/* ScummVM - Scumm Interpreter * Copyright (C) 2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef SKYSTRUC_H #define SKYSTRUC_H struct lowTextManager_t { byte *textData; uint16 compactNum; }; struct displayText_t { byte *textData; uint32 textWidth; }; struct dataFileHeader { uint16 flag; // bit 0: set for colour data, clear for not // bit 1: set for compressed, clear for uncompressed // bit 2: set for 32 colours, clear for 16 colours uint16 s_x; uint16 s_y; uint16 s_width; uint16 s_height; uint16 s_sp_size; uint16 s_tot_size; uint16 s_n_sprites; uint16 s_offset_x; uint16 s_offset_y; uint16 s_compressed_size; }; struct TurnTable { uint16 *turnTableUp[5]; uint16 *turnTableDown[5]; uint16 *turnTableLeft[5]; uint16 *turnTableRight[5]; uint16 *turnTableTalk[5]; }; struct MegaSet { uint16 gridWidth; uint16 colOffset; uint16 colWidth; uint16 lastChr; uint16 *animUp; uint16 *animDown; uint16 *animLeft; uint16 *animRight; uint16 *standUp; uint16 *standDown; uint16 *standLeft; uint16 *standRight; uint16 *standTalk; TurnTable *turnTable; }; struct ExtCompact { uint16 actionSub; uint16 actionSub_off; uint16 getToSub; uint16 getToSub_off; uint16 extraSub; uint16 extraSub_off; uint16 dir; uint16 stopScript; uint16 miniBump; uint16 leaving; uint16 atWatch; // pointer to script variable uint16 atWas; // pointer to script variable uint16 alt; // alternate script uint16 request; uint16 spWidth_xx; uint16 spColour; uint16 spTextId; uint16 spTime; uint16 arAnimIndex; uint16 *turnProg; uint16 waitingFor; uint16 arTargetX; uint16 arTargetY; void *animScratch; // data area for AR uint16 megaSet; MegaSet *megaSet0; MegaSet *megaSet1; MegaSet *megaSet2; MegaSet *megaSet3; }; struct Compact { uint16 logic; // Entry in logic table to run (byte as <256entries in logic table uint16 status; uint16 sync; // flag sent to compacts by other things uint16 screen; // current screen uint16 place; // so's this one uint16 *getToTable; // Address of how to get to things table uint16 xcood; uint16 ycood; uint16 frame; uint16 cursorText; uint16 mouseOn; uint16 mouseOff; uint16 mouseClick; // dword script uint16 mouseRelX; uint16 mouseRelY; uint16 mouseSizeX; uint16 mouseSizeY; uint16 actionScript; uint16 upFlag; // usually holds the Action Mode uint16 downFlag; // used for passing back uint16 getToFlag; // used by action script for get to attempts, also frame store (hence word) uint16 flag; // a use any time flag uint16 mood; // high level - stood or not uint16 *grafixProg; uint16 offset; uint16 mode; // which mcode block uint16 baseSub; // 1st mcode block relative to start of compact uint16 baseSub_off; ExtCompact *extCompact; }; #endif