/* ScummVM - Scumm Interpreter * Copyright (C) 2003-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Header$ * */ #include "common/stdafx.h" #include "common/util.h" #include "common/file.h" #include "sky/compact.h" #include "gui/message.h" namespace Sky { #define SKY_CPT_SIZE 419427 #define OFFS(type,item) (((long)(&((type*)0)->item))) #define MK32(type,item) OFFS(type, item),0,0,0 #define MK16(type,item) OFFS(type, item),0 #define MK32_A5(type, item) MK32(type, item[0]), MK32(type, item[1]), \ MK32(type, item[2]), MK32(type, item[3]), MK32(type, item[4]) static const uint32 compactOffsets[] = { MK16(Compact, logic), MK16(Compact, status), MK16(Compact, sync), MK16(Compact, screen), MK16(Compact, place), MK32(Compact, getToTableId), MK16(Compact, xcood), MK16(Compact, ycood), MK16(Compact, frame), MK16(Compact, cursorText), MK16(Compact, mouseOn), MK16(Compact, mouseOff), MK16(Compact, mouseClick), MK16(Compact, mouseRelX), MK16(Compact, mouseRelY), MK16(Compact, mouseSizeX), MK16(Compact, mouseSizeY), MK16(Compact, actionScript), MK16(Compact, upFlag), MK16(Compact, downFlag), MK16(Compact, getToFlag), MK16(Compact, flag), MK16(Compact, mood), MK32(Compact, grafixProgId), MK16(Compact, offset), MK16(Compact, mode), MK16(Compact, baseSub), MK16(Compact, baseSub_off), MK16(Compact, actionSub), MK16(Compact, actionSub_off), MK16(Compact, getToSub), MK16(Compact, getToSub_off), MK16(Compact, extraSub), MK16(Compact, extraSub_off), MK16(Compact, dir), MK16(Compact, stopScript), MK16(Compact, miniBump), MK16(Compact, leaving), MK16(Compact, atWatch), MK16(Compact, atWas), MK16(Compact, alt), MK16(Compact, request), MK16(Compact, spWidth_xx), MK16(Compact, spColour), MK16(Compact, spTextId), MK16(Compact, spTime), MK16(Compact, arAnimIndex), MK32(Compact, turnProgId), MK16(Compact, waitingFor), MK16(Compact, arTargetX), MK16(Compact, arTargetY), MK32(Compact, animScratchId), MK16(Compact, megaSet), }; static const uint32 megaSetOffsets[] = { MK16(MegaSet, gridWidth), MK16(MegaSet, colOffset), MK16(MegaSet, colWidth), MK16(MegaSet, lastChr), MK32(MegaSet, animUpId), MK32(MegaSet, animDownId), MK32(MegaSet, animLeftId), MK32(MegaSet, animRightId), MK32(MegaSet, standUpId), MK32(MegaSet, standDownId), MK32(MegaSet, standLeftId), MK32(MegaSet, standRightId), MK32(MegaSet, standTalkId), }; static const uint32 turnTableOffsets[] = { MK32_A5(TurnTable, turnTableUp), MK32_A5(TurnTable, turnTableDown), MK32_A5(TurnTable, turnTableLeft), MK32_A5(TurnTable, turnTableRight), MK32_A5(TurnTable, turnTableTalk), }; #define COMPACT_SIZE (sizeof(compactOffsets)/sizeof(uint32)) #define MEGASET_SIZE (sizeof(megaSetOffsets)/sizeof(uint32)) #define TURNTABLE_SIZE (sizeof(turnTableOffsets)/sizeof(uint32)) SkyCompact::SkyCompact(void) { _cptFile = new Common::File(); if (!_cptFile->open("sky.cpt")) { GUI::MessageDialog dialog("Unable to find \"sky.cpt\" file!\n" "Please download it from www.scummvm.org", "OK", NULL); dialog.runModal(); error("Unable to find \"sky.cpt\" file\nPlease download it from www.scummvm.org"); } uint16 fileVersion = _cptFile->readUint16LE(); if (fileVersion != 0) error("unknown \"sky.cpt\" version"); if (SKY_CPT_SIZE != _cptFile->size()) { GUI::MessageDialog dialog("The \"sky.cpt\" file has an incorrect size.