/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/scummsys.h" #include "common/endian.h" #include "common/stream.h" #include "common/util.h" #include "common/debug.h" #include "sound/mods/maxtrax.h" // test for engines using this class. #if defined(SOUND_MODS_MAXTRAX_H) namespace { enum { K_VALUE = 0x9fd77, PREF_PERIOD = 0x8fd77, PERIOD_LIMIT = 0x6f73d }; enum { NO_BEND = 64 << 7, MAX_BEND_RANGE = 24 }; int32 precalcNote(byte baseNote, int16 tune, byte octave) { return K_VALUE + 0x3C000 - ((baseNote << 14) + (tune << 11) / 3) / 3 - (octave << 16); } int32 calcVolumeDelta(int32 delta, uint16 time, uint16 vBlankFreq) { const int32 div = time * vBlankFreq; // div <= 1000 means time to small (or even 0) return (div <= 1000) ? delta : (1000 * delta) / div; } int32 calcTempo(const uint16 tempo, uint16 vBlankFreq) { return (int32)(((uint32)(tempo & 0xFFF0) << 8) / (uint16)(5 * vBlankFreq)); } void nullFunc(int) {} // Function to calculate 2^x, where x is a fixedpoint number with 16 fraction bits // using exp would be more accurate and needs less space if mathlibrary is already linked // but this function should be faster and doesnt use floats #if 1 inline uint32 pow2Fixed(int32 val) { static const uint16 tablePow2[] = { 0, 178, 356, 535, 714, 893, 1073, 1254, 1435, 1617, 1799, 1981, 2164, 2348, 2532, 2716, 2902, 3087, 3273, 3460, 3647, 3834, 4022, 4211, 4400, 4590, 4780, 4971, 5162, 5353, 5546, 5738, 5932, 6125, 6320, 6514, 6710, 6906, 7102, 7299, 7496, 7694, 7893, 8092, 8292, 8492, 8693, 8894, 9096, 9298, 9501, 9704, 9908, 10113, 10318, 10524, 10730, 10937, 11144, 11352, 11560, 11769, 11979, 12189, 12400, 12611, 12823, 13036, 13249, 13462, 13676, 13891, 14106, 14322, 14539, 14756, 14974, 15192, 15411, 15630, 15850, 16071, 16292, 16514, 16737, 16960, 17183, 17408, 17633, 17858, 18084, 18311, 18538, 18766, 18995, 19224, 19454, 19684, 19915, 20147, 20379, 20612, 20846, 21080, 21315, 21550, 21786, 22023, 22260, 22498, 22737, 22977, 23216, 23457, 23698, 23940, 24183, 24426, 24670, 24915, 25160, 25406, 25652, 25900, 26148, 26396, 26645, 26895, 27146, 27397, 27649, 27902, 28155, 28409, 28664, 28919, 29175, 29432, 29690, 29948, 30207, 30466, 30727, 30988, 31249, 31512, 31775, 32039, 32303, 32568, 32834, 33101, 33369, 33637, 33906, 34175, 34446, 34717, 34988, 35261, 35534, 35808, 36083, 36359, 36635, 36912, 37190, 37468, 37747, 38028, 38308, 38590, 38872, 39155, 39439, 39724, 40009, 40295, 40582, 40870, 41158, 41448, 41738, 42029, 42320, 42613, 42906, 43200, 43495, 43790, 44087, 44384, 44682, 44981, 45280, 45581, 45882, 46184, 46487, 46791, 47095, 47401, 47707, 48014, 48322, 48631, 48940, 49251, 49562, 49874, 50187, 50500, 50815, 51131, 51447, 51764, 52082, 52401, 52721, 53041, 53363, 53685, 54008, 54333, 54658, 54983, 55310, 55638, 55966, 56296, 56626, 56957, 57289, 57622, 57956, 58291, 58627, 58964, 59301, 59640, 59979, 60319, 60661, 61003, 61346, 61690, 62035, 62381, 62727, 63075, 63424, 63774, 64124, 64476, 64828, 65182, 0 }; const uint16 whole = val >> 16; const uint8 index = (uint8)(val >> 8); // calculate fractional part. const uint16 base = tablePow2[index]; // linear interpolation and add 1.0 uint32 exponent = ((uint32)(uint16)(tablePow2[index + 1] - base) * (uint8)val) + ((uint32)base << 8) + (1 << 24); if (whole < 24) { // shift away all but the last fractional bit which is used for rounding, // then round to nearest integer exponent = ((exponent >> (23 - whole)) + 1) >> 1; } else if (whole < 32) { // no need to round here exponent <<= whole - 24; } else if (val > 0) { // overflow exponent = 0xFFFFFFFF; } else { // negative integer, test if >= -0.5 exponent = (val >= -0x8000) ? 