/* ScummVM - Scumm Interpreter * Copyright (C) 2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef SKY66COMP_H #define SKY66COMP_H #include "67comp.h" #include "71comp.h" #include "68comp.h" #include "72comp.h" #include "69comp.h" #include "70comp.h" #include "73comp.h" #include "74comp.h" #include "75comp.h" #include "76comp.h" #include "77comp.h" #include "78comp.h" #include "79comp.h" #include "80comp.h" #include "81comp.h" #include "82comp.h" namespace SkyCompact { uint16 sc66_hi_beam_an1[] = { 98*64, 205, 144, 0, 205, 144, 1, 205, 144, 2, 0, }; uint16 sc66_door_close[] = { 105*64, 161, 148, 0, 161, 148, 1, 161, 148, 2, 161, 148, 3, 161, 148, 4, 0, }; uint16 sc75_dead_tlk[] = { 162*64, 162*64, 167, 238, 0, 167, 238, 0, 167, 238, 1, 167, 238, 1, 167, 238, 2, 167, 238, 2, 167, 238, 0, 167, 238, 0, 167, 238, 3, 167, 238, 3, 167, 238, 0, 167, 238, 0, 167, 238, 1, 167, 238, 1, 167, 238, 2, 167, 238, 2, 167, 238, 3, 167, 238, 3, 167, 238, 3, 167, 238, 3, 167, 238, 1, 167, 238, 1, 167, 238, 1, 167, 238, 1, 0, }; Compact sc66_rock3 = { L_SCRIPT, // logic ST_LOGIC+ST_RECREATE, // status 0, // sync 66, // screen 0, // place 0, // getToTable 198, // xcood 152, // ycood 102*64, // frame 0, // cursorText 0, // mouseOn 0, // mouseOff 0, // mouseClick 0, // mouseRel_x 0, // mouseRel_y 0, // mouseSize_x 0, // mouseSize_y 0, // actionScript 0, // upFlag 0, // downFlag 0, // getToFlag 0, // flag 0, // mood 0, // grafixProg 0, // offset C_BASE_MODE, // mode SC66_ROCK3_LOGIC, // baseSub 0, // baseSub_off }; Compact sc66_lo_beam = { L_SCRIPT, // logic ST_LOGIC+ST_BACKGROUND+ST_RECREATE, // status 0, // sync 66, // screen 0, // place 0, // getToTable 203, // xcood 196, // ycood 22*64, // frame 0, // cursorText 0, // mouseOn 0, // mouseOff 0, // mouseClick 0, // mouseRel_x 0, // mouseRel_y 0, // mouseSize_x 0, // mouseSize_y 0, // actionScript 0, // upFlag 0, // downFlag 0, // getToFlag 0, // flag 0, // mood 0, // grafixProg 0, // offset C_BASE_MODE, // mode SC66_LO_BEAM_LOGIC, // baseSub 0, // baseSub_off }; uint16 sc66_stones_anim[] = { 103*64, 199, 144, 0, 199, 144, 0, 199, 144, 0, 199, 144, 0, 187, 144, 1, 187, 152, 2, 187, 165, 3, 187, 187, 4, 188, 217, 5, 188, 224, 6, 0, }; uint16 walter_conv[] = { 129*64, 129*64, 249, 214, 0, 249, 214, 0, 249, 214, 1, 249, 214, 1, 249, 214, 2, 249, 214, 2, 249, 214, 0, 249, 214, 0, 249, 214, 2, 249, 214, 3, 249, 214, 0, 249, 214, 0, 249, 214, 0, 249, 214, 3, 249, 214, 0, 249, 214, 4, 249, 214, 0, 249, 214, 0, 249, 214, 4, 249, 214, 4, 249, 214, 0, 249, 214, 0, 249, 214, 5, 249, 214, 0, 249, 214, 2, 249, 214, 2, 249, 214, 3, 249, 214, 3, 249, 214, 0, 249, 214, 0, 249, 214, 4, 249, 214, 4, 249, 214, 0, 249, 214, 5, 249, 214, 0, 249, 214, 0, 249, 214, 0, 249, 214, 5, 249, 214, 0, 249, 214, 2, 249, 214, 0, 249, 214, 0, 249, 214, 5, 249, 214, 5, 249, 214, 0, 249, 214, 3, 249, 214, 4, 249, 214, 4, 249, 214, 5, 249, 214, 4, 249, 214, 2, 249, 214, 2, 249, 214, 0, 249, 214, 0, 249, 214, 1, 249, 214, 1, 249, 214, 0, 249, 214, 0, 249, 214, 3, 249, 214, 3, 249, 214, 0, 249, 214, 0, 249, 214, 0, 249, 214, 0, 0, }; uint16 sc66_logic_list[] = { ID_FOSTER, ID_SC66_HI_BEAM, ID_SC66_LO_BEAM, ID_SC66_ROCK1, ID_SC66_ROCK2, ID_SC66_ROCK3, ID_SC66_STONES, ID_SC66_DOOR, ID_SC66_HOLE, 0XFFFF, ID_STD_MENU_LOGIC, }; Compact sc66_stones = { L_SCRIPT, // logic ST_LOGIC+ST_RECREATE, // status 0, // sync 66, // screen 0, // place 0, // getToTable 199, // xcood 144, // ycood 103*64, // frame 0, // cursorText 0, // mouseOn 0, // mouseOff 0, // mouseClick 0, // mouseRel_x 0, // mouseRel_y 0, // mouseSize_x 0, // mouseSize_y 0, // actionScript 0, // upFlag 0, // downFlag 0, // getToFlag 0, // flag 0, // mood 0, // grafixProg 0, // offset C_BASE_MODE, // mode SC66_STONES_LOGIC, // baseSub 0, // baseSub_off }; Compact sc66_rock1 = { L_SCRIPT, // logic ST_LOGIC+ST_RECREATE, // status 0, // sync 66, // screen 0, // place 0, // getToTable 175, // xcood 139, // ycood 100*64, // frame 0, // cursorText 0, // mouseOn 0, // mouseOff 0, // mouseClick 0, // mouseRel_x 0, // mouseRel_y 0, // mouseSize_x 0, // mouseSize_y 0, // actionScript 0, // upFlag 0, // downFlag 0, // getToFlag 0, // flag 0, // mood 0, // grafixProg 0, // offset C_BASE_MODE, // mode SC66_ROCK1_LOGIC, // baseSub 0, // baseSub_off }; uint16 sc81_ken_talk1[] = { 191*64, 191*64, 259, 197, 0, 259, 197, 1, 259, 197, 2, 259, 197, 2, 259, 197, 3, 259, 197, 3, 259, 197, 2, 259, 197, 2, 259, 197, 3, 259, 197, 3, 259, 197, 3, 