/* ScummVM - Scumm Interpreter * Copyright (C) 2001-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "scummsys.h" #include "common/system.h" #include "common/file.h" #include "sound/mixer.h" #include "simon/simon.h" MidiPlayer::MidiPlayer (OSystem *system) { // Since initialize() is called every time the music changes, // this is where we'll initialize stuff that must persist // between songs. _system = system; _mutex = system->create_mutex(); _driver = 0; _parser = 0; _data = 0; _masterVolume = 255; _paused = false; _currentTrack = 255; _num_songs = 0; } MidiPlayer::~MidiPlayer() { _system->lock_mutex (_mutex); close(); _system->unlock_mutex (_mutex); _system->delete_mutex (_mutex); } int MidiPlayer::open() { // Don't ever call open without first setting the output driver! if (!_driver) return 255; int ret = _driver->open(); if (ret) return ret; _driver->setTimerCallback (this, &onTimer); return 0; } void MidiPlayer::close() { _system->lock_mutex (_mutex); stop(); if (_driver) _driver->close(); _driver = NULL; clearConstructs(); _system->unlock_mutex (_mutex); } void MidiPlayer::send (uint32 b) { byte volume; if ((b & 0xFFF0) == 0x07B0) { // Adjust volume changes by master volume. volume = (byte) ((b >> 16) & 0xFF) * _masterVolume / 255; _volumeTable [b & 0xF] = volume; b = (b & 0xFF00FFFF) | (volume << 16); } else if ((b & 0xF0) == 0xE0) { // Skip pitch bends completely. They're screwed up in Simon games. return; } _driver->send (b); } void MidiPlayer::metaEvent (byte type, byte *data, uint16 length) { // Only thing we care about is End of Track. if (type != 0x2F) return; _parser->jumpToTick (0); } void MidiPlayer::onTimer (void *data) { MidiPlayer *player = (MidiPlayer *) data; if (player->_paused) return; if (player->_parser) { player->_system->lock_mutex (player->_mutex); player->_parser->onTimer(); player->_system->unlock_mutex (player->_mutex); } } void MidiPlayer::jump (uint16 track, uint16 tick) { if (track == _currentTrack) return; if (_num_songs > 0) { if (track >= _num_songs) return; _system->lock_mutex (_mutex); if (_parser) { delete _parser; _parser = 0; } MidiParser *parser = MidiParser::createParser_SMF(); parser->property (MidiParser::mpMalformedPitchBends, 1); parser->setMidiDriver (this); parser->setTimerRate (_driver->getBaseTempo()); if (!parser->loadMusic (_songs[track], _song_sizes[track])) { printf ("Error reading track!\n"); delete parser; parser = 0; } _currentTrack = (byte) track; for (int i = ARRAYSIZE (_volumeTable); i; --i) _volumeTable[i-1] = 127; _parser = parser; // That plugs the power cord into the wall _system->unlock_mutex (_mutex); } else if (_parser) { _system->lock_mutex (_mutex); _currentTrack = (byte) track; _parser->setTrack ((byte) track); _parser->jumpToTick (tick - 1); _system->unlock_mutex (_mutex); } } void MidiPlayer::stop() { _system->lock_mutex (_mutex); if (_parser) _parser->unloadMusic(); _currentTrack = 255; _system->unlock_mutex (_mutex); } void MidiPlayer::pause (bool b) { if (_paused == b) return; _paused = b; _system->lock_mutex (_mutex); for (int i = ARRAYSIZE (_volumeTable); i; --i) _driver->send (((_paused ? 0 : (_volumeTable[i-1] * _masterVolume / 255)) << 16) | (7 << 8) | 0xB0 | i); _system->unlock_mutex (_mutex); } void MidiPlayer::set_volume (int volume) { if (volume < 0) volume = 0; else if (volume > 255) volume = 255; if (_masterVolume == volume) return; _masterVolume = volume; // Now tell all the channels this. _system->lock_mutex (_mutex); if (_driver && !