/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2003 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "mixer.h" #include "common/engine.h" // for warning/error/debug #include "common/file.h" #include "common/util.h" #define SOX_HACK #ifdef SOX_HACK #include "rate.h" #endif class Channel { protected: SoundMixer *_mixer; PlayingSoundHandle *_handle; public: int _id; Channel(SoundMixer *mixer, PlayingSoundHandle *handle) : _mixer(mixer), _handle(handle), _id(-1) { assert(mixer); } virtual ~Channel() { if (_handle) *_handle = 0; } /* len indicates the number of sample *pairs*. So a value of 10 means that the buffer contains twice 10 sample, each 16 bits, for a total of 40 bytes. */ virtual void mix(int16 *data, uint len) = 0; void destroy() { for (int i = 0; i != SoundMixer::NUM_CHANNELS; i++) if (_mixer->_channels[i] == this) _mixer->_channels[i] = 0; delete this; } virtual bool isActive(); virtual bool isMusicChannel() = 0; }; class ChannelRaw : public Channel { byte *_ptr; byte _flags; #ifdef SOX_HACK RateConverter *_converter; AudioInputStream *_input; #else uint32 _pos; uint32 _size; uint32 _fpSpeed; uint32 _fpPos; uint32 _realSize, _rate; byte *_loop_ptr; uint32 _loop_size; #endif public: ChannelRaw(SoundMixer *mixer, PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags, int id); ~ChannelRaw(); void mix(int16 *data, uint len); bool isMusicChannel() { return false; // TODO: Is this correct? Or does anything use ChannelRaw for music? } }; class ChannelStream : public Channel { #ifdef SOX_HACK RateConverter *_converter; WrappedAudioInputStream *_input; #else byte *_ptr; byte *_endOfData; byte *_endOfBuffer; byte *_pos; uint32 _fpSpeed; uint32 _fpPos; uint32 _bufferSize; uint32 _rate; byte _flags; #endif bool _finished; public: ChannelStream(SoundMixer *mixer, PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags, uint32 buffer_size); ~ChannelStream(); void mix(int16 *data, uint len); void append(void *sound, uint32 size); bool isMusicChannel() { return true; } void finish() { _finished = true; } }; #ifdef USE_MAD class ChannelMP3Common : public Channel { protected: byte *_ptr; struct mad_stream _stream; struct mad_frame _frame; struct mad_synth _synth; uint32 _posInFrame; uint32 _size; bool _initialized; public: ChannelMP3Common(SoundMixer *mixer, PlayingSoundHandle *handle); ~ChannelMP3Common(); }; class ChannelMP3 : public ChannelMP3Common { uint32 _position; public: ChannelMP3(SoundMixer *mixer, PlayingSoundHandle *handle, File *file, uint size); void mix(int16 *data, uint len); bool isMusicChannel() { return false; } }; class ChannelMP3CDMusic : public ChannelMP3Common { uint32 _bufferSize; mad_timer_t _duration; File *_file; public: ChannelMP3CDMusic(SoundMixer *mixer, PlayingSoundHandle *handle, File *file, mad_timer_t duration); void mix(int16 *data, uint len); bool isActive(); bool isMusicChannel() { return true; } }; #endif #ifdef USE_VORBIS class ChannelVorbis : public Channel { #ifdef SOX_HACK RateConverter *_converter; AudioInputStream *_input; #else OggVorbis_File *_ov_file; int _end_pos; bool _eof_flag; #endif bool _is_cd_track; public: ChannelVorbis(SoundMixer *mixer, PlayingSoundHandle *handle, OggVorbis_File *ov_file, int duration, bool is_cd_track); ~ChannelVorbis(); void mix(int16 *data, uint len); bool isActive(); bool isMusicChannel() { return _is_cd_track; } }; #endif SoundMixer::SoundMixer() { _syst = 0; _mutex = 0; _premixParam = 0; _premixProc = 0; int i = 0; _outputRate = 0; _globalVolume = 0; _musicVolume = 0; _paused = false; for (i = 0; i != NUM_CHANNELS; i++) _channels[i] = NULL; } SoundMixer::~SoundMixer() { _syst->clear_sound_proc(); for (int i = 0; i != NUM_CHANNELS; i++) { delete _channels[i]; } _syst->delete_mutex(_mutex); } int SoundMixer::newStream(void *sound, uint32 size, uint rate, byte flags, uint32 buffer_size) { StackLock lock(_mutex); return insertChannel(NULL, new ChannelStream(this, 0, sound, size, rate, flags, buffer_size)); } void SoundMixer::appendStream(int index, void *sound, uint32 size) { StackLock lock(_mutex); ChannelStream *chan; #if !defined(_WIN32_WCE) && !defined(__PALM_OS__) chan = dynamic_cast(_channels[index]); #else chan = (ChannelStream*)_channels[index]; #endif if (!chan) { error("Trying to append to a nonexistant stream %d", index); } else { chan->append(sound, size); } } void SoundMixer::endStream(int index) { StackLock lock(_mutex); ChannelStream *chan; #if !defined(_WIN32_WCE) && !defined(__PALM_OS__) chan = dynamic_cast(_channels[index]); #else chan = (ChannelStream*)_channels[index]; #endif if (!chan) { error("Trying to end a nonexistant streamer : %d", index); } else { chan->finish(); } } int SoundMixer::insertChannel(PlayingSoundHandle *handle, Channel *chan) { int index = -1; for (int i = 0; i != NUM_CHANNELS; i++) { if (_channels[i] == NULL) { index = i; break; } } if(index == -1) { warning("SoundMixer::out of mixer slots"); delete chan; return -1; } _channels[index] = chan; if (handle) *handle = index + 1; return index; } int SoundMixer::playRaw(PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags, int id) { StackLock lock(_mutex); // Prevent duplicate sounds if (id != -1) { for (int i = 0; i != NUM_CHANNELS; i++) if (_channels[i] != NULL && _channels[i]->_id == id) return -1; } return insertChannel(handle, new ChannelRaw(this, handle, sound, size, rate, flags, id)); } #ifdef USE_MAD int SoundMixer::playMP3(PlayingSoundHandle *handle, File *file, uint32 size) { StackLock lock(_mutex); return insertChannel(handle, new ChannelMP3(this, handle, file, size)); } int SoundMixer::playMP3CDTrack(PlayingSoundHandle *handle, File *file, mad_timer_t duration) { StackLock lock(_mutex); return insertChannel(handle, new ChannelMP3CDMusic(this, handle, file, duration)); } #endif #ifdef USE_VORBIS int SoundMixer::playVorbis(PlayingSoundHandle *handle, OggVorbis_File *ov_file, int duration, bool is_cd_track) { StackLock lock(_mutex); return insertChannel(handle, new ChannelVorbis(this, handle, ov_file, duration, is_cd_track)); } #endif void SoundMixer::mix(int16 *buf, uint len) { StackLock lock(_mutex); if (_premixProc && !_paused) { int i; _premixProc(_premixParam, buf, len); for (i = (len - 1); i >= 0; i--) { buf[2 * i] = buf[2 * i + 1] = buf[i]; } } else { // zero the buf out memset(buf, 0, 2 * len * sizeof(int16)); } if (!_paused) { // now mix all channels for (int i = 0; i != NUM_CHANNELS; i++) if (_channels[i]) _channels[i]->mix(buf, len); } } void SoundMixer::mixCallback(void *s, byte *samples, int len) { assert(s); assert(samples); // Len is the number of bytes in the buffer; we divide it by // four to get the number of samples (stereo 16 bit). ((SoundMixer *)s)->mix((int16 *)samples, len >> 2); } bool SoundMixer::bindToSystem(OSystem *syst) { uint rate = (uint) syst->property(OSystem::PROP_GET_SAMPLE_RATE, 0); _outputRate = rate; _syst = syst; _mutex = _syst->create_mutex(); if (rate == 0) error("OSystem returned invalid sample rate"); return syst->set_sound_proc(mixCallback, this, OSystem::SOUND_16BIT); } void SoundMixer::stopAll() { StackLock lock(_mutex); for (int i = 0; i != NUM_CHANNELS; i++) if (_channels[i]) _channels[i]->destroy(); } void SoundMixer::stop(int index) { if ((index < 0) || (index >= NUM_CHANNELS)) { warning("soundMixer::stop has invalid index %d", index); return; } StackLock lock(_mutex); if (_channels[index]) _channels[index]->destroy(); } void SoundMixer::stopID(int id) { StackLock lock(_mutex); for (int i = 0; i != NUM_CHANNELS; i++) { if (_channels[i] != NULL && _channels[i]->_id == id) { _channels[i]->destroy(); return; } } } void SoundMixer::stopHandle(PlayingSoundHandle handle) { StackLock lock(_mutex); // Simply ignore stop requests for handles of sounds that already terminated if (handle == 0) return; int index = handle - 1; if ((index < 0) || (index >= NUM_CHANNELS)) { warning("soundMixer::stopHandle has invalid index %d", index); return; } if (_channels[index]) _channels[index]->destroy(); } void SoundMixer::pause(bool paused) { _paused = paused; } bool SoundMixer::hasActiveSFXChannel() { // FIXME/TODO: We need to distinguish between SFX and music channels // (and maybe also voice) here to work properly in iMuseDigital // games. In the past that was achieve using the _beginSlots hack. // Since we don't have that anymore, it's not that simple anymore. StackLock lock(_mutex); for (int i = 0; i != NUM_CHANNELS; i++) if (_channels[i] && !_channels[i]->isMusicChannel()) return true; return false; } bool SoundMixer::isChannelActive(int index) { StackLock lock(_mutex); if (_channels[index]) return _channels[index]->isActive(); return false; } bool SoundMixer::isChannelUsed(int index) { StackLock lock(_mutex); return (_channels[index] != NULL); } void SoundMixer::setupPremix(void *param, PremixProc *proc) { StackLock lock(_mutex); _premixParam = param; _premixProc = proc; } void SoundMixer::setVolume(int volume) { // Check range if (volume > 256) volume = 256; else if (volume < 0) volume = 0; _globalVolume = volume; } void SoundMixer::setMusicVolume(int volume) { // Check range if (volume > 256) volume = 256; else if (volume < 0) volume = 0; _musicVolume = volume; } #ifdef SOX_HACK #define clamped_add_16(a, b) clampedAdd(a, b) #else /* * Class that performs cubic interpolation on integer data. * It is expected that the data is equidistant, i.e. all have the same * horizontal distance. This is obviously the case for sampled audio. */ class CubicInterpolator { protected: int x0, x1, x2, x3; int a, b, c, d; public: CubicInterpolator(int8 a0, int8 b0, int8 c0) : x0(2 * a0 - b0), x1(a0), x2(b0), x3(c0) { // We use a simple linear interpolation for x0 updateCoefficients(); } inline void feedData() { x0 = x1; x1 = x2; x2 = x3; x3 = 2 * x2 - x1; // Simple linear interpolation updateCoefficients(); } inline void feedData(int8 xNew) { x0 = x1; x1 = x2; x2 = x3; x3 = xNew; updateCoefficients(); } /* t must be a 16.16 fixed point number between 0 and 1 */ inline int interpolate(uint32 fpPos) { int result = 0; int t = fpPos >> 8; result = (a * t + b) >> 8; result = (result * t + c) >> 8; result = (result * t + d) >> 8; result = (result / 3 + 1) >> 1; return result; } protected: inline void updateCoefficients() { a = ((-x0 * 2) + (x1 * 5) - (x2 * 4) + x3); b = ((x0 + x2 - (2 * x1)) * 6) << 8; c = ((-4 * x0) + x1 + (x2 * 4) - x3) << 8; d = (x1 * 6) << 8; } }; static inline void clamped_add_16(int16& a, int b) { int val = a + b; if (val > 32767) a = 32767; else if (val < -32768) a = -32768; else a = val; } static void mix_signed_mono_8(int16 *data, uint &len, byte *&s, uint32 &fp_pos, int fp_speed, int volume, byte *s_end, bool