1 : 0; } return exponent; } #else inline uint32 pow2Fixed(int32 val) { return (uint32)(expf((float)val * (float)(0.69314718055994530942 / (1 << 16))) + 0.5f); } #endif } // End of namespace namespace Audio { MaxTrax::MaxTrax(int rate, bool stereo, uint16 vBlankFreq, uint16 maxScores) : Paula(stereo, rate, rate / vBlankFreq), _patch(), _scores(), _numScores() { _playerCtx.maxScoreNum = maxScores; _playerCtx.vBlankFreq = vBlankFreq; _playerCtx.frameUnit = (uint16)((1000 << 8) / vBlankFreq); _playerCtx.scoreIndex = -1; _playerCtx.volume = 0x40; _playerCtx.tempo = 120; _playerCtx.tempoTime = 0; _playerCtx.filterOn = true; _playerCtx.syncCallBack = &nullFunc; resetPlayer(); for (int i = 0; i < ARRAYSIZE(_channelCtx); ++i) _channelCtx[i].regParamNumber = 0; } MaxTrax::~MaxTrax() { stopMusic(); freePatches(); freeScores(); } void MaxTrax::interrupt() { // a5 - maxtraxm a4 . globaldata // TODO // test for changes in shared struct and make changes // specifically all used channels get marked altered _playerCtx.ticks += _playerCtx.tickUnit; const int32 millis = _playerCtx.ticks >> 8; // d4 for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) { VoiceContext &voice = _voiceCtx[i]; if (voice.stopEventTime >= 0) { assert(voice.channel); voice.stopEventTime -= (voice.channel < &_channelCtx[kNumChannels]) ? _playerCtx.tickUnit : _playerCtx.frameUnit; if (voice.stopEventTime <= 0 && voice.status > VoiceContext::kStatusRelease) { if ((voice.channel->flags & ChannelContext::kFlagDamper) != 0) voice.hasDamper = true; else voice.status = VoiceContext::kStatusRelease; } } } if (_playerCtx.scoreIndex >= 0) { const Event *curEvent = _playerCtx.nextEvent; int32 eventDelta = _playerCtx.nextEventTime - millis; for (; eventDelta <= 0; eventDelta += (++curEvent)->startTime) { const byte cmd = curEvent->command; ChannelContext &channel = _channelCtx[curEvent->parameter & 0x0F]; // outPutEvent(*curEvent); // debug("CurTime, EventDelta, NextDelta: %d, %d, %d", millis, eventDelta, eventDelta + curEvent[1].startTime ); if (cmd < 0x80) { // Note const int8 voiceIndex = noteOn(channel, cmd, (curEvent->parameter & 0xF0) >> 1, kPriorityScore); if (voiceIndex >= 0) _voiceCtx[voiceIndex].stopEventTime = MAX(0, (eventDelta + curEvent->stopTime) << 8); } else { switch (cmd) { case 0x80: // TEMPO if ((_playerCtx.tickUnit >> 8) > curEvent->stopTime) { _playerCtx.tickUnit = calcTempo(curEvent->parameter << 4, _playerCtx.vBlankFreq); _playerCtx.tempoTime = 0; } else { _playerCtx.tempoStart = _playerCtx.tempo; _playerCtx.tempoDelta = (curEvent->parameter << 4) - _playerCtx.tempoStart; _playerCtx.tempoTime = (curEvent->stopTime << 8); _playerCtx.tempoTicks = 0; } break; case 0xC0: // PROGRAM channel.patch = &_patch[curEvent->stopTime & (kNumPatches - 1)]; break; case 0xE0: // BEND channel.pitchBend = ((curEvent->stopTime & 0x7F00) >> 1) | (curEvent->stopTime & 0x7f); channel.pitchReal = (((int32)channel.pitchBendRange * channel.pitchBend) >> 