259, 197, 3, 259, 197, 4, 259, 197, 4, 259, 197, 5, 259, 197, 5, 259, 197, 2, 259, 197, 2, 259, 197, 6, 259, 197, 6, 259, 197, 7, 259, 197, 2, 259, 197, 8, 259, 197, 8, 259, 197, 3, 259, 197, 1, 259, 197, 9, 259, 197, 9, 259, 197, 10, 259, 197, 10, 259, 197, 9, 259, 197, 11, 259, 197, 12, 259, 197, 12, 259, 197, 13, 259, 197, 13, 259, 197, 14, 259, 197, 14, 259, 197, 0, 259, 197, 0, 259, 197, 15, 259, 197, 15, 259, 197, 11, 259, 197, 11, 259, 197, 13, 259, 197, 13, 259, 197, 14, 259, 197, 14, 259, 197, 0, 259, 197, 0, 259, 197, 15, 259, 197, 15, 259, 197, 11, 259, 197, 11, 259, 197, 16, 259, 197, 16, 259, 197, 13, 259, 197, 13, 259, 197, 0, 259, 197, 0, 259, 197, 11, 259, 197, 11, 259, 197, 16, 259, 197, 16, 0, }; Compact sc66_rock2 = { L_SCRIPT, // logic ST_LOGIC+ST_RECREATE, // status 0, // sync 66, // screen 0, // place 0, // getToTable 185, // xcood 149, // ycood 101*64, // frame 0, // cursorText 0, // mouseOn 0, // mouseOff 0, // mouseClick 0, // mouseRel_x 0, // mouseRel_y 0, // mouseSize_x 0, // mouseSize_y 0, // actionScript 0, // upFlag 0, // downFlag 0, // getToFlag 0, // flag 0, // mood 0, // grafixProg 0, // offset C_BASE_MODE, // mode SC66_ROCK2_LOGIC, // baseSub 0, // baseSub_off }; uint16 sc66_hi_beam_an2[] = { 99*64, 198, 156, 0, 183, 185, 1, 183, 217, 2, 183, 208, 3, 0, }; uint16 stuck_talk[] = { 102*64, 102*64, 361, 224, 0, 361, 224, 0, 361, 224, 1, 361, 224, 1, 361, 224, 2, 361, 224, 2, 361, 224, 1, 361, 224, 1, 361, 224, 3, 361, 224, 3, 361, 224, 1, 361, 224, 1, 361, 224, 0, 361, 224, 0, 361, 224, 3, 361, 224, 2, 361, 224, 1, 361, 224, 1, 361, 224, 2, 361, 224, 2, 361, 224, 3, 361, 224, 3, 361, 224, 0, 361, 224, 0, 361, 224, 1, 361, 224, 1, 361, 224, 2, 361, 224, 2, 361, 224, 1, 361, 224, 1, 361, 224, 3, 361, 224, 3, 361, 224, 1, 361, 224, 1, 361, 224, 0, 361, 224, 0, 361, 224, 3, 361, 224, 2, 361, 224, 1, 361, 224, 1, 361, 224, 2, 361, 224, 2, 361, 224, 3, 361, 224, 3, 361, 224, 0, 361, 224, 0, 361, 224, 1, 361, 224, 1, 361, 224, 2, 361, 224, 2, 361, 224, 1, 361, 224, 1, 361, 224, 3, 361, 224, 3, 361, 224, 1, 361, 224, 1, 361, 224, 0, 361, 224, 0, 361, 224, 3, 361, 224, 2, 361, 224, 1, 361, 224, 1, 361, 224, 2, 361, 224, 2, 361, 224, 3, 361, 224, 3, 0, }; uint16 sc66_chip_list[] = { IT_SC66_FOS_WALK_IN+DISK_5, IT_SC66_FOS_CRUSHED+DISK_5, IT_SC66_DOOR+DISK_5, IT_SC66_HI_BEAM_AN1+DISK_5, IT_SC66_HI_BEAM_AN2+DISK_5, IT_SC66_LO_BEAM_ANM+DISK_5, IT_SC66_ROCK1+DISK_5, IT_SC66_ROCK2+DISK_5, IT_SC66_ROCK3+DISK_5, IT_SC66_STONES+DISK_5, 106+DISK_5, 107+DISK_5, 0, }; uint16 medi_talk_up[] = { 0+180*64, 0+32*64, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 3, 1, 1, 1, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 2, 1, 1, 0, 1, 1, 2, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 2, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 3, 1, 1, 1, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 2, 1, 1, 0, 1, 1, 2, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 2, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 3, 1, 1, 1, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 2, 1, 1, 0, 1, 1, 2, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 2, 0, }; uint16 sc82_ken_sat_tlk[] = { 215*64, 215*64, 262, 209, 0, 262, 209, 1, 262, 209, 1, 262, 209, 2, 262, 209, 2, 262, 209, 1, 262, 209, 1, 262, 209, 3, 262, 209, 3, 262, 209, 1, 262, 209, 1, 262, 209, 0, 262, 209, 0, 262, 209, 3, 262, 209, 2, 262, 209, 1, 262, 209, 1, 262, 209, 2, 262, 209, 2, 262, 209, 3, 262, 209, 3, 262, 209, 0, 262, 209, 0, 262, 209, 1, 262, 209, 1, 262, 209, 2, 262, 209, 2, 262, 209, 1, 262, 209, 1, 262, 209, 3, 262, 209, 3, 262, 209, 1, 262, 209, 1, 262, 209, 0, 262, 209, 0, 262, 209, 3, 262, 209, 2, 262, 209, 1, 262, 209, 1, 262, 209, 2, 262, 209, 2, 262, 209, 3, 262, 209, 3, 262, 209, 0, 262, 209, 0, 262, 209, 1, 262, 209, 1, 262, 209, 2, 262, 209, 2, 262, 209, 1, 262, 209, 1, 262, 209, 3, 262, 209, 3, 262, 209, 1, 262, 209, 1, 262, 209, 0, 262, 209, 0, 262, 209, 3, 262, 209, 2, 262, 209, 1, 262, 209, 1, 262, 209, 2, 262, 209, 2, 262, 209, 3, 262, 209, 3, 262, 209, 0, 0, }; uint16 sc81_ken_talk2[] = { 193*64, 193*64, 221, 240, 0, 221, 240, 1, 221, 240, 1, 221, 240, 0, 221, 240, 0, 221, 240, 2, 221, 240, 2, 221, 240, 3, 221, 240, 1, 221, 240, 0, 221, 240, 0, 221, 240, 3, 221, 240, 3, 221, 240, 2, 221, 240, 2, 221, 240, 1, 221, 240, 1, 221, 240, 3, 221, 240, 3, 221, 240, 2, 221, 240, 1, 221, 240, 0, 221, 240, 0, 221, 240, 1, 221, 240, 1, 221, 240, 