimes[52]; uint _curSoundPos; MP3OffsetTable *offset_table; // SO3 MP3 compressed audio int num_sound_effects; // SO3 MP3 compressed audio #ifdef COMPRESSED_SOUND_FILE #define CACHE_TRACKS 10 /* used for mp3 CD music */ int _cached_tracks[CACHE_TRACKS]; struct mad_header _mad_header[CACHE_TRACKS]; long _mp3_size[CACHE_TRACKS]; File *_mp3_tracks[CACHE_TRACKS]; int _mp3_index; bool _mp3_cd_playing; #endif Scumm * _scumm; public: #ifdef COMPRESSED_SOUND_FILE int _current_cache; #endif bool _soundsPaused; int16 _sound_volume_master, _sound_volume_music, _sound_volume_sfx; byte _sfxMode; Sound(Scumm *parent); ~Sound(); void addSoundToQueue(int sound); void addSoundToQueue2(int sound); void processSoundQues(); void playSound(int sound); void processSfxQueues(); int startTalkSound(uint32 offset, uint32 b, int mode); void stopTalkSound(); bool isMouthSyncOff(uint pos); int isSoundRunning(int sound); bool isSoundInQueue(int sound); void stopSound(int a); void stopAllSounds(); void clearSoundQue(); void soundKludge(int16 * list); void talkSound(uint32 a, uint32 b, int mode); void setupSound(); void pauseSounds(bool pause); int startSfxSound(File *file, int file_size); File * openSfxFile(); void stopSfxSound(); bool isSfxFinished(); uint32 decode12BitsSample(byte * src, byte ** dst, uint32 size); void playBundleMusic(int32 song); void pauseBundleMusic(bool state); void bundleMusicHandler(Scumm * scumm); void stopBundleMusic(); void playBundleSound(char *sound); int playSfxSound(void *sound, uint32 size, uint rate, bool isUnsigned); int playSfxSound_MP3(void *sound, uint32 size); void playCDTrack(int track, int num_loops, int start, int delay); void stopCD(); int pollCD(); void updateCD(); protected: #ifdef COMPRESSED_SOUND_FILE int getCachedTrack(int track); int playMP3CDTrack(int track, int num_loops, int start, int delay); int stopMP3CD(); int pollMP3CD(); int updateMP3CD(); #endif }; #endif