#ifndef _mixer_h_included #define _mixer_h_included typedef uint32 PlayingSoundHandle; class SoundMixer { private: class Channel { public: virtual void mix(int16 *data, uint len) = 0; virtual void destroy() = 0; }; class Channel_RAW : public Channel { SoundMixer *_mixer; void *_ptr; uint32 _pos; uint32 _size; uint32 _fp_speed; uint32 _fp_pos; byte _flags; public: void mix(int16 *data, uint len); void destroy(); Channel_RAW(SoundMixer *mixer, void *sound, uint32 size, uint rate, byte flags); }; #ifdef COMPRESSED_SOUND_FILE class Channel_RAW : public Channel { SoundMixer *_mixer; public: void mix(int16 *data, uint len); void destroy(); Channel_MP3(SoundMixer *mixer, void *sound, uint rate); }; #endif static void on_generate_samples(void *s, byte *samples, int len); public: typedef void PremixProc(void *param, int16 *data, uint len); uint _output_rate; int16 *_volume_table; enum { NUM_CHANNELS = 16, }; void *_premix_param; PremixProc *_premix_proc; Channel *_channels[NUM_CHANNELS]; PlayingSoundHandle *_handles[NUM_CHANNELS]; void insert(PlayingSoundHandle *handle, Channel *chan); void uninsert(Channel *chan); /* start playing a raw sound */ enum { FLAG_AUTOFREE = 1, FLAG_UNSIGNED = 2, /* unsigned samples */ FLAG_FILE = 4, /* sound is a FILE * that's read from */ }; void play_raw(PlayingSoundHandle *handle, void *sound, uint32 size, uint rate, byte flags); /* Premix procedure, useful when using fmopl adlib */ void setup_premix(void *param, PremixProc *proc); /* mix */ void mix(int16 *buf, uint len); /* stop all currently playing sounds */ void stop_all(); /* stop playing a specific sound */ void stop(PlayingSoundHandle psh); /* is any channel active? */ bool has_active_channel(); /* bind to the OSystem object => mixer will be * invoked automatically when samples need * to be generated */ void bind_to_system(OSystem *syst); /* set the volume, 0-256 */ void set_volume(int volume); }; struct MP3OffsetTable { /* Compressed Sound (.SO3) */ int org_offset; int new_offset; int num_tags; int compressed_size; }; #if 0 typedef enum { /* Mixer types */ MIXER_STANDARD, MIXER_MP3, MIXER_MP3_CDMUSIC } MixerType; struct MixerChannel { /* Mixer Channel */ void *_sfx_sound; MixerType type; union { struct { uint32 _sfx_pos; uint32 _sfx_size; uint32 _sfx_fp_speed; uint32 _sfx_fp_pos; } standard; #ifdef COMPRESSED_SOUND_FILE struct { struct mad_stream stream; struct mad_frame frame; struct mad_synth synth; uint32 silence_cut; uint32 pos_in_frame; uint32 position; uint32 size; } mp3; struct { struct mad_stream stream; struct mad_frame frame; struct mad_synth synth; uint32 pos_in_frame; uint32 position; uint32 size; uint32 buffer_size; mad_timer_t duration; bool playing; FILE *file; } mp3_cdmusic; #endif } sound_data; void mix(int16 *data, uint32 len); void clear(); }; #endif #endif /* _mixer_h_included */