0, 221, 240, 0, 221, 240, 2, 221, 240, 2, 221, 240, 3, 221, 240, 1, 221, 240, 0, 221, 240, 0, 221, 240, 3, 221, 240, 3, 221, 240, 2, 221, 240, 2, 221, 240, 1, 221, 240, 1, 221, 240, 3, 221, 240, 3, 221, 240, 2, 221, 240, 1, 221, 240, 0, 0, }; uint16 android_babble[] = { 72*64, 67*64, 271, 204, 0, 271, 204, 0, 271, 204, 1, 271, 204, 1, 271, 204, 2, 271, 204, 2, 271, 204, 1, 271, 204, 1, 271, 204, 2, 271, 204, 2, 271, 204, 1, 271, 204, 1, 271, 204, 0, 271, 204, 0, 271, 204, 1, 271, 204, 1, 271, 204, 0, 271, 204, 0, 271, 204, 2, 271, 204, 2, 271, 204, 0, 271, 204, 0, 271, 204, 1, 271, 204, 1, 0, }; uint16 sc66_rock2_anim[] = { 101*64, 185, 149, 0, 185, 149, 0, 185, 149, 0, 181, 149, 1, 181, 169, 2, 181, 204, 2, 171, 188, 3, 164, 184, 4, 154, 187, 5, 0, }; uint16 sc82_jobs_talk[] = { 211*64, 211*64, 312, 200, 0, 312, 200, 0, 312, 200, 1, 312, 200, 1, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 0, 312, 200, 0, 312, 200, 1, 312, 200, 1, 312, 200, 0, 312, 200, 0, 312, 200, 1, 312, 200, 1, 312, 200, 2, 312, 200, 2, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 3, 312, 200, 3, 312, 200, 0, 312, 200, 0, 312, 200, 0, 312, 200, 0, 312, 200, 1, 312, 200, 1, 312, 200, 1, 312, 200, 1, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 2, 312, 200, 2, 312, 200, 0, 312, 200, 0, 312, 200, 3, 312, 200, 3, 312, 200, 1, 312, 200, 1, 312, 200, 1, 312, 200, 1, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 0, 312, 200, 0, 0, }; uint16 ken_talk_left[] = { 71*64, 42+61*64, 1, 1, 7, 1, 1, 7, 1, 1, 10, 1, 1, 10, 1, 1, 9, 1, 1, 9, 1, 1, 8, 1, 1, 8, 1, 1, 10, 1, 1, 10, 1, 1, 9, 1, 1, 8, 1, 1, 7, 1, 1, 7, 1, 1, 8, 1, 1, 8, 1, 1, 7, 1, 1, 7, 1, 1, 9, 1, 1, 9, 1, 1, 10, 1, 1, 8, 1, 1, 7, 1, 1, 7, 1, 1, 10, 1, 1, 10, 1, 1, 9, 1, 1, 9, 1, 1, 8, 1, 1, 8, 1, 1, 10, 1, 1, 10, 1, 1, 9, 1, 1, 8, 1, 1, 7, 1, 1, 7, 1, 1, 8, 1, 1, 8, 1, 1, 7, 1, 1, 7, 1, 1, 9, 1, 1, 9, 1, 1, 10, 1, 1, 8, 1, 1, 7, 1, 1, 7, 1, 1, 10, 1, 1, 10, 1, 1, 9, 1, 1, 9, 1, 1, 8, 1, 1, 8, 1, 1, 10, 1, 1, 10, 1, 1, 9, 1, 1, 8, 1, 1, 7, 1, 1, 7, 1, 1, 8, 1, 1, 8, 1, 1, 7, 1, 1, 7, 1, 1, 9, 1, 1, 9, 1, 1, 10, 1, 1, 8, 0, }; uint16 sc75_freeze_tlk[] = { 159*64, 159*64, 181, 240, 0, 181, 240, 0, 181, 240, 1, 181, 240, 1, 181, 240, 2, 181, 240, 2, 181, 240, 0, 181, 240, 0, 181, 240, 3, 181, 240, 3, 181, 240, 0, 181, 240, 0, 181, 240, 1, 181, 240, 1, 181, 240, 2, 181, 240, 2, 181, 240, 3, 181, 240, 3, 181, 240, 3, 181, 240, 3, 181, 240, 1, 181, 240, 1, 181, 240, 1, 181, 240, 1, 0, }; uint16 fost_pipe_talk[] = { 105*64, 105*64, 311, 164, 0, 311, 164, 1, 311, 164, 2, 311, 164, 2, 311, 164, 1, 311, 164, 1, 311, 164, 2, 311, 164, 2, 311, 164, 3, 311, 164, 3, 311, 164, 1, 311, 164, 1, 311, 164, 2, 311, 164, 2, 311, 164, 4, 311, 164, 4, 311, 164, 1, 311, 164, 1, 311, 164, 4, 311, 164, 4, 311, 164, 3, 311, 164, 3, 311, 164, 4, 311, 164, 4, 311, 164, 0, 311, 164, 1, 311, 164, 2, 311, 164, 2, 311, 164, 1, 311, 164, 1, 311, 164, 2, 311, 164, 2, 311, 164, 3, 311, 164, 3, 311, 164, 1, 311, 164, 1, 311, 164, 2, 311, 164, 2, 311, 164, 4, 311, 164, 4, 311, 164, 1, 311, 164, 1, 311, 164, 4, 311, 164, 4, 311, 164, 3, 311, 164, 3, 311, 164, 4, 311, 164, 4, 0, }; uint16 ken_talk_up[] = { 71*64, 44+61*64, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 0, }; uint16 sc66_mouse_list[] = { ID_SC66_HOLE, 0XFFFF, ID_TEXT_MOUSE, }; Compact sc66_hi_beam = { L_SCRIPT, // logic ST_LOGIC+ST_BACKGROUND+ST_RECREATE, // status 0, // sync 66, // screen 0, // place 0, // getToTable 205, // xcood 144, // ycood 98*64, // frame 0, // cursorText 0, // mouseOn 0, // mouseOff 0, // mouseClick 0, // mouseRel_x 0, // mouseRel_y 0, // mouseSize_x 0, // mouseSize_y 0, // actionScript 0, // upFlag 0, // downFlag 0, // getToFlag 0, // flag 0, // mood 0, // grafixProg 0, // offset C_BASE_MODE, // mode SC66_HI_BEAM_LOGIC, // baseSub 0, // baseSub_off }; uint16 gall_talk_up[] = { 91*64, 36+90*64, 1, 1, 4, 1, 1, 4, 1, 1, 6, 1, 1, 6, 1, 1, 6, 1, 1, 6, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 5, 1, 1, 5, 1, 1, 6, 1, 1, 6, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 6, 1, 1, 6, 1, 1, 6, 1, 1, 6, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 5, 1, 1, 5, 1, 1, 6, 1, 1, 6, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 6, 1, 1, 6, 1, 1, 6, 1, 1, 6, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 5, 1, 1, 5, 1, 1, 6, 1, 1, 6, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 0, }; uint16 walter_talk_up[] = { 130*64, 36+159*64, 341, 