/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001/2002 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef _mixer_h_included #define _mixer_h_included #ifdef COMPRESSED_SOUND_FILE #include #endif typedef uint32 PlayingSoundHandle; class SoundMixer { private: class Channel { public: bool _to_be_destroyed; virtual void mix(int16 *data, uint len) = 0; void destroy() { _to_be_destroyed = true; } virtual void real_destroy() = 0; virtual void append(void *sound, uint32 size) = 0; #ifdef COMPRESSED_SOUND_FILE virtual bool sound_finished(); #endif }; class Channel_RAW : public Channel { SoundMixer *_mixer; void *_ptr; uint32 _pos; uint32 _size; uint32 _fp_speed; uint32 _fp_pos; uint32 _realsize, _rate; byte _flags; public: void append(void *sound, uint32 size); void mix(int16 *data, uint len); Channel_RAW(SoundMixer *mixer, void *sound, uint32 size, uint rate, byte flags); void real_destroy(); }; #ifdef COMPRESSED_SOUND_FILE class Channel_MP3 : public Channel { SoundMixer *_mixer; void *_ptr; struct mad_stream _stream; struct mad_frame _frame; struct mad_synth _synth; uint32 _silence_cut; uint32 _pos_in_frame; uint32 _position; uint32 _size; byte _flags; public: void mix(int16 *data, uint len); Channel_MP3(SoundMixer *mixer, void *sound, uint size, byte flags); void real_destroy(); }; class Channel_MP3_CDMUSIC : public Channel { SoundMixer *_mixer; void *_ptr; struct mad_stream _stream; struct mad_frame _frame; struct mad_synth _synth; uint32 _pos_in_frame; uint32 _size; uint32 _buffer_size; mad_timer_t _duration; FILE *_file; bool _initialized; public: void mix(int16 *data, uint len); Channel_MP3_CDMUSIC(SoundMixer *mixer, FILE* file, mad_timer_t duration); void real_destroy(); bool sound_finished(); }; #endif static void on_generate_samples(void *s, byte *samples, int len); public: typedef void PremixProc(void *param, int16 *data, uint len); uint _output_rate; int16 *_volume_table; bool _paused; enum { NUM_CHANNELS = 16, }; void *_premix_param; PremixProc *_premix_proc; Channel *_channels[NUM_CHANNELS]; PlayingSoundHandle *_handles[NUM_CHANNELS]; int insert(PlayingSoundHandle *handle, Channel *chan); void append(void *data, uint32 len); void uninsert(Channel *chan); /* start playing a raw sound */ enum { FLAG_AUTOFREE = 1, FLAG_UNSIGNED = 2, /* unsigned samples */ FLAG_FILE = 4, /* sound is a FILE * that's read from */ }; int play_raw(PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags); #ifdef COMPRESSED_SOUND_FILE int play_mp3(PlayingSoundHandle *handle, void *sound, uint32 size, byte flags); int play_mp3_cdtrack(PlayingSoundHandle *handle, FILE* file, mad_timer_t duration); #endif /* Premix procedure, useful when using fmopl adlib */ void setup_premix(void *param, PremixProc *proc); /* mix */ void mix(int16 *buf, uint len); /* stop all currently playing sounds */ void stop_all(); /* stop playing a specific sound */ void stop(PlayingSoundHandle psh); void stop(int index); /* append to existing sound */ int append(int index, void *sound, uint32 size, uint rate, byte flags); /* is any channel active? */ bool has_active_channel(); /* bind to the OSystem object => mixer will be * invoked automatically when samples need * to be generated */ bool bind_to_system(OSystem *syst); /* set the volume, 0-256 */ void set_volume(int volume); /* pause - unpause */ void pause(bool paused); }; struct MP3OffsetTable { /* Compressed Sound (.SO3) */ int org_offset; int new_offset; int num_tags; int compressed_size; }; struct BundleAudioTable { /* Dig/CMI .bun audio */ char filename[13]; int size; int offset; }; #endif /* _mixer_h_included */