/* ScummVM - Scumm Interpreter * Copyright (C) 2001-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ // Verb and hitarea handling #include "stdafx.h" #include "simon/simon.h" #include "simon/intern.h" namespace Simon { static const char *const russian_verb_names[] = { "Ietj _", "Qnotrft< pa", "Nt_r[t<", "Ecjdat<", "Q=fst<", "C^]t<", "Ha_r[t<", "Isqom<^ocat<", "Docorjt<", "Qp]t<", "Neft<", "Eat<" }; static const char *const hebrew_verb_names[] = { "LJ @L", "DQZKL RL", "TZG", "DFF", "@KEL", "DXM", "QBEX", "DYZNY", "CAX @L", "DQX", "LAY", "ZO" }; static const char *const spanish_verb_names[] = { "Caminar", "Mirar", "Abrir", "Mover", "Consumir", "Coger", "Cerrar", "Usar", "Hablar", "Quitar", "Llevar", "Dar" }; static const char *const italian_verb_names[] = { "Vai verso", "Osserva", "Apri", "Sposta", "Mangia", "Raccogli", "Chiudi", "Usa", "Parla a", "Togli", "Indossa", "Dai" }; static const char *const french_verb_names[] = { "Aller vers", "Regarder", "Ouvrir", "D/placer", "Consommer", "Prendre", "Fermer", "Utiliser", "Parler ;", "Enlever", "Mettre", "Donner" }; static const char *const german_verb_names[] = { "Gehe zu", "Schau an", ";ffne", "Bewege", "Verzehre", "Nimm", "Schlie+e", "Benutze", "Rede mit", "Entferne", "Trage", "Gib" }; static const char *const english_verb_names[] = { "Walk to", "Look at", "Open", "Move", "Consume", "Pick up", "Close", "Use", "Talk to", "Remove", "Wear", "Give" }; static const char *const russian_verb_prep_names[] = { "", "", "", "", "", "", "", "s yfn?", "", "", "", "_onu ?" }; static const char *const hebrew_verb_prep_names[] = { "", "", "", "", "", "", "", "RM ND ?", "", "", "", "LNI ?" }; static const char *const spanish_verb_prep_names[] = { "", "", "", "", "", "", "", "^con qu/?", "", "", "", "^a qui/n?" }; static const char *const italian_verb_prep_names[] = { "", "", "", "", "", "", "", "con cosa ?", "", "", "", "a chi ?" }; static const char *const french_verb_prep_names[] = { "", "", "", "", "", "", "", "avec quoi ?", "", "", "", "; qui ?" }; static const char *const german_verb_prep_names[] = { "", "", "", "", "", "", "", "mit was ?", "", "", "", "zu wem ?" }; static const char *const english_verb_prep_names[] = { "", "", "", "", "", "", "", "with what ?", "", "", "", "to whom ?" }; void SimonEngine::defocusHitarea() { HitArea *last; HitArea *ha; if (_game & GF_SIMON2) { if (_bit_array[4] & 0x8000) { o_unk_120(202); _last_hitarea_2_ptr = NULL; return; } } last = _hitarea_ptr_5; if (last == _hitarea_ptr_7) return; hitareaChangedHelper(); _hitarea_ptr_7 = last; if (last != NULL && (ha = findHitAreaByID(200)) && (ha->flags & 0x40) && !(last->flags & 0x40)) focusVerb(last->id); } void SimonEngine::focusVerb(uint hitarea_id) { uint x; const char *txt; const char * const *verb_names; const char * const *verb_prep_names; hitarea_id -= 101; if (_show_preposition) { switch (_language) { case 21: verb_prep_names = russian_verb_prep_names; break; case 20: verb_prep_names = hebrew_verb_prep_names; break; case 5: verb_prep_names = spanish_verb_prep_names; break; case 3: verb_prep_names = italian_verb_prep_names; break; case 2: verb_prep_names = french_verb_prep_names; break; case 1: verb_prep_names = german_verb_prep_names; break; default: verb_prep_names = english_verb_prep_names; break; } CHECK_BOUNDS(hitarea_id, english_verb_prep_names); txt = verb_prep_names[hitarea_id]; } else { switch (_language) { case 21: verb_names = russian_verb_names; break; case 20: verb_names = hebrew_verb_names; break; case 5: verb_names = spanish_verb_names; break; case 3: verb_names = italian_verb_names; break; case 2: verb_names = french_verb_names; break; case 1: verb_names = german_verb_names; break; default: verb_names = english_verb_names; break; } CHECK_BOUNDS(hitarea_id, english_verb_names); txt = verb_names[hitarea_id]; } x = (53 - strlen(txt)) * 3; showActionString(x, (const byte *)txt); } void SimonEngine::showActionString(uint x, const byte *string) { FillOrCopyStruct *fcs; fcs = _fcs_ptr_array_3[1]; if (fcs == NULL || fcs->text_color == 0) return; fcs->textColumn = x >> 3; fcs->textColumnOffset = x & 7; for (; *string; string++) video_putchar(fcs, *string); } void SimonEngine::hitareaChangedHelper() { FillOrCopyStruct *fcs; if (_game & GF_SIMON2) { if (_bit_array[4] & 0x8000) return; } fcs = _fcs_ptr_array_3[1]; if (fcs != NULL && fcs->text_color != 0) video_fill_or_copy_from_3_to_2(fcs); _last_hitarea_2_ptr = NULL; _hitarea_ptr_7 = NULL; } HitArea *SimonEngine::findHitAreaByID(uint hitarea_id) { HitArea *ha = _hit_areas; uint count = ARRAYSIZE(_hit_areas); do { if (ha->id == hitarea_id) return ha; } while (ha++, --count); return NULL; } HitArea *SimonEngine::findEmptyHitArea() { HitArea *ha = _hit_areas; uint count = ARRAYSIZE(_hit_areas); do { if (ha->flags == 0) return ha; } while (ha++, --count); return NULL; } void SimonEngine::clear_hitarea_bit_0x40(uint hitarea) { HitArea *ha = findHitAreaByID(hitarea); if (ha != NULL) ha->flags &= ~0x40; } void SimonEngine::set_hitarea_bit_0x40(uint hitarea) { HitArea *ha = findHitAreaByID(hitarea); if (ha != NULL) { ha->flags |= 0x40; ha->flags &= ~2; if (hitarea == 102) hitarea_proc_1(); } } void SimonEngine::set_hitarea_x_y(uint hitarea, int x, int y) { HitArea *ha = findHitAreaByID(hitarea); if (ha != NULL) { ha->x = x; ha->y = y; } } void SimonEngine::delete_hitarea(uint hitarea) { HitArea *ha = findHitAreaByID(hitarea); if (ha != NULL) { ha->flags = 0; if (ha == _last_hitarea_2_ptr) defocusHitarea(); _need_hitarea_recalc++; } } bool SimonEngine::is_hitarea_0x40_clear(uint hitarea) { HitArea *ha = findHitAreaByID(hitarea); if (ha == NULL) return false; return (ha->flags & 0x40) == 0; } void SimonEngine::addNewHitArea(int id, int x, int y, int width, int height, int flags, int unk3, Item *item_ptr) { HitArea *ha; delete_hitarea(id); ha = findEmptyHitArea(); ha->x = x; ha->y = y; ha->width = width; ha->height = height; ha->flags = flags | 0x20; ha->id = ha->layer = id; ha->unk3 = unk3; ha->item_ptr = item_ptr; _need_hitarea_recalc++; } void SimonEngine::hitarea_proc_1() { uint id; HitArea *ha; if (_game & GF_SIMON2) { id = 2; if (!(_bit_array[4] & 0x8000)) id = (_mouse_y >= 136) ? 102 : 101; } else { id = (_mouse_y >= 136) ? 102 : 101; } _hitarea_unk_4 = id; ha = findHitAreaByID(id); if (ha == NULL) return; if (ha->flags & 0x40) { _hitarea_unk_4 = 999; _hitarea_ptr_5 = NULL; } else { _verb_hitarea = ha->unk3; handle_verb_hitarea(ha); } } void SimonEngine::handle_verb_hitarea(HitArea *ha) { HitArea *tmp = _hitarea_ptr_5; if (ha == tmp) return; if (!