214, 0, 341, 214, 1, 341, 214, 0, 341, 214, 2, 341, 214, 2, 341, 214, 0, 341, 214, 0, 341, 214, 0, 341, 214, 1, 341, 214, 0, 341, 214, 2, 341, 214, 0, 341, 214, 1, 341, 214, 1, 341, 214, 2, 341, 214, 2, 341, 214, 2, 341, 214, 0, 341, 214, 0, 341, 214, 2, 341, 214, 2, 341, 214, 1, 341, 214, 0, 341, 214, 1, 341, 214, 0, 341, 214, 2, 341, 214, 2, 341, 214, 0, 341, 214, 0, 341, 214, 0, 341, 214, 1, 341, 214, 0, 341, 214, 2, 341, 214, 0, 341, 214, 1, 341, 214, 1, 341, 214, 2, 341, 214, 2, 341, 214, 2, 341, 214, 0, 341, 214, 0, 341, 214, 2, 341, 214, 2, 341, 214, 1, 0, }; uint16 medi_talk_right[] = { 180*64, 24+32*64, 1, 1, 12, 1, 1, 12, 1, 1, 15, 1, 1, 13, 1, 1, 12, 1, 1, 14, 1, 1, 14, 1, 1, 15, 1, 1, 15, 1, 1, 13, 1, 1, 14, 1, 1, 12, 1, 1, 14, 1, 1, 15, 1, 1, 12, 1, 1, 12, 1, 1, 14, 1, 1, 15, 1, 1, 15, 1, 1, 13, 1, 1, 14, 1, 1, 15, 1, 1, 12, 1, 1, 12, 1, 1, 15, 1, 1, 13, 1, 1, 12, 1, 1, 14, 1, 1, 14, 1, 1, 15, 1, 1, 15, 1, 1, 13, 1, 1, 14, 1, 1, 12, 1, 1, 14, 1, 1, 15, 1, 1, 12, 1, 1, 12, 1, 1, 14, 1, 1, 15, 1, 1, 15, 1, 1, 13, 1, 1, 14, 1, 1, 15, 1, 1, 12, 1, 1, 12, 1, 1, 15, 1, 1, 13, 1, 1, 12, 1, 1, 14, 1, 1, 14, 1, 1, 15, 1, 1, 15, 1, 1, 13, 1, 1, 14, 1, 1, 12, 1, 1, 14, 1, 1, 15, 1, 1, 12, 1, 1, 12, 1, 1, 14, 1, 1, 15, 1, 1, 15, 1, 1, 13, 1, 1, 14, 1, 1, 15, 0, }; uint16 sc66_rock3_anim[] = { 102*64, 198, 152, 0, 198, 152, 0, 198, 152, 0, 198, 152, 0, 198, 152, 0, 194, 152, 1, 194, 172, 2, 194, 207, 2, 202, 193, 3, 209, 192, 4, 219, 194, 5, 226, 207, 6, 225, 237, 7, 232, 237, 8, 237, 238, 9, 242, 246, 10, 247, 249, 11, 250, 251, 12, 0, }; uint16 gall_talk_left[] = { 91*64, 34+90*64, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 3, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 3, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 2, 1, 1, 2, 1, 1, 3, 1, 1, 3, 1, 1, 0, 1, 1, 0, 1, 1, 3, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 3, 0, }; uint16 medi_talk_down[] = { 180*64, 8+32*64, 1, 1, 4, 1, 1, 4, 1, 1, 6, 1, 1, 7, 1, 1, 7, 1, 1, 5, 1, 1, 6, 1, 1, 7, 1, 1, 4, 1, 1, 4, 1, 1, 7, 1, 1, 5, 1, 1, 4, 1, 1, 6, 1, 1, 6, 1, 1, 7, 1, 1, 7, 1, 1, 5, 1, 1, 6, 1, 1, 4, 1, 1, 6, 1, 1, 7, 1, 1, 4, 1, 1, 4, 1, 1, 6, 1, 1, 7, 1, 1, 7, 1, 1, 5, 1, 1, 6, 1, 1, 7, 1, 1, 4, 1, 1, 4, 1, 1, 7, 1, 1, 5, 1, 1, 4, 1, 1, 6, 1, 1, 6, 1, 1, 7, 1, 1, 7, 1, 1, 5, 1, 1, 6, 1, 1, 4, 1, 1, 6, 1, 1, 7, 1, 1, 4, 1, 1, 4, 1, 1, 6, 1, 1, 7, 1, 1, 7, 1, 1, 5, 1, 1, 6, 1, 1, 7, 1, 1, 4, 1, 1, 4, 1, 1, 7, 1, 1, 5, 1, 1, 4, 1, 1, 6, 1, 1, 6, 1, 1, 7, 1, 1, 7, 1, 1, 5, 1, 1, 6, 1, 1, 4, 1, 1, 6, 1, 1, 7, 0, }; uint16 sc66_lo_beam_anm[] = { 22*64, 203, 196, 0, 203, 196, 1, 0, }; uint16 sc81_dad_tlk[] = { 173*64, 173*64, 264, 212, 0, 264, 212, 0, 264, 212, 1, 264, 212, 1, 264, 212, 2, 264, 212, 2, 264, 212, 3, 264, 212, 3, 264, 212, 3, 264, 212, 3, 264, 212, 4, 264, 212, 4, 264, 212, 0, 264, 212, 0, 264, 212, 1, 264, 212, 1, 264, 212, 0, 264, 212, 0, 264, 212, 2, 264, 212, 2, 264, 212, 3, 264, 212, 3, 264, 212, 4, 264, 212, 4, 264, 212, 2, 264, 212, 2, 264, 212, 3, 264, 212, 3, 264, 212, 4, 264, 212, 4, 264, 212, 3, 264, 212, 3, 264, 212, 3, 264, 212, 3, 264, 212, 4, 264, 212, 4, 264, 212, 0, 264, 212, 0, 264, 212, 4, 264, 212, 4, 264, 212, 0, 264, 212, 0, 264, 212, 1, 264, 212, 1, 264, 212, 2, 264, 212, 2, 264, 212, 3, 264, 212, 3, 264, 212, 4, 264, 212, 4, 264, 212, 0, 264, 212, 0, 264, 212, 1, 264, 212, 1, 264, 212, 2, 264, 212, 2, 264, 212, 3, 264, 212, 3, 264, 212, 2, 264, 212, 2, 264, 212, 3, 264, 212, 3, 264, 212, 4, 264, 212, 4, 0, }; uint16 reset_66[] = { C_SCREEN, 66, 65535, }; uint16 sc66_fos_crushed[] = { 104*64, 177, 170, 0, 175, 171, 1, 168, 189, 2, 0, }; uint16 fost_conv_left[] = { 133*64, 133*64, 290, 194, 0, 290, 194, 0, 290, 194, 1, 290, 194, 1, 290, 194, 2, 290, 194, 2, 290, 194, 0, 290, 194, 0, 290, 194, 3, 290, 194, 3, 290, 194, 1, 290, 194, 1, 290, 194, 2, 290, 194, 2, 290, 194, 2, 290, 194, 2, 290, 194, 0, 290, 194, 0, 290, 194, 1, 290, 194, 1, 290, 194, 0, 290, 194, 0, 290, 194, 2, 290, 194, 2, 290, 194, 2, 290, 194, 2, 290, 194, 1, 290, 194, 1, 290, 194, 0, 290, 194, 0, 290, 194, 3, 290, 194, 3, 290, 194, 3, 290, 194, 3, 290, 194, 1, 290, 194, 1, 290, 194, 2, 290, 194, 2, 290, 194, 2, 290, 194, 2, 290, 194, 2, 290, 194, 2, 290, 194, 0, 290, 194, 0, 290, 194, 1, 290, 194, 1, 290, 194, 0, 290, 194, 0, 290, 194, 1, 290, 194, 1, 290, 194, 1, 290, 194, 1, 290, 194, 2, 290, 194, 2, 290, 194, 3, 290, 194, 3, 290, 194, 3, 290, 194, 2, 290, 194, 2, 290, 194, 2, 290, 