_paused) { for (int i = ARRAYSIZE (_volumeTable); i; --i) { _driver->send (((_volumeTable[i-1] * _masterVolume / 255) << 16) | (7 << 8) | 0xB0 | i); } } _system->unlock_mutex (_mutex); } void MidiPlayer::set_driver(MidiDriver *md) { // Don't try to set this more than once. if (_driver) return; _driver = md; } void MidiPlayer::clearConstructs() { if (_num_songs > 0) { byte i; for (i = 0; i < _num_songs; ++i) { free (_songs [i]); } _num_songs = 0; } if (_data) { free (_data); _data = 0; } if (_parser) { delete _parser; _parser = 0; } } static int simon1_gmf_size[] = { 8900, 12166, 2848, 3442, 4034, 4508, 7064, 9730, 6014, 4742, 3138, 6570, 5384, 8909, 6457, 16321, 2742, 8968, 4804, 8442, 7717, 9444, 5800, 1381, 5660, 6684, 2456, 4744, 2455, 1177, 1232, 17256, 5103, 8794, 4884, 16 }; void MidiPlayer::playSMF (File *in, int song) { _system->lock_mutex (_mutex); clearConstructs(); uint32 size = in->size() - in->pos(); if (size > 64000) size = 64000; _data = (byte *) calloc (size, 1); in->read (_data, size); // For GMF files, we're going to have to use // hardcoded size tables. if (!memcmp (_data, "GMF\x1", 4) && size == 64000) size = simon1_gmf_size [song]; MidiParser *parser = MidiParser::createParser_SMF(); parser->property (MidiParser::mpMalformedPitchBends, 1); parser->setMidiDriver (this); parser->setTimerRate (_driver->getBaseTempo()); if (!parser->loadMusic (_data, size)) { printf ("Error reading track!\n"); delete parser; parser = 0; } _currentTrack = 0; for (int i = ARRAYSIZE (_volumeTable); i; --i) _volumeTable[i-1] = 127; _parser = parser; // That plugs the power cord into the wall _system->unlock_mutex (_mutex); } void MidiPlayer::playMultipleSMF (File *in) { // This is a special case for Simon 2 Windows. // Instead of having multiple sequences as // separate tracks in a Type 2 file, simon2win // has multiple songs, each of which is a Type 1 // file. Thus, preceding the songs is a single // byte specifying how many songs are coming. // We need to load ALL the songs and then // treat them as separate tracks -- for the // purpose of jumps, anyway. _system->lock_mutex (_mutex); clearConstructs(); _num_songs = in->readByte(); if (_num_songs > 16) { printf ("playMultipleSMF: %d is too many songs to keep track of!\n", (int) _num_songs); _system->unlock_mutex (_mutex); return; } byte i; for (i = 0; i < _num_songs; ++i) { byte buf[5]; uint32 pos = in->pos(); // Make sure there's a MThd in->read (buf, 4); if (memcmp (buf, "MThd", 4)) { printf ("Expected MThd but found '%c%c%c%c' instead!\n", buf[0], buf[1], buf[2], buf[3]); _system->unlock_mutex (_mutex); return; } in->seek (in->readUint32BE() + in->pos(), SEEK_SET); // Now skip all the MTrk blocks while (true) { in->read (buf, 4); if (memcmp (buf, "MTrk", 4)) break; in->seek (in->readUint32BE() + in->pos(), SEEK_SET); } uint32 pos2 = in->pos() - 4; uint32 size = pos2 - pos; _songs[i] = (byte *) calloc (size, 1); in->seek (pos, SEEK_SET); in->read (_songs[i], size); _song_sizes[i] = size; } _system->unlock_mutex (_mutex); jump (0, 1); } void MidiPlayer::playXMIDI (File *in) { _system->lock_mutex (_mutex); clearConstructs(); char buf[4]; uint32 pos = in->pos(); uint32 size = 4; in->read (buf, 4); if (!memcmp (buf, "FORM", 4)) { while (memcmp (buf, "CAT ", 4)) { size += 4; in->read (buf, 4); } size += 4 + in->readUint32BE(); in->seek (pos, 0); _data = (byte *) calloc (size, 1); in->read (_data, size); } else { printf ("ERROR! Expected 'FORM' tag but found '%c%c%c%c' instead!\n", buf[0], buf[1], buf[2], buf[3]); _system->unlock_mutex (_mutex); return; } MidiParser *parser = MidiParser::createParser_XMIDI(); parser->setMidiDriver (this); parser->setTimerRate (_driver->getBaseTempo()); if (!parser->loadMusic (_data, size)) { printf ("Error reading track!\n"); delete parser; parser = 0; } _currentTrack = 0; for (int i = ARRAYSIZE (_volumeTable); i; --i) _volumeTable[i-1] = 127; _parser = parser; // That plugs the power cord into the wall _system->unlock_mutex (_mutex); }