5) - (channel.pitchBendRange << 8); channel.isAltered = true; break; case 0xFF: // END if (_playerCtx.musicLoop) { curEvent = _scores[_playerCtx.scoreIndex].events; eventDelta = curEvent->startTime - millis; _playerCtx.ticks = 0; } else _playerCtx.scoreIndex = -1; // stop processing for this tick goto endOfEventLoop; case 0xA0: // SPECIAL switch (curEvent->stopTime >> 8){ case 0x01: // SPECIAL_SYNC _playerCtx.syncCallBack(curEvent->stopTime & 0xFF); break; case 0x02: // SPECIAL_BEGINREP // we allow a depth of 4 loops for (int i = 0; i < ARRAYSIZE(_playerCtx.repeatPoint); ++i) { if (!_playerCtx.repeatPoint[i]) { _playerCtx.repeatPoint[i] = curEvent; _playerCtx.repeatCount[i] = curEvent->stopTime & 0xFF; break; } } break; case 0x03: // SPECIAL_ENDREP for (int i = ARRAYSIZE(_playerCtx.repeatPoint) - 1; i >= 0; --i) { if (_playerCtx.repeatPoint[i]) { if (_playerCtx.repeatCount[i]--) curEvent = _playerCtx.repeatPoint[i]; // gets incremented by 1 at end of loop else _playerCtx.repeatPoint[i] = 0; break; } } break; } break; case 0xB0: // CONTROL controlCh(channel, (byte)(curEvent->stopTime >> 8), (byte)curEvent->stopTime); break; default: debug("Unhandled Command"); outPutEvent(*curEvent); } } } endOfEventLoop: _playerCtx.nextEvent = curEvent; _playerCtx.nextEventTime = eventDelta + millis; // tempoEffect if (_playerCtx.tempoTime) { _playerCtx.tempoTicks += _playerCtx.tickUnit; uint16 newTempo = _playerCtx.tempoStart; if (_playerCtx.tempoTicks < _playerCtx.tempoTime) { newTempo += (uint16)((_playerCtx.tempoTicks * _playerCtx.tempoDelta) / _playerCtx.tempoTime); } else { _playerCtx.tempoTime = 0; newTempo += _playerCtx.tempoDelta; } _playerCtx.tickUnit = calcTempo(newTempo, _playerCtx.vBlankFreq); } } // Handling of Envelopes and Portamento for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) { VoiceContext &voice = _voiceCtx[i]; if (!voice.channel) continue; const ChannelContext &channel = *voice.channel; const Patch &patch = *voice.patch; switch (voice.status) { case VoiceContext::kStatusSustain: // we need to check if some voices have no sustainSample. // in that case they are finished after the attackSample is done if (voice.dmaOff && Paula::getChannelDmaCount((byte)i) >= voice.dmaOff ) { voice.dmaOff = 0; voice.isBlocked = 0; voice.priority = 0; // disable it in next tick voice.stopEventTime = 0; } if (!channel.isAltered && !voice.hasPortamento && !channel.modulation) continue; // Update Volume and Period break; case VoiceContext::kStatusHalt: killVoice((byte)i); continue; case VoiceContext::kStatusStart: if (patch.attackLen) { voice.envelope = patch.attackPtr; const uint16 duration = voice.envelope->duration; voice.envelopeLeft = patch.attackLen; voice.ticksLeft = duration << 8; voice.status = VoiceContext::kStatusAttack; voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume, duration, _playerCtx.vBlankFreq); // Process Envelope } else { voice.status = VoiceContext::kStatusSustain; voice.baseVolume = patch.volume; // Update Volume and Period } break; case VoiceContext::kStatusRelease: if (patch.releaseLen) { voice.envelope = patch.attackPtr + patch.attackLen; const uint16 duration = voice.envelope->duration; voice.envelopeLeft = patch.releaseLen; voice.ticksLeft = duration << 8; voice.status = VoiceContext::kStatusDecay; voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume - voice.baseVolume, duration, _playerCtx.vBlankFreq); // Process Envelope } else { voice.status = VoiceContext::kStatusHalt; voice.lastVolume = 0; // Send Audio Packet } voice.stopEventTime = -1; break; } // Process Envelope const uint16 envUnit = _playerCtx.frameUnit; if (voice.envelope) { if (voice.ticksLeft > envUnit) { // envelope still active voice.baseVolume = (uint16) MIN(MAX(0, voice.baseVolume + voice.incrVolume), 0x8000); voice.ticksLeft -= envUnit; // Update Volume and Period } else { // next or last Envelope voice.baseVolume = voice.envelope->volume; assert(voice.envelopeLeft > 0); if (--voice.envelopeLeft) { ++voice.envelope; const uint16 duration = voice.envelope->duration; voice.ticksLeft = duration << 8; voice.incrVolume = calcVolumeDelta((int32)voice.envelope->volume - voice.baseVolume, duration, _playerCtx.vBlankFreq); // Update Volume and Period } else if (voice.status == VoiceContext::kStatusDecay) { voice.status = VoiceContext::kStatusHalt; voice.envelope = 0; voice.lastVolume = 0; // Send Audio Packet } else { assert(voice.status == VoiceContext::kStatusAttack); voice.status = VoiceContext::kStatusSustain; voice.envelope = 0; // Update Volume and Period } } } // Update Volume and Period if (voice.status >= VoiceContext::kStatusDecay) { // Calc volume uint16 vol = (voice.noteVolume < (1 << 7)) ? (voice.noteVolume * _playerCtx.volume) >> 7 : _playerCtx.volume; if (voice.baseVolume < (1 << 15)) vol = (uint16)(((uint32)vol * voice.baseVolume) >> 15); if (voice.channel->volume < (1 << 7)) vol = (vol * voice.channel->volume) >> 7; voice.lastVolume = (byte)MIN(vol, (uint16)0x64); // Calc Period if (voice.hasPortamento) { voice.portaTicks += envUnit; if ((uint16)(voice.portaTicks >> 8) >= channel.portamentoTime) { voice.hasPortamento = false; voice.baseNote = voice.endNote; voice.preCalcNote = precalcNote(voice.baseNote, patch.tune, voice.octave); } voice.lastPeriod = calcNote(voice); } else if (channel.isAltered || channel.modulation) voice.lastPeriod = calcNote(voice); } // Send Audio Packet Paula::setChannelPeriod((byte)i, (voice.lastPeriod) ? voice.lastPeriod : 1000); Paula::setChannelVolume((byte)i, (voice.lastPeriod) ? voice.lastVolume : 0); } for (ChannelContext *c = _channelCtx; c != &_channelCtx[ARRAYSIZE(_channelCtx)]; ++c) c->isAltered = false; #ifdef MAXTRAX_HAS_MODULATION // original player had _playerCtx.sineValue = _playerCtx.frameUnit >> 2 // this should fit the comments that modtime=1000 is one second ? _playerCtx.sineValue += _playerCtx.frameUnit; #endif } void MaxTrax::controlCh(ChannelContext &channel, const byte command, const byte data) { switch (command) { case 0x01: // modulation level MSB channel.modulation = data << 8; break; case 0x21: // modulation level LSB channel.modulation = (channel.modulation & 0xFF00) || ((data * 2) & 0xFF); break; case 0x05: // portamento time MSB channel.portamentoTime = data << 7; break; case 0x25: // portamento time LSB channel.portamentoTime = (channel.portamentoTime & 0x3f80) || data; break; case 0x06: // data entry MSB if (channel.regParamNumber == 0) { channel.pitchBendRange = (int8)MIN((uint8)MAX_BEND_RANGE, (uint8)data); channel.pitchReal = (((int32)channel.pitchBendRange * channel.pitchBend) >> 5) - (channel.pitchBendRange << 8); channel.isAltered = true; } break; case 0x07: // Main Volume MSB channel.volume = (data == 0) ? 