194, 1, 290, 194, 1, 290, 194, 3, 290, 194, 3, 0, }; uint32 *sec5_compacts = 0; uint16 sc81_fos_sat_tlk[] = { 205*64, 205*64, 264, 212, 0, 264, 212, 0, 264, 212, 1, 264, 212, 1, 264, 212, 2, 264, 212, 2, 264, 212, 0, 264, 212, 0, 264, 212, 3, 264, 212, 3, 264, 212, 0, 264, 212, 0, 264, 212, 1, 264, 212, 1, 264, 212, 4, 264, 212, 4, 264, 212, 1, 264, 212, 3, 264, 212, 3, 264, 212, 3, 264, 212, 1, 264, 212, 1, 264, 212, 1, 264, 212, 1, 0, }; uint16 walter_talk_dwn[] = { 131*64, 32+159*64, 297, 214, 0, 297, 214, 0, 297, 214, 1, 297, 214, 2, 297, 214, 2, 297, 214, 0, 297, 214, 2, 297, 214, 3, 297, 214, 3, 297, 214, 2, 297, 214, 0, 297, 214, 0, 297, 214, 3, 297, 214, 3, 297, 214, 2, 297, 214, 0, 297, 214, 1, 297, 214, 1, 297, 214, 2, 297, 214, 0, 297, 214, 2, 297, 214, 1, 297, 214, 0, 297, 214, 0, 297, 214, 1, 297, 214, 2, 297, 214, 2, 297, 214, 0, 297, 214, 2, 297, 214, 3, 297, 214, 3, 297, 214, 2, 297, 214, 0, 297, 214, 0, 297, 214, 3, 297, 214, 3, 297, 214, 2, 297, 214, 0, 297, 214, 1, 297, 214, 1, 297, 214, 2, 297, 214, 0, 297, 214, 2, 297, 214, 1, 0, }; uint16 sc66_fos_walk_in[] = { 21*64, 161, 153, 0, 161, 154, 1, 161, 154, 2, 162, 154, 3, 162, 154, 4, 162, 154, 5, 162, 154, 6, 164, 154, 7, 165, 155, 8, 166, 156, 9, 167, 156, 10, 167, 156, 11, 168, 158, 12, 170, 160, 13, 170, 161, 14, 171, 162, 15, 172, 162, 16, 173, 162, 17, 174, 165, 18, 178, 169, 19, 179, 169, 20, 178, 169, 21, 179, 169, 22, 179, 169, 23, 178, 169, 24, 177, 170, 25, 177, 170, 25, 177, 170, 25, 177, 170, 26, 0, }; uint16 medi_talk_left[] = { 180*64, 16+32*64, 1, 1, 11, 1, 1, 9, 1, 1, 10, 1, 1, 11, 1, 1, 8, 1, 1, 8, 1, 1, 11, 1, 1, 9, 1, 1, 8, 1, 1, 10, 1, 1, 10, 1, 1, 11, 1, 1, 11, 1, 1, 9, 1, 1, 10, 1, 1, 8, 1, 1, 10, 1, 1, 11, 1, 1, 8, 1, 1, 8, 1, 1, 10, 1, 1, 11, 1, 1, 11, 1, 1, 9, 1, 1, 10, 1, 1, 11, 1, 1, 8, 1, 1, 8, 1, 1, 11, 1, 1, 9, 1, 1, 8, 1, 1, 10, 1, 1, 10, 1, 1, 11, 1, 1, 11, 1, 1, 9, 1, 1, 10, 1, 1, 8, 1, 1, 10, 1, 1, 11, 1, 1, 8, 1, 1, 8, 1, 1, 10, 1, 1, 11, 1, 1, 11, 1, 1, 9, 1, 1, 10, 1, 1, 11, 1, 1, 8, 1, 1, 8, 1, 1, 11, 1, 1, 9, 1, 1, 8, 1, 1, 10, 1, 1, 10, 1, 1, 11, 1, 1, 11, 1, 1, 9, 1, 1, 10, 1, 1, 8, 1, 1, 10, 1, 1, 11, 1, 1, 8, 1, 1, 8, 1, 1, 10, 1, 1, 11, 0, }; uint16 ken_talk_down[] = { 71*64, 40+61*64, 1, 1, 3, 1, 1, 3, 1, 1, 4, 1, 1, 6, 1, 1, 5, 1, 1, 5, 1, 1, 6, 1, 1, 6, 1, 1, 4, 1, 1, 4, 1, 1, 3, 1, 1, 3, 1, 1, 5, 1, 1, 5, 1, 1, 6, 1, 1, 6, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 3, 1, 1, 3, 1, 1, 4, 1, 1, 6, 1, 1, 5, 1, 1, 5, 1, 1, 6, 1, 1, 6, 1, 1, 4, 1, 1, 4, 1, 1, 3, 1, 1, 3, 1, 1, 5, 1, 1, 5, 1, 1, 6, 1, 1, 6, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 1, 1, 3, 1, 1, 3, 1, 1, 4, 1, 1, 6, 1, 1, 5, 1, 1, 5, 1, 1, 6, 1, 1, 6, 1, 1, 4, 1, 1, 4, 1, 1, 3, 1, 1, 3, 1, 1, 5, 1, 1, 5, 1, 1, 6, 1, 1, 6, 1, 1, 5, 1, 1, 5, 1, 1, 4, 1, 1, 4, 1, 1, 5, 1, 1, 5, 0, }; uint16 sc81_dad_tlk2[] = { 178*64, 178*64, 278, 256, 0, 278, 256, 0, 278, 256, 1, 278, 256, 1, 278, 256, 2, 278, 256, 2, 278, 256, 3, 278, 256, 3, 278, 256, 4, 278, 256, 5, 278, 256, 6, 278, 256, 7, 278, 256, 0, 278, 256, 0, 278, 256, 2, 278, 256, 2, 278, 256, 7, 278, 256, 7, 278, 256, 0, 278, 256, 0, 278, 256, 8, 278, 256, 8, 278, 256, 7, 278, 256, 7, 278, 256, 1, 278, 256, 1, 278, 256, 2, 278, 256, 2, 278, 256, 0, 278, 256, 0, 278, 256, 8, 278, 256, 8, 278, 256, 7, 278, 256, 3, 278, 256, 3, 278, 256, 1, 278, 256, 9, 278, 256, 10, 278, 256, 11, 278, 256, 0, 278, 256, 0, 278, 256, 8, 278, 256, 8, 278, 256, 2, 278, 256, 2, 278, 256, 0, 278, 256, 0, 278, 256, 8, 278, 256, 8, 278, 256, 7, 278, 256, 7, 278, 256, 0, 278, 256, 0, 278, 256, 2, 278, 256, 2, 278, 256, 3, 278, 256, 3, 278, 256, 1, 278, 256, 1, 278, 256, 2, 278, 256, 2, 278, 256, 0, 278, 256, 0, 278, 256, 1, 0, }; uint16 ken_talk_right[] = { 71*64, 46+61*64, 1, 1, 11, 1, 1, 11, 1, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 12, 1, 1, 12, 1, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 12, 1, 1, 11, 1, 1, 11, 1, 1, 12, 1, 1, 12, 1, 1, 11, 1, 1, 11, 1, 1, 13, 1, 1, 13, 1, 1, 14, 1, 1, 12, 1, 1, 11, 1, 1, 11, 1, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 12, 1, 1, 12, 1, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 12, 1, 1, 11, 1, 1, 11, 1, 1, 12, 1, 1, 12, 1, 1, 11, 1, 1, 11, 1, 1, 13, 1, 1, 13, 1, 1, 14, 1, 1, 12, 1, 1, 11, 1, 1, 11, 1, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 12, 1, 1, 12, 1, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 12, 1, 1, 11, 1, 1, 11, 1, 1, 12, 1, 1, 12, 