/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #define NEED_SDL_HEADERS #include "stdafx.h" #include "scumm.h" #if defined(USE_IMUSE) #include "sound.h" #endif #define SCALEUP_2x2 Scumm scumm; ScummDebugger debugger; #if defined(USE_IMUSE) SoundEngine sound; #endif static SDL_Surface *screen; void updatePalette(Scumm *s) { SDL_Color colors[256]; int first = s->_palDirtyMin; int num = s->_palDirtyMax - first + 1; int i; byte *data = s->_currentPalette; data += first*3; for (i=0; i_palDirtyMax = -1; s->_palDirtyMin = 0x3E8; } void waitForTimer(Scumm *s) { SDL_Event event; byte dontPause = true; do { while (SDL_PollEvent(&event)) { switch(event.type) { case SDL_KEYDOWN: s->_keyPressed = event.key.keysym.sym; if (event.key.keysym.sym >= '0' && event.key.keysym.sym<='9') { s->_saveLoadSlot = event.key.keysym.sym - '0'; if (event.key.keysym.mod&KMOD_SHIFT) s->_saveLoadFlag = 1; else if (event.key.keysym.mod&KMOD_CTRL) s->_saveLoadFlag = 2; s->_saveLoadCompatible = false; } if (event.key.keysym.sym=='z' && event.key.keysym.mod&KMOD_CTRL) { exit(1); } if (event.key.keysym.sym=='f' && event.key.keysym.mod&KMOD_CTRL) { s->_fastMode ^= 1; } if (event.key.keysym.sym=='g' && event.key.keysym.mod&KMOD_CTRL) { s->_fastMode ^= 2; } if (event.key.keysym.sym=='d' && event.key.keysym.mod&KMOD_CTRL) { debugger.attach(s); } if (event.key.keysym.sym=='s' && event.key.keysym.mod&KMOD_CTRL) { s->resourceStats(); } break; case SDL_MOUSEMOTION: { int newx,newy; #if !defined(SCALEUP_2x2) newx = event.motion.x; newy = event.motion.y; #else newx = event.motion.x>>1; newy = event.motion.y>>1; #endif if (newx != s->mouse.x || newy != s->mouse.y) { s->mouse.x = newx; s->mouse.y = newy; s->drawMouse(); updateScreen(s); } break; } case SDL_MOUSEBUTTONDOWN: if (event.button.button==SDL_BUTTON_LEFT) s->_leftBtnPressed |= 1; else if (event.button.button==SDL_BUTTON_RIGHT) s->_rightBtnPressed |= 1; break; #if 0 case SDL_ACTIVEEVENT: if (event.active.state & SDL_APPINPUTFOCUS) { dontPause = event.active.gain; } break; #endif case SDL_QUIT: exit(1); break; } } if (!(s->_fastMode&2)) SDL_Delay(dontPause ? 10 : 100); } while (!dontPause); s->_scummTimer+=3; } #define MAX_DIRTY_RECTS 40 SDL_Rect dirtyRects[MAX_DIRTY_RECTS]; int numDirtyRects; bool fullRedraw; int old_mouse_x, old_mouse_y; int old_mouse_h, old_mouse_w; bool has_mouse,hide_mouse; #define BAK_WIDTH 40 #define BAK_HEIGHT 24 byte old_backup[BAK_WIDTH*BAK_HEIGHT*2]; void addDirtyRect(int x, int y, int w, int h) { SDL_Rect *r; if (numDirtyRects==MAX_DIRTY_RECTS) fullRedraw = true; else if (!fullRedraw) { r = &dirtyRects[numDirtyRects++]; #if defined(SCALEUP_2x2) r->x = x*2; r->y = y*2; r->w = w*2; r->h = h*2; #else r->x = x; r->y = y; r->w = w; r->h = h; #endif } } void