reverse_stereo) { int inc = 1, result; CubicInterpolator interp(*s, *(s + 1), *(s + 2)); do { do { result = interp.interpolate(fp_pos) * volume; clamped_add_16(*data++, result); clamped_add_16(*data++, result); fp_pos += fp_speed; inc = fp_pos >> 16; s += inc; len--; fp_pos &= 0x0000FFFF; } while (!inc && len && (s < s_end)); if (s + 2 < s_end) interp.feedData(*(s + 2)); else interp.feedData(); } while (len && (s < s_end)); } static void mix_unsigned_mono_8(int16 *data, uint &len, byte *&s, uint32 &fp_pos, int fp_speed, int volume, byte *s_end, bool reverse_stereo) { int inc = 1, result; CubicInterpolator interp(*s ^ 0x80, *(s + 1) ^ 0x80, *(s + 2) ^ 0x80); do { do { result = interp.interpolate(fp_pos) * volume; clamped_add_16(*data++, result); clamped_add_16(*data++, result); fp_pos += fp_speed; inc = fp_pos >> 16; s += inc; len--; fp_pos &= 0x0000FFFF; } while (!inc && len && (s < s_end)); if (s + 2 < s_end) interp.feedData(*(s + 2) ^ 0x80); else interp.feedData(); } while (len && (s < s_end)); } static void mix_signed_stereo_8(int16 *data, uint &len, byte *&s, uint32 &fp_pos, int fp_speed, int volume, byte *s_end, bool reverse_stereo) { warning("Mixing stereo signed 8 bit is not supported yet "); } static void mix_unsigned_stereo_8(int16 *data, uint &len, byte *&s, uint32 &fp_pos, int fp_speed, int volume, byte *s_end, bool reverse_stereo) { int inc = 1; CubicInterpolator left(*s ^ 0x80, *(s + 2) ^ 0x80, *(s + 4) ^ 0x80); CubicInterpolator right(*(s + 1) ^ 0x80, *(s + 3) ^ 0x80, *(s + 5) ^ 0x80); do { do { if (!reverse_stereo) { clamped_add_16(*data++, left.interpolate(fp_pos) * volume); clamped_add_16(*data++, right.interpolate(fp_pos) * volume); } else { clamped_add_16(*data++, right.interpolate(fp_pos) * volume); clamped_add_16(*data++, left.interpolate(fp_pos) * volume); } fp_pos += fp_speed; inc = (fp_pos >> 16) << 1; s += inc; len--; fp_pos &= 0x0000FFFF; } while (!inc && len && (s < s_end)); if (s + 5 < s_end) { left.feedData(*(s + 4) ^ 0x80); right.feedData(*(s + 5) ^ 0x80); } else { left.feedData(); right.feedData(); } } while (len && (s < s_end)); } static void mix_signed_mono_16(int16 *data, uint &len, byte *&s, uint32 &fp_pos, int fp_speed, int volume, byte *s_end, bool reverse_stereo) { do { int16 sample = ((int16)READ_BE_UINT16(s) * volume) / 256; fp_pos += fp_speed; clamped_add_16(*data++, sample); clamped_add_16(*data++, sample); s += (fp_pos >> 16) << 1; fp_pos &= 0x0000FFFF; } while ((--len) && (s < s_end)); } static void mix_unsigned_mono_16(int16 *data, uint &len, byte *&s, uint32 &fp_pos, int fp_speed, int volume, byte *s_end, bool reverse_stereo) { warning("Mixing mono unsigned 16 bit is not supported yet "); } static void mix_signed_stereo_16(int16 *data, uint &len, byte *&s, uint32 &fp_pos, int fp_speed, int volume, byte *s_end, bool reverse_stereo) { do { int16 leftS = ((int16)READ_BE_UINT16(s) * volume) / 256; int16 rightS = ((int16)READ_BE_UINT16(s+2) * volume) / 256; fp_pos += fp_speed; if (!reverse_stereo) { clamped_add_16(*data++, leftS); clamped_add_16(*data++, rightS); } else { clamped_add_16(*data++, rightS); clamped_add_16(*data++, leftS); } s += (fp_pos >> 16) << 2; fp_pos &= 0x0000FFFF; } while ((--len) && (s < s_end)); } static void mix_unsigned_stereo_16(int16 *data, uint &len, byte *&s, uint32 &fp_pos, int fp_speed, int volume, byte *s_end, bool reverse_stereo) { warning("Mixing stereo unsigned 16 bit is not supported yet "); } typedef void MixProc(int16 *data, uint &len, byte *&s, uint32 &fp_pos, int fp_speed, int volume, byte *s_end, bool