/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef SPRITE_HE_H #define SPRITE_HE_H namespace Scumm { enum SpriteFlags { kSF01 = (1 << 0), kSFNeedRedraw = (1 << 1), kSF03 = (1 << 2), kSF04 = (1 << 3), kSFZoomed = (1 << 4), kSFRotated = (1 << 5), kSF07 = (1 << 6), kSF08 = (1 << 7), kSF09 = (1 << 8), kSF10 = (1 << 9), kSF11 = (1 << 10), kSF12 = (1 << 11), kSF13 = (1 << 12), kSF14 = (1 << 13), kSF15 = (1 << 14), kSF16 = (1 << 15), kSF17 = (1 << 16), kSF18 = (1 << 17), kSF19 = (1 << 18), kSF20 = (1 << 19), kSF21 = (1 << 20), kSF22 = (1 << 21), kSF23 = (1 << 22), kSF24 = (1 << 23), kSF25 = (1 << 24), kSFBlitDirectly = (1 << 25), kSF27 = (1 << 26), kSF28 = (1 << 27), kSF29 = (1 << 28), kSF30 = (1 << 29), kSF31 = (1 << 30), kSF32 = (1 << 31) }; enum SpriteGroupFlags { kSGF01 = 1 << 0, kSGF02 = 1 << 1 }; struct SpriteInfo { int field_0; int flags; int res_id; int res_state; int group_num; int field_14; int field_18; int bbox_xmin; int bbox_ymin; int bbox_xmax; int bbox_ymax; int dx; int dy; int field_34; int field_38; int tx; int ty; int field_44; int field_48; int field_4C; int imglist_num; int field_54; int res_wiz_states; int rot_angle; int zoom; int field_64; int field_68; int field_6C; int field_70; int field_74; int field_78; int field_7C; int field_80; int class_flags; int field_88; int field_8C; int field_90; }; struct SpriteGroup { int field_0; int field_4; int field_8; int field_C; int field_10; int flags; int tx; int ty; int field_20; int scaling; int scale_x; int scale_y; int field_30; int field_34; int field_38; int field_3C; }; int _varNumSpriteGroups; int _numSpritesToProcess; int _varNumSprites; int _varMaxSprites; SpriteInfo *_spriteTable; SpriteGroup *_spriteGroups; SpriteInfo **_activeSpritesTable; uint16 *_imageListTable; uint16 *_imageListStack; int _curSprImageListNum; } // End of namespace Scumm #endif