0 : data + 1; channel.isAltered = true; break; case 0x0A: // Pan if (data > 0x40 || (data == 0x40 && ((&channel - _channelCtx) & 1) != 0)) channel.flags |= ChannelContext::kFlagRightChannel; else channel.flags &= ~ChannelContext::kFlagRightChannel; break; case 0x10: // GPC as Modulation Time MSB channel.modulationTime = data << 7; break; case 0x30: // GPC as Modulation Time LSB channel.modulationTime = (channel.modulationTime & 0x3f80) || data; break; case 0x11: // GPC as Microtonal Set MSB channel.microtonal = data << 8; break; case 0x31: // GPC as Microtonal Set LSB channel.microtonal = (channel.microtonal & 0xFF00) || ((data * 2) & 0xFF); break; case 0x40: // Damper Pedal if ((data & 0x40) != 0) channel.flags |= ChannelContext::kFlagDamper; else { channel.flags &= ~ChannelContext::kFlagDamper; // release all dampered voices on this channel for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) { if (_voiceCtx[i].channel == &channel && _voiceCtx[i].hasDamper) { _voiceCtx[i].hasDamper = false; _voiceCtx[i].status = VoiceContext::kStatusRelease; } } } break; case 0x41: // Portamento off/on if ((data & 0x40) != 0) channel.flags |= ChannelContext::kFlagPortamento; else channel.flags &= ~ChannelContext::kFlagPortamento; break; case 0x50: // Microtonal off/on if ((data & 0x40) != 0) channel.flags |= ChannelContext::kFlagMicrotonal; else channel.flags &= ~ChannelContext::kFlagMicrotonal; break; case 0x51: // Audio Filter off/on Paula::setAudioFilter(data > 0x40 || (data == 0x40 && _playerCtx.filterOn)); break; case 0x65: // RPN MSB channel.regParamNumber = (data << 8) || (channel.regParamNumber & 0xFF); break; case 0x64: // RPN LSB channel.regParamNumber = (channel.regParamNumber & 0xFF00) || data; break; case 0x79: // Reset All Controllers resetChannel(channel, ((&channel - _channelCtx) & 1) != 0); break; case 0x7E: // MONO mode channel.flags |= ChannelContext::kFlagMono; goto allNotesOff; case 0x7F: // POLY mode channel.flags &= ~ChannelContext::kFlagMono; // Fallthrough case 0x7B: // All Notes Off allNotesOff: for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) { if (_voiceCtx[i].channel == &channel) { if ((channel.flags & ChannelContext::kFlagDamper) != 0) _voiceCtx[i].hasDamper = true; else _voiceCtx[i].status = VoiceContext::kStatusRelease; } } break; case 0x78: // All Sounds Off for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) { if (_voiceCtx[i].channel == &channel) killVoice((byte)i); } break; } } void MaxTrax::setTempo(const uint16 tempo) { Common::StackLock lock(_mutex); _playerCtx.tickUnit = calcTempo(tempo, _playerCtx.vBlankFreq); } void MaxTrax::resetPlayer() { for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) killVoice((byte)i); for (int i = 0; i < ARRAYSIZE(_channelCtx); ++i) { _channelCtx[i].flags = 0; _channelCtx[i].lastNote = (uint8)-1; resetChannel(_channelCtx[i], (i & 1) != 0); _channelCtx[i].patch = (i < kNumChannels) ? &_patch[i] : 0; } #ifdef MAXTRAX_HAS_MICROTONAL for (int i = 0; i < ARRAYSIZE(_microtonal); ++i) _microtonal[i] = (int16)(i << 8); #endif } void MaxTrax::stopMusic() { Common::StackLock lock(_mutex); _playerCtx.scoreIndex = -1; for (int i = 0; i < ARRAYSIZE(_voiceCtx); ++i) { if (_voiceCtx[i].channel < &_channelCtx[kNumChannels]) killVoice((byte)i); } } bool MaxTrax::playSong(int songIndex, bool loop) { if (songIndex < 0 || songIndex >= _numScores) return false; Common::StackLock lock(_mutex); _playerCtx.scoreIndex = -1; resetPlayer(); for (int i = 0; i < ARRAYSIZE(_playerCtx.repeatPoint); ++i) _playerCtx.repeatPoint[i] = 0; setTempo(_playerCtx.tempoInitial << 4); Paula::setAudioFilter(_playerCtx.filterOn); _playerCtx.musicLoop = loop; _playerCtx.tempoTime = 0; _playerCtx.scoreIndex = songIndex; _playerCtx.ticks = 0; _playerCtx.nextEvent = _scores[songIndex].events;; _playerCtx.nextEventTime = _playerCtx.nextEvent->startTime; Paula::startPaula(); return true; } void MaxTrax::advanceSong(int advance) { Common::StackLock lock(_mutex); if (_playerCtx.scoreIndex >= 0) { const Event *cev = _playerCtx.nextEvent; if (cev) { for (; advance > 0; --advance) { // TODO - check for boundaries for (; cev->command != 0xFF && (cev->command != 0xA0 || (cev->stopTime >> 8) != 0x00); ++cev) ; // no end_command or special_command + end } _playerCtx.nextEvent = cev; } } } void MaxTrax::killVoice(byte num) { VoiceContext &voice = _voiceCtx[num]; voice.channel = 0; voice.envelope = 0; voice.status = VoiceContext::kStatusFree; voice.isBlocked = 0; voice.hasDamper = false; voice.hasPortamento = false; voice.priority = 0; voice.stopEventTime = -1; voice.dmaOff = 0; voice.lastVolume = 0; voice.tieBreak = 0; //voice.uinqueId = 0; // "stop" voice, set period to 1, vol to 0 Paula::disableChannel(num); Paula::setChannelPeriod(num, 1); Paula::setChannelVolume(num, 0); } int8 MaxTrax::pickvoice(uint pick, int16 pri) { enum { kPrioFlagFixedSide = 1 << 3 }; pick &= 3; if ((pri & (kPrioFlagFixedSide)) == 0) { const bool leftSide = (uint)(pick - 1) > 1; const int leftBest = MIN(_voiceCtx[0].status, _voiceCtx[3].status); const int rightBest = MIN(_voiceCtx[1].status, _voiceCtx[2].status); const int sameSide = (leftSide) ? leftBest : rightBest; const int otherSide = leftBest + rightBest - sameSide; if (sameSide > VoiceContext::kStatusRelease && otherSide <= VoiceContext::kStatusRelease) pick ^= 1; // switches sides } pri &= ~kPrioFlagFixedSide; for (int i = 2; i > 0; --i) { VoiceContext *voice = &_voiceCtx[pick]; VoiceContext *alternate = &_voiceCtx[pick ^ 3]; const uint16 voiceVal = voice->status << 8 | voice->lastVolume; const uint16 altVal = alternate->status << 8 | alternate->lastVolume; if (voiceVal + voice->tieBreak > altVal || voice->isBlocked > alternate->isBlocked) { // this is somewhat different to the original player, // but has a similar result voice->tieBreak = 0; alternate->tieBreak = 1; pick ^= 3; // switch channels VoiceContext *tmp = voice; voice = alternate; alternate = tmp; } if (voice->isBlocked || voice->priority > pri) { // if not already done, switch sides and try again pick ^= 1; continue; } // succeded return (int8)pick; } // failed debug(5, "MaxTrax: could not find channel for note"); return -1; } uint16 MaxTrax::calcNote(const VoiceContext &voice) { const ChannelContext &channel = *voice.channel; int16 bend = channel.pitchReal; #ifdef MAXTRAX_HAS_MICROTONAL if (voice.hasPortamento) { if ((channel.flags & ChannelContext::kFlagMicrotonal) != 0) bend += (int16)(((_microtonal[voice.endNote] - _microtonal[voice.baseNote]) * voice.portaTicks) >> 