1, 1, 11, 1, 1, 11, 1, 1, 13, 1, 1, 13, 1, 1, 14, 1, 1, 12, 0, }; uint16 walter_talk_lft[] = { 132*64, 34+159*64, 380, 214, 0, 380, 214, 1, 380, 214, 1, 380, 214, 2, 380, 214, 0, 380, 214, 3, 380, 214, 3, 380, 214, 1, 380, 214, 1, 380, 214, 0, 380, 214, 2, 380, 214, 3, 380, 214, 2, 380, 214, 3, 380, 214, 1, 380, 214, 0, 380, 214, 0, 380, 214, 1, 380, 214, 1, 380, 214, 0, 380, 214, 1, 380, 214, 1, 380, 214, 0, 380, 214, 1, 380, 214, 1, 380, 214, 2, 380, 214, 0, 380, 214, 3, 380, 214, 3, 380, 214, 1, 380, 214, 1, 380, 214, 0, 380, 214, 2, 380, 214, 3, 380, 214, 2, 380, 214, 3, 380, 214, 1, 380, 214, 0, 380, 214, 0, 380, 214, 1, 380, 214, 1, 380, 214, 0, 380, 214, 1, 380, 214, 1, 0, }; uint16 sc81_ken_sat_tlk[] = { 198*64, 198*64, 264, 212, 0, 264, 212, 1, 264, 212, 1, 264, 212, 2, 264, 212, 2, 264, 212, 1, 264, 212, 1, 264, 212, 3, 264, 212, 3, 264, 212, 1, 264, 212, 1, 264, 212, 0, 264, 212, 0, 264, 212, 3, 264, 212, 2, 264, 212, 1, 264, 212, 1, 264, 212, 2, 264, 212, 2, 264, 212, 3, 264, 212, 3, 264, 212, 0, 264, 212, 0, 264, 212, 1, 264, 212, 1, 264, 212, 2, 264, 212, 2, 264, 212, 1, 264, 212, 1, 264, 212, 3, 264, 212, 3, 264, 212, 1, 264, 212, 1, 264, 212, 0, 264, 212, 0, 264, 212, 3, 264, 212, 2, 264, 212, 1, 264, 212, 1, 264, 212, 2, 264, 212, 2, 264, 212, 3, 264, 212, 3, 264, 212, 0, 0, }; uint16 sc82_jobs_talk2[] = { 212*64, 212*64, 312, 200, 0, 312, 200, 0, 312, 200, 1, 312, 200, 1, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 0, 312, 200, 0, 312, 200, 4, 312, 200, 4, 312, 200, 5, 312, 200, 5, 312, 200, 6, 312, 200, 6, 312, 200, 7, 312, 200, 7, 312, 200, 2, 312, 200, 2, 312, 200, 8, 312, 200, 8, 312, 200, 9, 312, 200, 9, 312, 200, 10, 312, 200, 10, 312, 200, 9, 312, 200, 9, 312, 200, 8, 312, 200, 8, 312, 200, 1, 312, 200, 1, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 2, 312, 200, 2, 312, 200, 0, 312, 200, 0, 312, 200, 3, 312, 200, 3, 312, 200, 1, 312, 200, 1, 312, 200, 1, 312, 200, 1, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 2, 312, 200, 2, 312, 200, 3, 312, 200, 3, 312, 200, 0, 312, 200, 0, 0, }; Compact sc66_hole = { L_SCRIPT, // logic ST_MOUSE+ST_LOGIC, // status 0, // sync 66, // screen 0, // place 0, // getToTable 385, // xcood 282, // ycood 0, // frame 1+T7, // cursorText STD_EXIT_RIGHT_ON, // mouseOn STD_OFF, // mouseOff MEGA_CLICK, // mouseClick 0, // mouseRel_x 0, // mouseRel_y 400-385, // mouseSize_x 322-282, // mouseSize_y SC66_HOLE_ACTION, // actionScript 0, // upFlag 0, // downFlag 0, // getToFlag 0, // flag 0, // mood 0, // grafixProg 0, // offset C_BASE_MODE, // mode SC66_TIMER_LOGIC, // baseSub 0, // baseSub_off }; uint16 sc66_rock1_anim[] = { 100*64, 175, 139, 0, 175, 150, 1, 174, 173, 2, 174, 204, 3, 175, 205, 4, 177, 206, 5, 177, 206, 6, 0, }; uint16 sc66_fast_list[] = { 135+DISK_5, IT_SC66_LAYER_0+DISK_5, 0, }; uint16 sc66_palette[] = { 0, 10752, 6433, 6436, 7697, 2833, 2323, 7, 0, 8240, 11026, 2585, 5157, 8202, 14, 2330, 5120, 35, 6154, 10752, 10794, 7453, 11293, 2056, 2579, 2560, 0, 12593, 6193, 780, 1809, 7168, 10, 3872, 9217, 1042, 4124, 6151, 6, 5150, 8969, 2838, 780, 11520, 2331, 1293, 4864, 2, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 14392, 14336, 56, 0, 10752, 6433, 9777, 10781, 6433, 6436, 7697, 2833, 2323, 7, 0, 0, 13312, 4898, 8240, 11026, 2585, 5157, 8202, 14, 2330, 11264, 2056, 8210, 7441, 6954, 9494, 4119, 3866, 4864, 14084, 10798, 10802, 10532, 6178, 10024, 8242, 10527, 6174, 5927, 7698, 3600, 2325, 2308, 11573, 12837, 7462, 7982, 9748, 3351, 4128, 6663, 778, 9533, 13100, 9244, 5162, 8476, 5390, 2072, 3855, 2308, 2865, 9995, 1285, 285, 4865, 0, 11573, 12837, 7462, 0, 16128, 0, 16191, 14399, 56, 14392, 14336, 56, 14392, 13824, 13878, 12077, 8241, 10527, 5917, 5925, 7698, 2865, 9995, 1285, 285, 16129, 16191, }; Compact sc66_door = { L_SCRIPT, // logic ST_LOGIC+ST_RECREATE, // status 0, // sync 66, // screen 0, // place 0, // getToTable 161, // xcood 148, // ycood 105*64, // frame 0, // cursorText 0, // mouseOn 0, // mouseOff 0, // mouseClick 0, // mouseRel_x 0, // mouseRel_y 0, // mouseSize_x 0, // mouseSize_y 0, // actionScript 0, // upFlag 0, // downFlag 0, // getToFlag 0, // flag 0, // mood 0, // grafixProg 0, // offset C_BASE_MODE, // mode SC66_DOOR_LOGIC, // baseSub 0, // baseSub_off }; void *data_5[] = { 