\nPlease (re)download it from www.scummvm.org", "OK", NULL); dialog.runModal(); error("Incorrect sky.cpt size (%d, expected: %d)", _cptFile->size(), SKY_CPT_SIZE); } // set the necessary data structs up... _numDataLists = _cptFile->readUint16LE(); _cptNames = (char***)malloc(_numDataLists * sizeof(char**)); _dataListLen = (uint16 *)malloc(_numDataLists * sizeof(uint16)); _cptSizes = (uint16 **)malloc(_numDataLists * sizeof(uint16*)); _cptTypes = (uint16 **)malloc(_numDataLists * sizeof(uint16*)); _compacts = (Compact***)malloc(_numDataLists * sizeof(Compact**)); for (int i = 0; i < _numDataLists; i++) { _dataListLen[i] = _cptFile->readUint16LE(); _cptNames[i] = (char**)malloc(_dataListLen[i] * sizeof(char*)); _cptSizes[i] = (uint16 *)malloc(_dataListLen[i] * sizeof(uint16)); _cptTypes[i] = (uint16 *)malloc(_dataListLen[i] * sizeof(uint16)); _compacts[i] = (Compact**)malloc(_dataListLen[i] * sizeof(Compact*)); } uint32 rawSize = _cptFile->readUint32LE() * sizeof(uint16); uint16 *rawPos = _rawBuf = (uint16*)malloc(rawSize); uint32 srcSize = _cptFile->readUint32LE() * sizeof(uint16); uint16 *srcBuf = (uint16*)malloc(srcSize); uint16 *srcPos = srcBuf; _cptFile->read(srcBuf, srcSize); uint32 asciiSize = _cptFile->readUint32LE(); char *asciiPos = _asciiBuf = (char*)malloc(asciiSize); _cptFile->read(_asciiBuf, asciiSize); // and fill them with the compact data for (uint32 lcnt = 0; lcnt < _numDataLists; lcnt++) { for (uint32 ecnt = 0; ecnt < _dataListLen[lcnt]; ecnt++) { _cptSizes[lcnt][ecnt] = READ_LE_UINT16(srcPos++); if (_cptSizes[lcnt][ecnt]) { _cptTypes[lcnt][ecnt] = READ_LE_UINT16(srcPos++); _compacts[lcnt][ecnt] = (Compact*)rawPos; _cptNames[lcnt][ecnt] = asciiPos; asciiPos += strlen(asciiPos) + 1; for (uint16 elemCnt = 0; elemCnt < _cptSizes[lcnt][ecnt]; elemCnt++) *rawPos++ = READ_LE_UINT16(srcPos++); } else { _cptTypes[lcnt][ecnt] = 0; _compacts[lcnt][ecnt] = NULL; _cptNames[lcnt][ecnt] = NULL; } } } free(srcBuf); uint16 numDlincs = _cptFile->readUint16LE(); uint16 *dlincBuf = (uint16*)malloc(numDlincs * 2 * sizeof(uint16)); uint16 *dlincPos = dlincBuf; _cptFile->read(dlincBuf, numDlincs * 2 * sizeof(uint16)); // these compacts don't actually exist but only point to other ones... uint16 cnt; for (cnt = 0; cnt < numDlincs; cnt++) { uint16 dlincId = READ_LE_UINT16(dlincPos++); uint16 destId = READ_LE_UINT16(dlincPos++); assert(((dlincId >> 12) < _numDataLists) && ((dlincId & 0xFFF) < _dataListLen[dlincId >> 12]) && (_compacts[dlincId >> 12][dlincId & 0xFFF] == NULL)); _compacts[dlincId >> 12][dlincId & 0xFFF] = _compacts[destId >> 12][destId & 0xFFF]; assert(_cptNames[dlincId >> 12][dlincId & 0xFFF] == NULL); _cptNames[dlincId >> 12][dlincId & 0xFFF] = asciiPos; asciiPos += strlen(asciiPos) + 1; } free(dlincBuf); // if this is v0.0288, parse this diff data uint16 numDiffs = _cptFile->readUint16LE(); uint16 diffSize = _cptFile->readUint16LE(); uint16 *diffBuf = (uint16*)malloc(diffSize * sizeof(uint16)); _cptFile->read(diffBuf, diffSize * sizeof(uint16)); if (SkyEngine::_systemVars.gameVersion == 288) { uint16 *diffPos = diffBuf; for (cnt = 0; cnt < numDiffs; cnt++) { uint16 cptId = READ_LE_UINT16(diffPos++); uint16 *rawCpt = (uint16*)fetchCpt(cptId); rawCpt += READ_LE_UINT16(diffPos++); uint16 len = READ_LE_UINT16(diffPos++); for (uint16 elemCnt = 0; elemCnt < len; elemCnt++) rawCpt[elemCnt] = READ_LE_UINT16(diffPos++); } assert(diffPos == (diffBuf + diffSize)); } free(diffBuf); // these are the IDs that have to be saved into savegame files. _numSaveIds = _cptFile->readUint16LE(); _saveIds = (uint16*)malloc(_numSaveIds * sizeof(uint16)); _cptFile->read(_saveIds, _numSaveIds * sizeof(uint16)); for (cnt = 0; cnt < _numSaveIds; cnt++) _saveIds[cnt] = FROM_LE_16(_saveIds[cnt]); _resetDataPos = _cptFile->pos(); } SkyCompact::~SkyCompact(void) { free(_rawBuf); free(_asciiBuf); for (int i = 0; i < _numDataLists; i++) { free(_compacts[i]); free(_cptNames[i]); free(_cptSizes[i]); } free(_compacts); free(_cptNames); free(_cptSizes); _cptFile->close(); delete _cptFile; } // needed for some workaround where the engine has to check if it's currently processing joey, for example bool SkyCompact::cptIsId(Compact *cpt, uint16 id) { return (cpt == fetchCpt(id)); } Compact *SkyCompact::fetchCpt(uint16 cptId) { if (cptId == 0xFFFF) // is this really still necessary? return NULL; assert(((cptId >> 12) < _numDataLists) && ((cptId & 0xFFF) < _dataListLen[cptId >> 12])); return _compacts[cptId >> 12][cptId & 0xFFF]; } Compact *SkyCompact::fetchCptInfo(uint16 cptId, uint16 *elems, uint16 *type, char *name) { assert(((cptId >> 12) < _numDataLists) && ((cptId & 0xFFF) < _dataListLen[cptId >> 12])); if (elems) *elems = _cptSizes[cptId >> 12][cptId & 0xFFF]; if (type) *type = _cptTypes[cptId >> 12][cptId & 0xFFF]; if (name) strcpy(name, _cptNames[cptId >> 12][cptId & 0xFFF]); return fetchCpt(cptId); } uint16 *SkyCompact::getSub(Compact *cpt, uint16 mode) { switch (mode) { case 0: return &(cpt->baseSub); case 2: return &(cpt->baseSub_off); case 4: return &(cpt->actionSub); case 6: return &(cpt->actionSub_off); case 8: return &(cpt->getToSub); case 10: return &(cpt->getToSub_off); case 12: return &(cpt->extraSub); case 14: return &(cpt->extraSub_off); default: error("Invalid Mode (%d)", mode); } } uint16 *SkyCompact::getGrafixPtr(Compact *cpt) { uint16 *gfxBase = (uint16*)fetchCpt(cpt->grafixProgId); if (gfxBase == NULL) return NULL; return gfxBase + cpt->grafixProgPos; } /** * Returns the n'th mega set specified by \a megaSet from Compact \a cpt. */ MegaSet *SkyCompact::getMegaSet(Compact *cpt) { switch (cpt->megaSet) { case 0: return &cpt->megaSet0; case NEXT_MEGA_SET: return &cpt->megaSet1; case NEXT_MEGA_SET*2: return &cpt->megaSet2; case NEXT_MEGA_SET*3: return &cpt->megaSet3; default: error("Invalid MegaSet (%d)", cpt->megaSet); } } /** \brief Returns the turn table for direction \a dir from Compact \a cpt in \a megaSet. Functionally equivalent to: \verbatim clear eax mov al,20 mul (cpt[esi]).c_dir add ax,(cpt[esi]).c_mega_set lea eax,(cpt[esi+eax]).c_turn_table_up \endverbatim */ uint16 *SkyCompact::getTurnTable(Compact *cpt, uint16 dir) { MegaSet *m = getMegaSet(cpt); TurnTable *turnTable = (TurnTable*)fetchCpt(m->turnTableId); switch (dir) { case 0: return turnTable->turnTableUp; case 1: return turnTable->turnTableDown; case 2: return turnTable->turnTableLeft; case 3: return turnTable->turnTableRight; case 4: return turnTable->turnTableTalk; default: error("No TurnTable (%d) in MegaSet (%d)", dir, cpt->megaSet); } } void *SkyCompact::getCompactElem(Compact *cpt, uint16 off) { if (off < COMPACT_SIZE) return((uint8 *)cpt + compactOffsets[off]); off -= COMPACT_SIZE; if (off < MEGASET_SIZE) return((uint8 *)&(cpt->megaSet0) + megaSetOffsets[off]); off -= MEGASET_SIZE; if (off < TURNTABLE_SIZE) return ((uint8 *)fetchCpt(cpt->megaSet0.turnTableId) + turnTableOffsets[off]); off -= TURNTABLE_SIZE; if (off < MEGASET_SIZE) return((uint8 *)&(cpt->megaSet1) + megaSetOffsets[off]); off -= MEGASET_SIZE; if (off < TURNTABLE_SIZE) return ((uint8 *)fetchCpt(cpt->megaSet1.turnTableId) + turnTableOffsets[off]); off -= TURNTABLE_SIZE; if (off < MEGASET_SIZE) return((uint8 *)&(cpt->megaSet2) + megaSetOffsets[off]); off -= MEGASET_SIZE; if (off < TURNTABLE_SIZE) return ((uint8 *)fetchCpt(cpt->megaSet2.turnTableId) + turnTableOffsets[off]); off -= TURNTABLE_SIZE; if (off < MEGASET_SIZE) return((uint8 *)&(cpt->megaSet3) + megaSetOffsets[off]); off -= MEGASET_SIZE; if (off < TURNTABLE_SIZE) return ((uint8 *)fetchCpt(cpt->megaSet3.turnTableId) + turnTableOffsets[off]); off -= TURNTABLE_SIZE; error("Offset %X out of bounds of compact", off + COMPACT_SIZE + 4 * MEGASET_SIZE + 4 * TURNTABLE_SIZE); } uint8 *SkyCompact::createResetData(uint16 gameVersion) { _cptFile->seek(_resetDataPos); uint32 dataSize = _cptFile->readUint16LE() * sizeof(uint16); uint16 *resetBuf = (uint16*)malloc(dataSize); _cptFile->read(resetBuf, dataSize); uint16 numDiffs = _cptFile->readUint16LE(); for (uint16 cnt = 0; cnt < numDiffs; cnt++) { uint16 version = _cptFile->readUint16LE(); uint16 diffFields = _cptFile->readUint16LE(); if (version == gameVersion) { for (uint16 diffCnt = 0; diffCnt < diffFields; diffCnt++) { uint16 pos = _cptFile->readUint16LE(); resetBuf[pos] = TO_LE_16(_cptFile->readUint16LE()); } return (uint8*)resetBuf; } else _cptFile->seek(diffFields * 2 * sizeof(uint16), SEEK_CUR); } free(resetBuf); error("Unable to find reset data for Beneath a Steel Sky Version 0.0%03d", gameVersion); } // - debugging functions uint16 SkyCompact::findCptId(void *cpt) { for (uint16 listCnt = 0; listCnt < _numDataLists; listCnt++) for (uint16 elemCnt = 0; elemCnt < _dataListLen[listCnt]; elemCnt++) if (_compacts[listCnt][elemCnt] == cpt) return (listCnt << 12) | elemCnt; // not found debug(1, "Id for Compact %p wasn't found!", cpt); return 0; } uint16 SkyCompact::findCptId(const char *cptName) { for (uint16 listCnt = 0; listCnt < _numDataLists; listCnt++) for (uint16 elemCnt = 0; elemCnt < _dataListLen[listCnt]; elemCnt++) if (_cptNames[listCnt][elemCnt] != 0) if (scumm_stricmp(cptName, _cptNames[listCnt][elemCnt]) == 0) return (listCnt << 12) | elemCnt; // not found debug(1, "Id for Compact %s wasn't found!", cptName); return 0; } uint16 SkyCompact::giveNumDataLists(void) { return _numDataLists; } uint16 SkyCompact::giveDataListLen(uint16 listNum) { if (listNum >= _numDataLists) // list doesn't exist return 0; else return _dataListLen[listNum]; } } // End of namespace Sky