/* ScummVM - Scumm Interpreter * Copyright (C) 2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef SKYMOUSE_H #define SKYMOUSE_H #include "stdafx.h" #include "sky/disk.h" #include "sky/logic.h" #include "sky/struc.h" class SkyLogic; class SkyMouse { public: SkyMouse(OSystem *system, SkyDisk *skyDisk); ~SkyMouse(void); void mouseEngine(uint16 mouseX, uint16 mouseY); void replaceMouseCursors(uint16 fileNo); bool fnAddHuman(void); void fnSaveCoods(void); void lockMouse(void); void unlockMouse(void); void restoreMouseData(uint16 frameNum); void drawNewMouse(void); void spriteMouse(uint16 frameNum, uint8 mouseX, uint8 mouseY); void useLogicInstance(SkyLogic *skyLogic) { _skyLogic = skyLogic; }; void buttonPressed(uint8 button); void waitMouseNotPressed(void); uint16 giveMouseX(void) { return _aMouseX; }; uint16 giveMouseY(void) { return _aMouseY; }; uint16 giveCurrentMouseType(void) { return _mouseType2; }; protected: void pointerEngine(void); void buttonEngine1(void); void fixMouseTransparency(byte *mouseData, uint32 size); uint16 _mouseB; //used to check for repeat presses uint16 _eMouseB; uint16 _bMouseB; uint16 _aMouseX; //actual mouse coordinates uint16 _aMouseY; uint16 _tMouseX; uint16 _tMouseY; uint16 _newSafeX; uint16 _newSafeY; uint16 _lockMouseX; uint16 _lockMouseY; uint16 _mouseType2; //number of current mouse byte *_mouseData2; //pointer to mouse data uint16 _mouseWidth; //mouse width and height uint16 _mouseHeight; byte *_mousePosition; //current screen address of mouse uint16 _maskWidth; //width on screen uint16 _maskHeight; //height on screen uint32 _mouseFlag; //bit 0 set when in handler //bit 1 set when screen data has been saved //bit 2 set when we don't want to show mouse byte *_miceData; //address of mouse sprites byte *_objectMouseData; //address of object mouse sprites uint16 _mouseXOff; static uint32 _mouseObjectList[]; OSystem *_system; SkyDisk *_skyDisk; SkyLogic *_skyLogic; }; #endif //SKYMOUSE_H