reverse_stereo); static MixProc *mixer_helper_table[8] = { mix_signed_mono_8, mix_unsigned_mono_8, mix_signed_stereo_8, mix_unsigned_stereo_8, mix_signed_mono_16, mix_unsigned_mono_16, mix_signed_stereo_16, mix_unsigned_stereo_16 }; static int16 mixer_element_size[] = { 1, 1, 2, 2, 2, 2, 4, 4 }; #endif bool Channel::isActive() { error("isActive should never be called on a non-MP3 mixer "); return true; } /* RAW mixer */ ChannelRaw::ChannelRaw(SoundMixer *mixer, PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags, int id) : Channel(mixer, handle) { _id = id; _ptr = (byte *)sound; _flags = flags; #ifdef SOX_HACK // Create the input stream _input = makeLinearInputStream(flags, _ptr, size); // TODO: add support for SoundMixer::FLAG_REVERSE_STEREO // Get a rate converter instance _converter = makeRateConverter(rate, mixer->getOutputRate(), flags & SoundMixer::FLAG_STEREO != 0); #else _pos = 0; _fpPos = 0; _fpSpeed = (1 << 16) * rate / mixer->getOutputRate(); _realSize = size; // adjust the magnitude to prevent division error while (size & 0xFFFF0000) size >>= 1, rate = (rate >> 1) + 1; _rate = rate; _size = size * mixer->getOutputRate() / rate; if (_flags & SoundMixer::FLAG_16BITS) _size = _size >> 1; if (_flags & SoundMixer::FLAG_STEREO) _size = _size >> 1; if (flags & SoundMixer::FLAG_LOOP) { _loop_ptr = _ptr; _loop_size = _size; } #endif } ChannelRaw::~ChannelRaw() { #ifdef SOX_HACK delete _converter; delete _input; #endif if (_flags & SoundMixer::FLAG_AUTOFREE) free(_ptr); } void ChannelRaw::mix(int16 *data, uint len) { #ifdef SOX_HACK assert(_input); assert(_converter); if (_input->eof()) { // TODO: call drain method // TODO: Looping destroy(); return; } const int volume = _mixer->getVolume(); uint tmpLen = len; _converter->flow(*_input, data, (st_size_t *) &tmpLen, volume); #else byte *s, *end; if (len > _size) len = _size; _size -= len; s = _ptr + _pos; end = _ptr + _realSize; mixer_helper_table[_flags & 0x07] (data, len, s, _fpPos, _fpSpeed, _mixer->getVolume(), end, (_flags & SoundMixer::FLAG_REVERSE_STEREO) ? true : false); _pos = s - _ptr; if (_size <= 0) { if (_flags & SoundMixer::FLAG_LOOP) { _ptr = _loop_ptr; _size = _loop_size; _pos = 0; _fpPos = 0; } else { destroy(); } } #endif } #define WARP_WORKAROUND 50000 ChannelStream::ChannelStream(SoundMixer *mixer, PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags, uint32 buffer_size) : Channel(mixer, handle) { assert(size <= buffer_size); #ifdef SOX_HACK // Create the input stream _input = makeWrappedInputStream(flags, buffer_size); _input->append((const byte *)sound, size); // TODO: add support for SoundMixer::FLAG_REVERSE_STEREO // Get a rate converter instance _converter = makeRateConverter(rate, mixer->getOutputRate(), flags & SoundMixer::FLAG_STEREO != 0); #else _flags = flags; _bufferSize = buffer_size; _ptr = (byte *)malloc(_bufferSize + WARP_WORKAROUND); memcpy(_ptr, sound, size); _endOfData = _ptr + size; _endOfBuffer = _ptr + _bufferSize; _pos = _ptr; _fpPos = 0; _fpSpeed = (1 << 16) * rate / mixer->getOutputRate(); // adjust the magnitude to prevent division error while (size & 0xFFFF0000) size >>= 1, rate = (rate >> 1) + 1; _rate = rate; #endif _finished = false; } ChannelStream::~ChannelStream() { #ifdef SOX_HACK delete _converter; delete _input; #else free(_ptr); #endif } void ChannelStream::append(void *data, uint32 len) { #ifdef SOX_HACK _input->append((const byte *)data, len); #else if (_endOfData + len > _endOfBuffer) { /* Wrap-around case */ uint32 size_to_end_of_buffer = _endOfBuffer - _endOfData; uint32 new_size = len - size_to_end_of_buffer; if ((_endOfData < _pos) || (_ptr + new_size >= _pos)) { debug(2, "Mixer full... Trying to not break too much (A)"); return; } memcpy(_endOfData, (byte*)data, size_to_end_of_buffer); memcpy(_ptr, (byte *)data + size_to_end_of_buffer, new_size); _endOfData = _ptr + new_size; } else { if ((_endOfData < _pos) && (_endOfData + len >= _pos)) { debug(2, "Mixer full... Trying to not break too much (B)"); return; } memcpy(_endOfData, data, len); _endOfData += len; } #endif } void ChannelStream::mix(int16 *data, uint len) { #ifdef SOX_HACK assert(_input); assert(_converter); if (_input->eof()) { // TODO: call drain method // Normally, the stream stays around even if all its data is used up. // This is in case more data is streamed into it. To make the stream // go away, one can either stop() it (which takes effect immediately, // ignoring any remaining sound data), or finish() it, which means // it will finish playing before it terminates itself. if (_finished) { destroy(); } return; } const int volume = _mixer->getVolume(); uint tmpLen = len; _converter->flow(*_input, data, (st_size_t *) &tmpLen, volume); #else if (_pos == _endOfData) { // Normally, the stream stays around even if all its data is used up. // This is in case more data is streamed into it. To make the stream // go away, one can either stop() it (which takes effect immediately, // ignoring any remaining sound data), or finish() it, which means // it will finish playing before it terminates itself. if (_finished) { destroy(); } else { // Since the buffer is empty now, reset the position to the start _pos = _endOfData = _ptr; _fpPos = 0; } return; } MixProc *mixProc = mixer_helper_table[_flags & 0x07]; if (_pos < _endOfData) { mixProc(data, len, _pos, _fpPos, _fpSpeed, _mixer->getVolume(), _endOfData, (_flags & SoundMixer::FLAG_REVERSE_STEREO) ? true : false); } else { int wrapOffset = 0; const uint32 outLen = mixer_element_size[_flags & 0x07] * len; // see if we will wrap if (_pos + outLen > _endOfBuffer) { wrapOffset = _pos + outLen - _endOfBuffer; debug(2, "using wrap workaround for %d bytes", wrapOffset); assert(wrapOffset <= WARP_WORKAROUND); memcpy(_endOfBuffer, _ptr, wrapOffset); } mixProc(data, len, _pos, _fpPos, _fpSpeed, _mixer->getVolume(), _endOfBuffer + wrapOffset, (_flags & SoundMixer::FLAG_REVERSE_STEREO) ? true : false); // recover from wrap if (wrapOffset) _pos = _ptr + wrapOffset; // shouldn't happen anymore if (len != 0) { //FIXME: what is wrong ? warning("bad play sound in stream (wrap around)"); _pos = _ptr; mixProc(data, len, _pos, _fpPos, _fpSpeed, _mixer->getVolume(), _endOfData, (_flags & SoundMixer::FLAG_REVERSE_STEREO) ? true : false); } } #endif } #ifdef USE_MAD ChannelMP3Common::ChannelMP3Common(SoundMixer *mixer, PlayingSoundHandle *handle) : Channel(mixer, handle) { mad_stream_init(&_stream); #ifdef _WIN32_WCE // Lower sample rate to 11 kHz on WinCE if necessary if (_syst->property(OSystem::PROP_GET_SAMPLE_RATE, 0) != 22050) mad_stream_options(&_stream, MAD_OPTION_HALFSAMPLERATE); #endif mad_frame_init(&_frame); mad_synth_init(&_synth); _initialized = false; } ChannelMP3Common::~ChannelMP3Common() { free(_ptr); mad_synth_finish(&_synth); mad_frame_finish(&_frame); mad_stream_finish(&_stream); } static inline int scale_sample(mad_fixed_t sample) { /* round */ sample += (1L << (MAD_F_FRACBITS - 16)); /* clip */ if (sample > MAD_F_ONE - 1) sample = MAD_F_ONE - 1; else if (sample < -MAD_F_ONE) sample = -MAD_F_ONE; /* quantize and scale to