/* ScummVM - Scumm Interpreter * Copyright (C) 2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "sky/sky.h" #include "sky/skydefs.h" void SkyState::initTimer(void) { _tseqFrames = 0; _timer = Engine::_timer; _timer->installProcedure(&timerHandler, 1000000 / 50); //call 50 times per second } void SkyState::timerHandler(void *ptr) { SkyState *_this = (SkyState *)ptr; //music_command(0x300); _this->doTimerSequence(); } void SkyState::startTimerSequence(byte *sequence) { _tseqFrames = *sequence++; _tseqData = sequence; _tseqCounter = SEQUENCE_COUNT; debug(5, "Starting new sequence of %d frames.", _tseqFrames); } void SkyState::doTimerSequence(void) { byte nrToSkip, nrToDo, tmp; byte *scrPtr = _workScreen; if (_tseqFrames == 0) return; _tseqCounter--; if (_tseqCounter != 0) return; _tseqCounter = SEQUENCE_COUNT; do { do { nrToSkip = *_tseqData++; scrPtr += nrToSkip; } while (nrToSkip == 255); do { nrToDo = *_tseqData++; tmp = nrToDo; while (tmp--) { *scrPtr++ = *_tseqData++; } } while (nrToDo == 255); } while ((scrPtr - _workScreen) < (GAME_SCREEN_WIDTH * GAME_SCREEN_HEIGHT)); showScreen(); _tseqFrames--; }