/* ScummVM - Scumm Interpreter * Copyright (C) 2001-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef AUDIOSTREAM_H #define AUDIOSTREAM_H #include "stdafx.h" #include "common/util.h" #include "common/scummsys.h" /** * Generic input stream for the resampling code. */ class AudioStream { public: virtual ~AudioStream() {} /** * Fill the given buffer with up to numSamples samples. * Returns the actual number of samples read, or -1 if * a critical error occured (note: you *must* check if * this value is less than what you requested, this can * happen when the stream is fully used up). * For stereo stream, buffer will be filled with interleaved * left and right channel samples. */ virtual int readBuffer(int16 *buffer, const int numSamples) = 0; /** Is this a stereo stream? */ virtual bool isStereo() const = 0; /** * End of data reached? If this returns true, it means that at this * time there is no data available in the stream. However there may be * more data in the future. * This is used by e.g. a rate converter to decide whether to keep on * converting data or stop. */ virtual bool endOfData() const = 0; /** * End of stream reached? If this returns true, it means that all data * in this stream is used up and no additional data will appear in it * in the future. * This is used by the mixer to decide whether a given stream shall be * removed from the list of active streams (and thus be destroyed). * By default this maps to endOfData() */ virtual bool endOfStream() const { return endOfData(); } /** Sample rate of the stream. */ virtual int getRate() const = 0; /** * Tries to load a file by trying all available formats. * In case of an error, the file handle will be closed, but deleting * it is still the responsibilty of the caller. * @param filename a filename without an extension * @return an Audiostream ready to use in case of success; * NULL in case of an error (e.g. invalid/nonexisting file) */ static AudioStream* openStreamFile(const char *filename); }; /** * A simple AudioStream which represents a 'silent' stream, * containing the specified number of zero samples. */ class ZeroInputStream : public AudioStream { private: int _len; public: ZeroInputStream(uint len) : _len(len) { } int readBuffer(int16 *buffer, const int numSamples) { int samples = MIN(_len, numSamples); memset(buffer, 0, samples * 2); _len -= samples; return samples; } bool isStereo() const { return false; } bool eos() const { return _len <= 0; } int getRate() const { return -1; } }; AudioStream *makeLinearInputStream(int rate, byte flags, const byte *ptr, uint32 len, uint loopOffset, uint loopLen); // This used to be an inline template function, but // buggy template function handling in MSVC6 forced // us to go with the macro approach. So far this is // the only template function that MSVC6 seemed to // compile incorrectly. Knock on wood. #define READSAMPLE(is16Bit, isUnsigned, ptr) \ ((is16Bit ? READ_BE_UINT16(ptr) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0)) #define READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, ptr, isLE) \ ((is16Bit ? (isLE ? READ_LE_UINT16(ptr) : READ_BE_UINT16(ptr)) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0)) #endif