/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/endian.h" #include "common/stream.h" #include "sound/audiostream.h" #include "sound/mixer.h" #include "sound/decoders/raw.h" namespace Audio { // This used to be an inline template function, but // buggy template function handling in MSVC6 forced // us to go with the macro approach. So far this is // the only template function that MSVC6 seemed to // compile incorrectly. Knock on wood. #define READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, ptr, isLE) \ ((is16Bit ? (isLE ? READ_LE_UINT16(ptr) : READ_BE_UINT16(ptr)) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0)) #pragma mark - #pragma mark --- RawStream --- #pragma mark - /** * This is a stream, which allows for playing raw PCM data from a stream. * It also features playback of multiple blocks from a given stream. */ template class RawStream : public SeekableAudioStream { public: RawStream(int rate, bool stereo, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream, const RawStreamBlockList &blocks) : _rate(rate), _isStereo(stereo), _playtime(0, rate), _stream(stream), _disposeAfterUse(disposeStream), _blocks(blocks), _curBlock(_blocks.begin()), _blockLeft(0), _buffer(0) { assert(_blocks.size() > 0); // Setup our buffer for readBuffer _buffer = new byte[kSampleBufferLength * (is16Bit ? 2 : 1)]; assert(_buffer); // Set current buffer state, playing first block _stream->seek(_curBlock->pos, SEEK_SET); // In case of an error we will stop (or rather // not start) stream playback. if (_stream->err()) { _blockLeft = 0; _curBlock = _blocks.end(); } else { _blockLeft = _curBlock->len; } // Add up length of all blocks in order to caluclate total play time int32 len = 0; for (RawStreamBlockList::const_iterator i = _blocks.begin(); i != _blocks.end(); ++i) { assert(i->len % (_isStereo ? 2 : 1) == 0); len += i->len; } _playtime = Timestamp(0, len / (_isStereo ? 2 : 1), rate); } ~RawStream() { if (_disposeAfterUse == DisposeAfterUse::YES) delete _stream; delete[] _buffer; } int readBuffer(int16 *buffer, const int numSamples); bool isStereo() const { return _isStereo; } bool endOfData() const { return (_curBlock == _blocks.end()) && (_blockLeft == 0); } int getRate() const { return _rate; } Timestamp getLength() const { return _playtime; } bool seek(const Timestamp &where); private: const int _rate; ///< Sample rate of stream const bool _isStereo; ///< Whether this is an stereo stream Timestamp _playtime; ///< Calculated total play time Common::SeekableReadStream *_stream; ///< Stream to read data from const DisposeAfterUse::Flag _disposeAfterUse; ///< Indicates whether the stream object should be deleted when this RawStream is destructed const RawStreamBlockList _blocks; ///< Audio block list RawStreamBlockList::const_iterator _curBlock; ///< Current audio block number int32 _blockLeft; ///< How many bytes are still left in the current block /** * Advance one block in the stream in case * the current one is empty. */ void updateBlockIfNeeded(); byte *_buffer; ///< Buffer used in readBuffer enum { /** * How many samples we can buffer at once. * * TODO: Check whether this size suffices * for systems with slow disk I/O. */ kSampleBufferLength = 2048 }; /** * Fill the temporary sample buffer used in readBuffer. * * @param maxSamples Maximum samples to read. * @return actual count of samples read. */ int fillBuffer(int maxSamples); }; template int RawStream::readBuffer(int16 *buffer, const int numSamples) { int samplesLeft = numSamples; while (samplesLeft > 0) { // Try to read up to "samplesLeft" samples. int len = fillBuffer(samplesLeft); // In case we were not able to read any samples // we will stop reading here. if (!len) break; // Adjust the samples left to read. samplesLeft -= len; // Copy the data to the caller's buffer. const byte *src = _buffer; while (len-- > 0) { *buffer++ = READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, src, isLE); src += (is16Bit ? 2 : 1); } } return numSamples - samplesLeft; } template int RawStream::fillBuffer(int maxSamples) { int bufferedSamples = 0; byte *dst = _buffer; // We can only read up to "kSampleBufferLength" samples // so we take this into consideration, when trying to // read up to maxSamples. maxSamples = MIN(kSampleBufferLength, maxSamples); // We will only read up to maxSamples while (maxSamples > 0 && !endOfData()) { // Calculate how many samples we can safely read // from the current block. const int len = MIN(maxSamples, _blockLeft); // Try to read all the sample data and update the // destination pointer. const int bytesRead = _stream->read(dst, len * (is16Bit ? 