/* ScummVM - Scumm Interpreter * Copyright (C) 2002-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef SOUND_H #define SOUND_H #include "scummsys.h" #include "sound/mixer.h" class Bundle; class DigitalTrackInfo; class File; class Scumm; struct MP3OffsetTable { /* Compressed Sound (.SO3) */ int org_offset; int new_offset; int num_tags; int compressed_size; }; class Sound { protected: int16 _soundQuePos, _soundQue[0x100]; int16 _soundQue2Pos, _soundQue2[10]; bool _soundsPaused2; bool _soundVolumePreset; public: const char *_nameBundleMusic; protected: const char *_newNameBundleMusic; byte _musicDisk; byte _voiceDisk; int32 _currentSampleBundleMusic; int32 _numberSamplesBundleMusic; int32 _offsetSampleBundleMusic; int32 _offsetBufBundleMusic; byte *_musicBundleBufFinal; byte *_musicBundleBufOutput; bool _pauseBundleMusic; int32 _bundleMusicTrack; bool _musicBundleToBeChanged; bool _musicBundleToBeRemoved; int32 _bundleMusicSampleBits; int32 _outputMixerSize; int32 _bundleSampleChannels; File *_sfxFile; uint32 _talk_sound_a1, _talk_sound_a2, _talk_sound_b1, _talk_sound_b2; byte _talk_sound_mode; int _talk_sound_frame; bool _mouthSyncMode; bool _endOfMouthSync; uint16 _mouthSyncTimes[64]; uint _curSoundPos; MP3OffsetTable *offset_table; // SO3 MP3 compressed audio int num_sound_effects; // SO3 MP3 compressed audio bool _vorbis_mode; // true if using SOG, false if using SO3 enum { CACHE_TRACKS = 10 }; /* used for mp3 CD music */ int _currentCDSound; int _cached_tracks[CACHE_TRACKS]; struct { PlayingSoundHandle handle; int track; int start; int duration; int numLoops; bool playing; } _dig_cd; DigitalTrackInfo *_track_info[CACHE_TRACKS]; int _current_cache; Scumm *_scumm; public: int32 _bundleMusicPosition; PlayingSoundHandle _talkChannelHandle; // Handle of mixer channel actor is talking on bool _soundsPaused; byte _sfxMode; // FIXME: Should add API to get/set volumes (and automatically // update iMuse/iMuseDigi/Player_v2/SoundMIxer, too int16 _sound_volume_master, _sound_volume_music, _sound_volume_sfx; Bundle *_bundle; // FIXME: should be protected but is used by Scumm::askForDisk public: Sound(Scumm *parent); ~Sound(); void addSoundToQueue(int sound); void addSoundToQueue2(int sound); void processSoundQues(); void playSound(int sound); void processSfxQueues(); void startTalkSound(uint32 offset, uint32 b, int mode, PlayingSoundHandle *handle = NULL); void stopTalkSound(); bool isMouthSyncOff(uint pos); int isSoundRunning(int sound) const; bool isSoundActive(int sound) const; bool isSoundInQueue(int sound) const; void stopSound(int a); void stopAllSounds(); void soundKludge(int *list, int num); void talkSound(uint32 a, uint32 b, int mode, int frame); void setupSound(); void pauseSounds(bool pause); void playBundleMusic(const char *song); void pauseBundleMusic(bool state); void bundleMusicHandler(Scumm *scumm); void stopBundleMusic(); void playBundleSound(char *sound, PlayingSoundHandle *handle); uint32 decode12BitsSample(byte *src, byte **dst, uint32 size, bool stereo); void startCDTimer(); void stopCDTimer(); void playCDTrack(int track, int numLoops, int startFrame, int duration); void stopCD(); int pollCD() const; void updateCD(); int getCurrentCDSound() const { return _currentCDSound; } protected: void clearSoundQue(); File *openSfxFile(); void startSfxSound(File *file, int file_size, PlayingSoundHandle *handle); void stopSfxSound(); bool isSfxFinished() const; void playSfxSound(void *sound, uint32 size, uint rate, bool isUnsigned, PlayingSoundHandle *handle); void playSfxSound_Vorbis(void *sound, uint32 size, PlayingSoundHandle *handle); int getCachedTrack(int track); int playMP3CDTrack(int track, int numLoops, int startFrame, int duration); int stopMP3CD(); int pollMP3CD() const; int updateMP3CD(); }; #endif