(_game & GF_SIMON2)) { if (tmp != NULL) { tmp->flags |= 8; video_toggle_colors(tmp, 0xd5, 0xd0, 0xd5, 0xA); } if (ha->flags & 2) video_toggle_colors(ha, 0xda, 0xd5, 0xd5, 5); else video_toggle_colors(ha, 0xdf, 0xda, 0xda, 0xA); ha->flags &= ~(2 + 8); } else { if (ha->id < 101) return; _mouse_cursor = ha->id - 101; _need_hitarea_recalc++; } _hitarea_ptr_5 = ha; } void SimonEngine::hitarea_leave(HitArea *ha) { if (!(_game & GF_SIMON2)) { video_toggle_colors(ha, 0xdf, 0xd5, 0xda, 5); } else { video_toggle_colors(ha, 0xe7, 0xe5, 0xe6, 1); } } void SimonEngine::leaveHitAreaById(uint hitarea_id) { HitArea *ha = findHitAreaByID(hitarea_id); if (ha) hitarea_leave(ha); } void SimonEngine::handle_uparrow_hitarea(FillOrCopyStruct *fcs) { uint index; index = get_fcs_ptr_3_index(fcs); if (fcs->fcs_data->unk1 == 0) return; lock(); fcs_unk_proc_1(index, fcs->fcs_data->item_ptr, fcs->fcs_data->unk1 - 1, fcs->fcs_data->unk2); unlock(); } void SimonEngine::handle_downarrow_hitarea(FillOrCopyStruct *fcs) { uint index; index = get_fcs_ptr_3_index(fcs); lock(); fcs_unk_proc_1(index, fcs->fcs_data->item_ptr, fcs->fcs_data->unk1 + 1, fcs->fcs_data->unk2); unlock(); } void SimonEngine::setup_hitarea_from_pos(uint x, uint y, uint mode) { HitArea *best_ha; HitArea *ha = _hit_areas; uint count = ARRAYSIZE(_hit_areas); uint16 layer = 0; uint16 x_ = x; const uint16 y_ = y; if (_game & GF_SIMON2) { if (_bit_array[4] & 0x8000 || y < 134) { x_ += _x_scroll * 8; } } best_ha = NULL; do { if (ha->flags & 0x20) { if (!(ha->flags & 0x40)) { if (x_ >= ha->x && y_ >= ha->y && x_ - ha->x < ha->width && y_ - ha->y < ha->height && layer <= ha->layer) { layer = ha->layer; best_ha = ha; } else { if (ha->flags & 2) { hitarea_leave(ha); ha->flags &= ~2; } } } else { ha->flags &= ~2; } } } while (ha++, --count); if (best_ha == NULL) { defocusHitarea(); return; } if (mode != 0 && mode != 3) { _last_hitarea = best_ha; _variableArray[1] = x; _variableArray[2] = y; } if (best_ha->flags & 4) { defocusHitarea(); } else if (best_ha != _last_hitarea_2_ptr) { new_current_hitarea(best_ha); } if (best_ha->flags & 8 && !(best_ha->flags & 2)) { hitarea_leave(best_ha); best_ha->flags |= 2; } return; } void SimonEngine::new_current_hitarea(HitArea *ha) { bool result; hitareaChangedHelper(); if (ha->flags & 1) { result = hitarea_proc_2(ha->flags >> 8); } else { result = hitarea_proc_3(ha->item_ptr); } if (result) _last_hitarea_2_ptr = ha; } bool SimonEngine::hitarea_proc_2(uint a) { uint x; const byte *string_ptr; if (_game & GF_SIMON2) { if (_bit_array[4] & 0x8000) { Subroutine *sub; _variableArray[84] = a; sub = getSubroutineByID(5003); if (sub != NULL) startSubroutineEx(sub); return true; } } if (a >= 20) return false; string_ptr = getStringPtrByID(_stringid_array_2[a]); // Arisme : hack for long strings in the French version if ((strlen((const char*)string_ptr) - 1) <= 53) x = (53 - (strlen((const char *)string_ptr) - 1)) * 3; else x = 0; showActionString(x, string_ptr); return true; } bool SimonEngine::hitarea_proc_3(Item *item) { Child2 *child2; uint x; const byte *string_ptr; if (item == 0 || item == _dummy_item_2 || item == _dummy_item_3) return false; child2 = (Child2 *)findChildOfType(item, 2); if (child2 == NULL) return false; string_ptr = getStringPtrByID(child2->string_id); // Arisme : hack for long strings in the French version if ((strlen((const char*)string_ptr) - 1) <= 53) x = (53 - (strlen((const char *)string_ptr) - 1)) * 3; else x = 0; showActionString(x, string_ptr); return true; } } // End of namespace Simon