2 : 1)); dst += bytesRead; // Calculate how many samples we actually read. const int samplesRead = bytesRead / (is16Bit ? 2 : 1); // Update all status variables bufferedSamples += samplesRead; maxSamples -= samplesRead; _blockLeft -= samplesRead; // In case of an error we will stop // stream playback. if (_stream->err()) { _blockLeft = 0; _curBlock = _blocks.end(); } // Advance to the next block in case the current // one is already finished. updateBlockIfNeeded(); } return bufferedSamples; } template void RawStream::updateBlockIfNeeded() { // Have we now finished this block? If so, read the next block if (_blockLeft == 0 && _curBlock != _blocks.end()) { // Next block ++_curBlock; // Check whether we reached the end of the stream // yet. In case we did not do this, we will just // setup the next block as new block. if (_curBlock != _blocks.end()) { _stream->seek(_curBlock->pos, SEEK_SET); // In case of an error we will stop // stream playback. if (_stream->err()) { _blockLeft = 0; _curBlock = _blocks.end(); } else { _blockLeft = _curBlock->len; } } } } template bool RawStream::seek(const Timestamp &where) { _blockLeft = 0; _curBlock = _blocks.end(); if (where > _playtime) return false; const uint32 seekSample = convertTimeToStreamPos(where, getRate(), isStereo()).totalNumberOfFrames(); uint32 curSample = 0; // Search for the disk block in which the specific sample is placed for (_curBlock = _blocks.begin(); _curBlock != _blocks.end(); ++_curBlock) { uint32 nextBlockSample = curSample + _curBlock->len; if (nextBlockSample > seekSample) break; curSample = nextBlockSample; } if (_curBlock == _blocks.end()) { return ((seekSample - curSample) == 0); } else { const uint32 offset = seekSample - curSample; _stream->seek(_curBlock->pos + offset * (is16Bit ? 2 : 1), SEEK_SET); // In case of an error we will stop // stream playback. if (_stream->err()) { _blockLeft = 0; _curBlock = _blocks.end(); } else { _blockLeft = _curBlock->len - offset; } return true; } } #pragma mark - #pragma mark --- Raw stream factories --- #pragma mark - /* In the following, we use preprocessor / macro tricks to simplify the code * which instantiates the input streams. We used to use template functions for * this, but MSVC6 / EVC 3-4 (used for WinCE builds) are extremely buggy when it * comes to this feature of C++... so as a compromise we use macros to cut down * on the (source) code duplication a bit. * So while normally macro tricks are said to make maintenance harder, in this * particular case it should actually help it :-) */ #define MAKE_RAW_STREAM(UNSIGNED) \ if (is16Bit) { \ if (isLE) \ return new RawStream(rate, isStereo, disposeAfterUse, stream, blockList); \ else \ return new RawStream(rate, isStereo, disposeAfterUse, stream, blockList); \ } else \ return new RawStream(rate, isStereo, disposeAfterUse, stream, blockList) SeekableAudioStream *makeRawStream(Common::SeekableReadStream *stream, const RawStreamBlockList &blockList, int rate, byte flags, DisposeAfterUse::Flag disposeAfterUse) { const bool isStereo = (flags & Audio::FLAG_STEREO) != 0; const bool is16Bit = (flags & Audio::FLAG_16BITS) != 0; const bool isUnsigned = (flags & Audio::FLAG_UNSIGNED) != 0; const bool isLE = (flags & Audio::FLAG_LITTLE_ENDIAN) != 0; if (blockList.empty()) { warning("Empty block list passed to makeRawStream"); if (disposeAfterUse == DisposeAfterUse::YES) delete stream; return 0; } if (isUnsigned) { MAKE_RAW_STREAM(true); } else { MAKE_RAW_STREAM(false); } } SeekableAudioStream *makeRawStream(Common::SeekableReadStream *stream, int rate, byte flags, DisposeAfterUse::Flag disposeAfterUse) { RawStreamBlockList blocks; RawStreamBlock block; block.pos = 0; const bool isStereo = (flags & Audio::FLAG_STEREO) != 0; const bool is16Bit = (flags & Audio::FLAG_16BITS) != 0; assert(stream->size() % ((is16Bit ? 2 : 1) * (isStereo ? 2 : 1)) == 0); block.len = stream->size() / (is16Bit ? 2 : 1); blocks.push_back(block); return makeRawStream(stream, blocks, rate, flags, disposeAfterUse); } SeekableAudioStream *makeRawStream(const byte *buffer, uint32 size, int rate, byte flags, DisposeAfterUse::Flag disposeAfterUse) { return makeRawStream(new Common::MemoryReadStream(buffer, size, disposeAfterUse), rate, flags, DisposeAfterUse::YES); } SeekableAudioStream *makeRawDiskStream_OLD(Common::SeekableReadStream *stream, RawStreamBlock *block, int numBlocks, int rate, byte flags, DisposeAfterUse::Flag disposeStream) { assert(numBlocks > 0); RawStreamBlockList blocks; for (int i = 0; i < numBlocks; ++i) blocks.push_back(block[i]); return makeRawStream(stream, blocks, rate, flags, disposeStream); } } // End of namespace Audio