not saturate when mixing a lot of channels */ return sample >> (MAD_F_FRACBITS + 1 - 16); } ChannelMP3::ChannelMP3(SoundMixer *mixer, PlayingSoundHandle *handle, File *file, uint size) : ChannelMP3Common(mixer, handle) { _posInFrame = 0xFFFFFFFF; _position = 0; _ptr = (byte *)malloc(size + MAD_BUFFER_GUARD); _size = file->read(_ptr, size); } void ChannelMP3::mix(int16 *data, uint len) { const int volume = _mixer->getVolume(); // Exit if all data is used up (this also covers the case were reading from the file failed). if (_position >= _size) { destroy(); return; } while (1) { int16 sample; while ((_posInFrame < _synth.pcm.length) && (len > 0)) { sample = (int16)((scale_sample(_synth.pcm.samples[0][_posInFrame]) * volume) / 256); clamped_add_16(*data++, sample); if (_synth.pcm.channels > 1) sample = (int16)((scale_sample(_synth.pcm.samples[1][_posInFrame]) * volume) / 256); clamped_add_16(*data++, sample); len--; _posInFrame++; } if (len == 0) return; if (_position >= _size) { destroy(); return; } mad_stream_buffer(&_stream, _ptr + _position, _size + MAD_BUFFER_GUARD - _position); if (mad_frame_decode(&_frame, &_stream) == -1) { /* End of audio... */ if (_stream.error == MAD_ERROR_BUFLEN) { destroy(); return; } else if (!MAD_RECOVERABLE(_stream.error)) { error("MAD frame decode error !"); } } mad_synth_frame(&_synth, &_frame); _posInFrame = 0; _position = _stream.next_frame - _ptr; } } #define MP3CD_BUFFERING_SIZE 131072 ChannelMP3CDMusic::ChannelMP3CDMusic(SoundMixer *mixer, PlayingSoundHandle *handle, File *file, mad_timer_t duration) : ChannelMP3Common(mixer, handle) { _file = file; _duration = duration; _bufferSize = MP3CD_BUFFERING_SIZE; _ptr = (byte *)malloc(MP3CD_BUFFERING_SIZE); } void ChannelMP3CDMusic::mix(int16 *data, uint len) { mad_timer_t frame_duration; const int volume = _mixer->getMusicVolume(); if (!_initialized) { // just skipped memset(_ptr, 0, _bufferSize); _size = _file->read(_ptr, _bufferSize); if (_size <= 0) { debug(1, "Failed to read MP3 data during channel initialisation !"); destroy(); return; } // Resync mad_stream_buffer(&_stream, _ptr, _size); // Skip the first two frames (see ChannelMP3::ChannelMP3 for an explanation) int skip_loop = 2; while (skip_loop != 0) { if (mad_frame_decode(&_frame, &_stream) == 0) { /* Do not decrease duration - see if it's a problem */ skip_loop--; } else { if (!MAD_RECOVERABLE(_stream.error)) { debug(1, "Unrecoverable error while skipping !"); destroy(); return; } } } // FIXME: Fingolfin asks: why is this call to mad_synth_frame // necessary? Or rather, *is* it actually necessary? mad_synth_frame(&_synth, &_frame); // We are supposed to be in synch mad_frame_mute(&_frame); mad_synth_mute(&_synth); // Resume decoding if (mad_frame_decode(&_frame, &_stream) == 0) { _posInFrame = 0; _initialized = true; } else { debug(1, "Cannot resume decoding"); destroy(); return; } } while (1) { // TODO: Check _synth.pcm.samplerate and perform rate conversion of appropriate // TODO: Check _synth.pcm.channels to support stereo // Get samples, play samples ... int16 sample; while ((_posInFrame < _synth.pcm.length) && (len > 0)) { sample = (int16)((scale_sample(_synth.pcm.samples[0][_posInFrame]) * volume) / 256); clamped_add_16(*data++, sample); if (_synth.pcm.channels > 1) sample = (int16)((scale_sample(_synth.pcm.samples[1][_posInFrame]) * volume) / 256); clamped_add_16(*data++, sample); len--; _posInFrame++; } if (len == 0) return; // See if we have finished // May be incorrect to check the size at the end of a frame but I suppose // they are short enough :) frame_duration = _frame.header.duration; mad_timer_negate(&frame_duration); mad_timer_add(&_duration, frame_duration); if (mad_frame_decode(&_frame, &_stream) == -1) { if (_stream.error == MAD_ERROR_BUFLEN) { int not_decoded; if (!