0, sc66_fast_list, sc66_chip_list, sc66_logic_list, sc66_mouse_list, sc66_palette, reset_66, &sc66_hole, sc67_fast_list, sc67_chip_list, sc67_logic_list, sc67_mouse_list, sc67_palette, &sc67_pulse1, &sc67_pulse2, &sc67_pulse3, &sc67_pulse4, sc67_pulse1_anim, sc67_pulse2_anim, sc67_pulse3_anim, sc67_pulse4_anim, &sc67_floor, grid67, &sc67_brickwork, &sc67_rock, sc67_rock_anim, &sc67_door, &sc67_clot, sc67_door_open, sc67_door_close, &sc67_vein, &medi, sc68_fast_list, sc68_chip_list, sc68_logic_list, sc68_mouse_list, sc68_palette, reset_67_68, &sc68_door, &sc68_floor, grid68, sc67_crawl, sc67_dustoff, reset_66_67, sc67_getbrick, sc67_plast_fall, &sc67_plaster, &sc67_brick, sc67_brick_fall, reset_68_67, &sc68_grill, &sc68_sensor, &sc68_stairs, sc68_door_close, &sc68_pulse1, &sc68_pulse2, &sc68_pulse3, &sc68_pulse4, &sc68_pulse5, &sc68_pulse6, sc68_pulse1_anim, sc68_pulse2_anim, sc68_pulse3_anim, sc68_pulse4_anim, sc68_pulse5_anim, sc68_pulse6_anim, sc72_fast_list, sc72_chip_list, sc72_logic_list, sc72_mouse_list, sc72_palette, &sc72_fake_floor, sc69_fast_list, sc69_chip_list, sc69_logic_list, sc69_mouse_list, sc69_palette, &sc69_floor, &sc68_exit, reset_68_69, &sc69_exit, reset_69_68, &sc69_grill, grid69, sc71_fast_list, sc71_chip_list, sc71_logic_list, sc71_mouse_list, sc71_palette, &sc71_fake_floor, &sc69_door, reset_69_71, &sc71_floor, &sc71_door69, reset_71_69, grid71, &sc71_monitor, &sc71_recharger, &sc71_controls, &sc71_door72, &sc72_floor, reset_71_72, reset_72_71, &sc72_door, &sc72_tank, &sc72_chamber1, &sc72_chamber2, &sc72_grill, &sc72_tap, sc70_fast_list, sc70_chip_list, sc70_logic_list, sc70_mouse_list, sc70_palette, reset_68_70, &sc70_floor, grid72, grid70, &sc70_door, reset_70_68, &sc70_iris, &sc70_bar, &sc70_control, &sc70_grill, &sc72_exit, sc73_fast_list, sc73_chip_list, sc73_logic_list, sc73_mouse_list, sc73_palette, reset_72_73, &sc73_floor, grid73, &sc73_exit, reset_73_72, &sc73_chamber4, &sc73_chamber5, &sc73_big_door, &sc73_sensor, &sc73_door, sc74_fast_list, sc74_chip_list, sc74_logic_list, sc74_mouse_list, sc74_palette, reset_73_74, &sc74_floor, grid74, &sc74_door, reset_74_73, &sc74_monitor1, &sc74_left_tv, &sc74_right_tv, &sc74_interface, &sc74_terminal, &sc69_pulse1, &sc69_pulse2, &sc69_pulse3, &sc69_pulse4, &sc69_pulse5, &sc69_pulse6, sc69_pulse1_anim, sc69_pulse2_anim, sc69_pulse3_anim, sc69_pulse4_anim, sc69_pulse5_anim, sc69_pulse6_anim, sc70_consol_anim, &sc70_pit, sc70_pit_anim, sc67_pick_brick, sc67_pick_plast, sc67_stick_in, sc67_pull_out, sc67_brick_hit, sc67_plast_hit, sc68_sensor_anim, sc73_sensor_anim, sc73_cham4_anim, &sc74_int_slot, &sc75_tongs, sc67_lpocket, sc67_rpocket, sc67_rub_head, sc75_fast_list, sc75_chip_list, sc75_logic_list, sc75_mouse_list, sc75_palette, reset_73_75, &sc75_floor, grid75, &sc75_big_door, reset_75_73, &sc71_locked_door, &sc71_medi_slot, &sc73_locked_door, sc67_try_stick, &sc67_crowbar, sc67_bar_fall, sc67_puss_leak, sc67_medifix, &sc67_mend, sc67_mending, sc68_descend, sc68_ascend, sc720_chip_list, sc710_chip_list, sc76_fast_list, sc76_chip_list, sc76_logic_list, sc76_mouse_list, sc76_palette, reset_75_76, &sc76_floor, grid76, &sc75_door, &sc76_door75, reset_76_75, &sc75_nitro_tank, &sc75_live_tank, sc75_crash_anim, sc74_usecard, &sc75_console, sc74_usecard2, &sc76_android_1, &sc76_android_2, &sc76_android_3, 0, 0, rs_tongs_timer, &sc76_console_1, &sc76_console_2, &sc76_console_3, &sc76_cabinet_1, &sc76_cabinet_2, &sc76_cabinet_3, sc77_fast_list, sc77_chip_list, sc77_logic_list, sc77_mouse_list, sc77_palette, reset_76_77, &sc77_floor, grid77, &sc76_door77, &sc77_door76, reset_77_76, &sc77_big_door, &sc77_tank_1, &sc77_tank_2, &sc77_hand_1, &sc77_hand_2, sc78_fast_list, sc78_chip_list, sc78_logic_list, sc78_mouse_list, sc78_palette, reset_77_78, &sc78_ledge, grid78, &sc78_big_door, reset_78_77, &sc78_exit, sc79_fast_list, sc79_chip_list, sc79_logic_list, sc79_mouse_list, sc79_palette, reset_78_79, &sc79_pipe, grid79, &sc79_exit, reset_79_78, &witness, sc73_cham5_anim, sc70_step_up, sc70_step_down, sc70_bar_anim, sc70_pull_bar, sc77_door_open, &sc72_chamber3, 0, 0, 