/* ScummVM - Scumm Interpreter * Copyright (C) 2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef SKYMOUSE_H #define SKYMOUSE_H #include "stdafx.h" #include "sky/disk.h" #include "sky/struc.h" class SkyMouse { public: SkyMouse(OSystem *system, SkyDisk *skyDisk); ~SkyMouse(void); void replaceMouseCursors(uint16 fileNo); bool fnBlankMouse(void); bool fnDiskMouse(void); bool fnNormalMouse(void); void lockMouse(void); void unlockMouse(void); void restoreMouseData(uint16 frameNum); void drawNewMouse(void); void spriteMouse(uint16 frameNum, uint16 mouseX, uint16 mouseY); protected: uint16 _aMouseX; //actual mouse coordinates uint16 _aMouseY; uint16 _lockMouseX; uint16 _lockMouseY; uint16 _mouseOffsetX; //for offsetting the mouse uint16 _mouseOffsetY; //positive offsets only, mouse moves left or up uint16 _mouseType2; //number of current mouse byte *_mouseData2; //pointer to mouse data uint16 _mouseWidth; //mouse width and height uint16 _mouseHeight; byte *_mousePosition; //current screen address of mouse uint16 _maskWidth; //width on screen uint16 _maskHeight; //height on screen byte *_savedData; //place for saved data uint32 _mouseFlag; //bit 0 set when in handler //bit 1 set when screen data has been saved //bit 2 set when we don't want to show mouse byte *_miceData; //address of mouse sprites byte *_objectMouseData; //address of object mouse sprites uint16 _tMouseX; uint16 _tMouseY; uint16 _mouseXOff; static uint32 _mouseObjectList[]; OSystem *_system; SkyDisk *_skyDisk; }; #endif //SKYMOUSE_H