_stream.next_frame) { not_decoded = 0; memset(_ptr, 0, _bufferSize + MAD_BUFFER_GUARD); } else { not_decoded = _stream.bufend - _stream.next_frame; memcpy(_ptr, _stream.next_frame, not_decoded); } _size = _file->read(_ptr + not_decoded, _bufferSize - not_decoded); if (_size <= 0) { return; } _stream.error = (enum mad_error)0; // Restream mad_stream_buffer(&_stream, _ptr, _size + not_decoded); if (mad_frame_decode(&_frame, &_stream) == -1) { debug(1, "Error %d decoding after restream !", _stream.error); } } else if (!MAD_RECOVERABLE(_stream.error)) { error("MAD frame decode error in MP3 CDMUSIC !"); } } mad_synth_frame(&_synth, &_frame); _posInFrame = 0; } } bool ChannelMP3CDMusic::isActive() { return mad_timer_compare(_duration, mad_timer_zero) > 0; } #endif #ifdef USE_VORBIS ChannelVorbis::ChannelVorbis(SoundMixer *mixer, PlayingSoundHandle *handle, OggVorbis_File *ov_file, int duration, bool is_cd_track) : Channel(mixer, handle) { #ifdef SOX_HACK vorbis_info *vi; // Create the input stream _input = new VorbisInputStream(ov_file, duration); // Get a rate converter instance vi = ov_info(ov_file, -1); assert(vi->channels == 1 || vi->channels == 2); _converter = makeRateConverter(vi->rate, mixer->getOutputRate(), vi->channels >= 2); #else _ov_file = ov_file; if (duration) _end_pos = ov_pcm_tell(ov_file) + duration; else _end_pos = 0; _eof_flag = false; #endif _is_cd_track = is_cd_track; } ChannelVorbis::~ChannelVorbis() { #ifdef SOX_HACK delete _converter; delete _input; #endif } #ifdef CHUNKSIZE #define VORBIS_TREMOR #endif void ChannelVorbis::mix(int16 *data, uint len) { #ifdef SOX_HACK assert(_input); assert(_converter); if (_input->eof() && !_is_cd_track) { // TODO: call drain method destroy(); return; } const int volume = _mixer->getVolume(); uint tmpLen = len; _converter->flow(*_input, data, &tmpLen, volume); #else if (_eof_flag) { return; } int channels = ov_info(_ov_file, -1)->channels; uint len_left = len * channels * 2; int16 *samples = new int16[len_left / 2]; char *read_pos = (char *) samples; int volume = _is_cd_track ? _mixer->getMusicVolume() : _mixer->getVolume(); // Read the samples while (len_left > 0) { long result = ov_read(_ov_file, read_pos, len_left, #ifndef VORBIS_TREMOR #ifdef SCUMM_BIG_ENDIAN 1, #else 0, #endif 2, 1, #endif NULL); if (result == 0) { _eof_flag = true; memset(read_pos, 0, len_left); len_left = 0; } else if (result == OV_HOLE) { // Possibly recoverable, just warn about it warning("Corrupted data in Vorbis file"); } else if (result < 0) { debug(1, "Decode error %d in Vorbis file", result); // Don't delete it yet, that causes problems in // the CD player emulation code. _eof_flag = true; memset(read_pos, 0, len_left); len_left = 0; } else { len_left -= result; read_pos += result; } } // Mix the samples in for (uint i = 0; i < len; i++) { int16 sample = (int16) ((int32) samples[i * channels] * volume / 256); clamped_add_16(*data++, sample); if (channels > 1) sample = (int16) ((int32) samples[i * channels + 1] * volume / 256); clamped_add_16(*data++, sample); } delete [] samples; if (_eof_flag && !_is_cd_track) destroy(); #endif } bool ChannelVorbis::isActive() { #ifdef SOX_HACK return !_input->eof(); #else return !_eof_flag && !(_end_pos > 0 && ov_pcm_tell(_ov_file) >= _end_pos); #endif } #endif