addDirtyRectClipped(int x, int y, int w, int h) { if (x<0) { w += x; x=0; } if (y<0) { h += y; y=0; } if (w >= 320-x) w = 320-x; if (h >= 200-y) h = 200-y; if (w>0 && h>0) addDirtyRect(x,y,w,h); } /* Copy part of bitmap */ void blitToScreen(Scumm *s, byte *src,int x, int y, int w, int h) { byte *dst; int i; hide_mouse = true; if (has_mouse) { s->drawMouse(); } if (SDL_LockSurface(screen)==-1) error("SDL_LockSurface failed: %s.\n", SDL_GetError()); #if !defined(SCALEUP_2x2) dst = (byte*)screen->pixels + y*320 + x; addDirtyRect(x,y,w,h); do { memcpy(dst, src, w); dst += 320; src += 320; } while (--h); #else dst = (byte*)screen->pixels + y*640*2 + x*2; addDirtyRect(x,y,w,h); do { i=0; do { dst[i*2] = dst[i*2+1] = src[i]; } while (++i!=w); memcpy(dst+640, dst, w*2); dst += 640*2; src += 320; } while (--h); #endif SDL_UnlockSurface(screen); } void updateScreen(Scumm *s) { if (s->_fastMode&2) return; if (hide_mouse) { hide_mouse = false; s->drawMouse(); } if(s->_palDirtyMax != -1) { updatePalette(s); } if (fullRedraw) { SDL_UpdateRect(screen, 0,0,0,0); #if defined(SHOW_AREA) debug(2,"update area 100 %%"); #endif } else if (numDirtyRects) { #if defined(SHOW_AREA) int area = 0,i; for (i=0; ipixels + old_mouse_y*640*2 + old_mouse_x*2; bak = old_backup; for (y=0; ypixels + ydraw*640*2 + xdraw*2; bak = old_backup; for (y=0; ypixels + old_mouse_y*320 + old_mouse_x; bak = old_backup; for (y=0; ypixels + ydraw*320 + xdraw; bak = old_backup; for (y=0; ypixels + old_mouse_y*640*2 + old_mouse_x*2; bak = old_backup; for (y=0; y<16; y++,bak+=48,dst+=640*2) { if ( (uint)(old_mouse_y + y) < 200) { for (x=0; x<24; x++) { if ((uint)(old_mouse_x + x) < 320) { dst[x*2+640] = dst[x*2] = bak[x*2]; dst[x*2+640+1] = dst[x*2+1] = bak[x*2+1]; } } } } } if (visible) { dst = (byte*)screen->pixels + ydraw*640*2 + xdraw*2; bak = old_backup; for (y=0; y<16; y++,dst+=640*2,bak+=48) { bits = mask[3] | (mask[2]<<8) | (mask[1]<<16); mask += 4; if ((uint)(ydraw+y)<200) { for (x=0; x<24; x++,bits<<=1) { if ((uint)(xdraw+x)<320) { bak[x*2] = dst[x*2]; bak[x*2+1] = dst[x*2+1]; if (bits&(1<<23)) { dst[x*2] = color; dst[x*2+1] = color; dst[x*2+640] = color; dst[x*2+1+640] = color; } } } } } } #else if (has_mouse) { dst = (byte*)screen->pixels + old_mouse_y*320 + old_mouse_x; bak = old_backup; for (y=0; y<16; y++,bak+=24,dst+=320) { if ( (uint)(old_mouse_y + y) < 200) { for (x=0; x<24; x++) { if ((uint)(old_mouse_x + x) < 320) { dst[x] = bak[x]; } } } } } if (visible) { dst = (byte*)screen->pixels + ydraw*320 + xdraw; bak = old_backup; for (y=0; y<16; y++,dst+=320,bak+=24) { bits = mask[3] | (mask[2]<<8) | (mask[1]<<16); mask += 4; if ((uint)(ydraw+y)<200) { for (x=0; x<24; x++,bits<<=1) { if ((uint)(xdraw+x)<320) { bak[x] = dst[x]; if (bits&(1<<23)) { dst[x] = color; } } } } } } #endif