0, &sc72_computer, &sc71_light1, sc71_light1_anim, sc71_light2_anim, &sc71_chlite, sc71_chlite_anim, sc71_mon_anim, sc71_medi_charge, sc71_use_board, sc71_medi_get_up, &sc71_panel2, sc71_panel_anim, sc71_panel2_anim, sc70_enter_anim, sc70_exit_anim, &sc72_cham1_light, sc72_cham1_flash, &sc72_cham2_light, sc72_cham2_flash, sc68_joey_list, sc72_tank_anim, sc72_comp_flash, &sc72_computer2, sc72_comp2_flash, sc72_cham1_anim, sc72_cham2_anim, sc72_cham3_anim, &sc72_rot_light, sc72_rotating, sc72_walter_kill, sc72_foster_die, sc72_joey_tap, sc72_drip_anim, &sc72_spill, sc72_spill_anim, sc72_walter_die, sc74_mon1_anim, &sc74_monitor2, sc74_mon2_anim, &sc74_monitor3, sc74_mon3_anim, &sc74_monitor4, sc74_mon4_anim, sc74_ltv_anim, sc74_rtv_anim, &sc74_lights, sc74_lights_anim, &gallagher, sc69_joey_list, sc71_joey_list, sc72_joey_list, sc73_joey_list, &sc73_chamber3, sc73_cham3_anim, &sc73_cham4_light, sc73_cham4_flash, &sc73_cham5_light, sc73_cham5_flash, &sc74_pod, sc74_pod_down, sc74_pod_up, sc74_fost_sit, sc74_get_up, sc75_nitro_anim, sc75_mon_anim, &sc75_light1, sc75_light1_anim, &sc75_light2, sc75_light2_anim, &sc76_light1, sc76_light1_anim, &sc76_light2, sc76_light2_anim, &sc76_light3, sc76_light3_anim, &sc76_light4, sc76_light4_anim, &sc76_light5, sc76_light5_anim, &sc76_light6, sc76_light6_anim, sc73_joey_lunge, sc73_joey_fight1, sc73_gall_fight1, sc73_joey_fight2, sc73_gall_fight2, &sc73_bits, sc73_bits_anim, &sc73_bits2, sc73_bits2_anim, &sc73_spray, sc73_spray_anim, sc75_get_tongs, sc75_usecard, sc73_get_board, sc73_search, sc75_rpocket, sc74_rpocket, sc75_get_tiss, sc75_freeze_it, sc75_freeze_it2, sc75_freeze_ded, sc75_freeze_ded2, rs_tongs_empty, rs_tongs_live, rs_tongs_frozen, rs_tongs_dead, sc75_tank_anim, &sc79_support, &sc78_support, sc75_hand_tank, sc80_fast_list, sc80_chip_list, sc80_logic_list, sc80_mouse_list, sc80_palette, sc78_jump_down, reset_79_80, sc78_climb_up, &sc80_spout, &sc80_orifice, &sc80_exit, &sc79_rope, &sc80_rope, reset_80_79, sc76_cab1_open, sc76_cab1_close, sc76_cab2_open, sc76_cab2_close, sc76_cab3_open, sc76_cab3_close, &sc76_board_1, &sc76_board_2, &sc76_board_3, sc76_open_cab, sc76_shut_cab, sc76_low_get, &sc76_light7, sc76_light7_anim, &sc76_light8, sc76_light8_anim, &sc76_light9, sc76_light9_anim, sc76_hatch_3, sc76_hatch_1, sc76_hatch_2, &ken, sc75_joey_list, sc76_joey_list, sc77_joey_list, &sc78_pipe, sc76_punch, sc76_fostfall, sc77_fpushl_1, sc77_fpushl_2, sc77_fpushr_1, sc77_fpushr_2, sc77_kpushr_1, sc77_kpushr_2, sc77_stretch, &sc80_goo, sc80_goo_anim, &sc80_bubble1, sc80_bub1_anim, &sc80_bubble2, &sc80_bubble3, &sc80_bubble4, &sc80_bubble5, &sc80_bubble6, &sc80_bubble7, &sc80_bubble8, &sc80_bubble9, &sc80_bubble10, &sc80_bubble11, &sc80_bubble12, &sc79_ladder, sc79_crouch_down, sc79_crouch_up, sc79_climb_down, sc79_climb_up, sc80_climb_down, sc80_climb_up, sc80_clamber, sc80_get_rope, sc80_swing, &sc80_ladder, sc79_tie_rope, sc79_toss_rope, sc79_rope_anim, sc80_exit_open, &sc79_knot, sc80_drop, &sc80_sample, sc80_sample_fall, sc801_palette, sc802_palette, sc803_palette, sc804_palette, sc791_palette, sc781_palette, sc80_pipe_shrug, &sc66_hi_beam, sc66_hi_beam_an1, sc66_hi_beam_an2, &sc66_lo_beam, sc66_lo_beam_anm, &sc66_rock1, sc66_rock1_anim, &sc66_rock2, sc66_rock2_anim, &sc66_rock3, sc66_rock3_anim, &sc66_door, sc66_door_close, &sc66_stones, sc66_stones_anim, sc66_fos_crushed, sc66_fos_walk_in, walter_talk_up, walter_talk_dwn, walter_talk_lft, walter_conv, medi_talk_up, medi_talk_down, medi_talk_left, medi_talk_right, fost_conv_left, gall_talk_up, gall_talk_left, sc75_freeze_tlk, sc75_dead_tlk, ken_talk_up, ken_talk_down, ken_talk_left, ken_talk_right, android_babble, stuck_talk, fost_pipe_talk, sc81_fast_list, sc81_chip_list, sc81_logic_list, sc81_mouse_list, sc81_palette, reset_80_81, 0, grid81, &sc81_door, &sc81_chair, &sc81_helmet, &sc81_father, &sc81_father_sat, &sc81_foster_sat, &sc81_ken_sat, sc81_dad_tlk, sc81_dad_tlk2, sc81_dad_helm_up, sc81_dad_breath1, sc81_dad_breath2, sc81_dad_fall1, sc81_dad_fall2, &sc81_tent1, &sc81_tent2, &sc81_tent3, &sc81_tent4, &sc81_tent5, &sc81_tent6, sc81_tentwig1, sc81_tentwig2, sc81_tentwig3, sc81_tentwig4, sc81_tentwig5, sc81_tentwig6, &sc81_big_tent1, &sc81_big_tent2, &sc81_big_tent3, sc81_tentdrop1, sc81_tentdrop2, sc81_tentdrop3, reset_ken_81, sc81_ken_jump_in, sc81_ken_talk1, sc81_ken_walk1, sc81_ken_talk2, sc81_ken_walk2, sc81_ken_sit, 0, sc81_ken_helm_dn, sc81_ken_sat_tlk, sc81_foster_sit, 0, sc81_fos_helm_dn, sc81_fos_squirm, sc81_father_die, sc81_door_close, sc81_fos_sat_tlk, sc82_fast_list, sc82_chip_list, sc82_logic_list, sc82_mouse_list, sc82_palette, reset_linc_74, reset_foster_82, reset_ken_82, grid82, &sc82_jobsworth, sc82_push_button, sc82_jobs_turn, sc82_jobs_talk, sc82_jobs_talk2, sc82_jobs_take, sc82_foster_give, sc82_ken_sat_tlk, sc82_jobs_return, 0, 0, 0, 0, 0, sc74_slot_flash, sc83_palette, sc83_draw_list, reset_foster_spec, reset_dad_spec, }; }; // namespace SkyCompact #endif