SDL_UnlockSurface(screen); if (has_mouse) { has_mouse = false; addDirtyRectClipped(old_mouse_x, old_mouse_y, 24, 16); } if (visible) { has_mouse = true; addDirtyRectClipped(xdraw, ydraw, 24, 16); old_mouse_x = xdraw; old_mouse_y = ydraw; } } #define SAMPLES_PER_SEC 22050 #define BUFFER_SIZE (8192) #define BITS_PER_SAMPLE 16 static void *_sfx_sound; static uint32 _sfx_pos; static uint32 _sfx_size; static uint32 _sfx_fp_speed; static uint32 _sfx_fp_pos; bool isSfxFinished() { return _sfx_size == 0; } void playSfxSound(void *sound, uint32 size, uint rate) { if (_sfx_sound) { free(_sfx_sound); } _sfx_sound = sound; _sfx_pos = 0; _sfx_fp_speed = (1<<16) * rate / 22050; _sfx_fp_pos = 0; // debug(1, "size=%d, rate=%d", size, rate); while (size&0xFFFF0000) size>>=1, rate>>=1; _sfx_size = size * 22050 / rate; } void mix_sound(int16 *data, uint32 len) { int8 *s; int i; uint32 fp_pos, fp_speed; if (!_sfx_size) return; if (len > _sfx_size) len = _sfx_size; _sfx_size -= len; s = (int8*)_sfx_sound + _sfx_pos; fp_pos = _sfx_fp_pos; fp_speed = _sfx_fp_speed; do { fp_pos += fp_speed; *data++ += (*s<<6); s += fp_pos >> 16; fp_pos &= 0x0000FFFF; } while (--len); _sfx_pos = s - (int8*)_sfx_sound; _sfx_fp_speed = fp_speed; _sfx_fp_pos = fp_pos; } void fill_sound(void *userdata, Uint8 *stream, int len) { #if defined(USE_IMUSE) sound.generate_samples((int16*)stream, len>>1); #else memset(stream, 0, len); #endif mix_sound((int16*)stream, len>>1); } void initGraphics(Scumm *s, bool fullScreen) { SDL_AudioSpec desired; if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)==-1) { error("Could not initialize SDL: %s.\n", SDL_GetError()); exit(1); } /* Clean up on exit */ atexit(SDL_Quit); char buf[512], *gameName; sprintf(buf, "ScummVM - %s", gameName = s->getGameName()); free(gameName); desired.freq = SAMPLES_PER_SEC; desired.format = AUDIO_S16SYS; desired.channels = 1; desired.samples = 2048; desired.callback = fill_sound; SDL_OpenAudio(&desired, NULL); SDL_PauseAudio(0); SDL_WM_SetCaption(buf,buf); SDL_ShowCursor(SDL_DISABLE); #if !defined(SCALEUP_2x2) screen = SDL_SetVideoMode(320, 200, 8, fullScreen ? (SDL_SWSURFACE | SDL_FULLSCREEN) : SDL_SWSURFACE); #else screen = SDL_SetVideoMode(640, 400, 8, fullScreen ? (SDL_SWSURFACE | SDL_FULLSCREEN) : SDL_SWSURFACE); #endif printf("%d %d, %d %d, %d %d %d, %d %d %d %d %d\n", sizeof(int8), sizeof(uint8), sizeof(int16), sizeof(uint16), sizeof(int32), sizeof(uint32), sizeof(void*), sizeof(Box), sizeof(MouseCursor),sizeof(CodeHeader), sizeof(ImageHeader), sizeof(Scumm) ); } #undef main int main(int argc, char* argv[]) { scumm._videoMode = 0x13; #if defined(USE_IMUSE) sound.initialize(NULL); scumm._soundDriver = &sound; #endif scumm.scummMain(argc, argv); return 0; }