8) / channel.portamentoTime; else bend += (int16)(((int8)(voice.endNote - voice.baseNote)) * voice.portaTicks) / channel.portamentoTime; } if ((channel.flags & ChannelContext::kFlagMicrotonal) != 0) bend += _microtonal[voice.baseNote]; #else if (voice.hasPortamento) bend += (int16)(((int8)(voice.endNote - voice.baseNote)) * voice.portaTicks) / channel.portamentoTime; #endif #ifdef MAXTRAX_HAS_MODULATION static const uint8 tableSine[] = { 0, 5, 12, 18, 24, 30, 37, 43, 49, 55, 61, 67, 73, 79, 85, 91, 97, 103, 108, 114, 120, 125, 131, 136, 141, 146, 151, 156, 161, 166, 171, 176, 180, 184, 189, 193, 197, 201, 205, 208, 212, 215, 219, 222, 225, 228, 230, 233, 236, 238, 240, 242, 244, 246, 247, 249, 250, 251, 252, 253, 254, 254, 255, 255, 255, 255, 255, 254, 254, 253, 252, 251, 250, 249, 247, 246, 244, 242, 240, 238, 236, 233, 230, 228, 225, 222, 219, 215, 212, 208, 205, 201, 197, 193, 189, 184, 180, 176, 171, 166, 161, 156, 151, 146, 141, 136, 131, 125, 120, 114, 108, 103, 97, 91, 85, 79, 73, 67, 61, 55, 49, 43, 37, 30, 24, 18, 12, 5 }; if (channel.modulation) { if ((channel.flags & ChannelContext::kFlagModVolume) == 0) { const uint8 sineByte = _playerCtx.sineValue / channel.modulationTime; const uint8 sineIndex = sineByte & 0x7F; const int16 modVal = ((uint32)(uint16)(tableSine[sineIndex] + (sineIndex ? 1 : 0)) * channel.modulation) >> 8; bend = (sineByte < 0x80) ? bend + modVal : bend - modVal; } } #endif // tone = voice.baseNote << 8 + microtonal // bend = channelPitch + porta + modulation const int32 tone = voice.preCalcNote + (bend << 6) / 3; return (tone >= PERIOD_LIMIT) ? (uint16)pow2Fixed(tone) : 0; } int8 MaxTrax::noteOn(ChannelContext &channel, const byte note, uint16 volume, uint16 pri) { #ifdef MAXTRAX_HAS_MICROTONAL if (channel.microtonal >= 0) _microtonal[note % 127] = channel.microtonal; #endif if (!volume) return -1; const Patch &patch = *channel.patch; if (!patch.samplePtr || patch.sampleTotalLen == 0) return -1; int8 voiceNum = -1; if ((channel.flags & ChannelContext::kFlagMono) == 0) { voiceNum = pickvoice((channel.flags & ChannelContext::kFlagRightChannel) != 0 ? 1 : 0, pri); } else { VoiceContext *voice = _voiceCtx + ARRAYSIZE(_voiceCtx) - 1; for (voiceNum = ARRAYSIZE(_voiceCtx) - 1; voiceNum >= 0 && voice->channel != &channel; --voiceNum, --voice) ; if (voiceNum < 0) voiceNum = pickvoice((channel.flags & ChannelContext::kFlagRightChannel) != 0 ? 1 : 0, pri); else if (voice->status >= VoiceContext::kStatusSustain && (channel.flags & ChannelContext::kFlagPortamento) != 0) { // reset previous porta if (voice->hasPortamento) voice->baseNote = voice->endNote; voice->preCalcNote = precalcNote(voice->baseNote, patch.tune, voice->octave); voice->noteVolume = (_playerCtx.handleVolume) ? volume + 1 : 128; voice->portaTicks = 0; voice->hasPortamento = true; voice->endNote = channel.lastNote = note; return voiceNum; } } if (voiceNum >= 0) { VoiceContext &voice = _voiceCtx[voiceNum]; voice.hasDamper = false; voice.isBlocked = 0; voice.hasPortamento = false; if (voice.channel) killVoice(voiceNum); voice.channel = &channel; voice.patch = &patch; voice.baseNote = note; // always base octave on the note in the command, regardless of porta const int32 plainNote = precalcNote(note, patch.tune, 0); // calculate which sample to use const int useOctave = (plainNote <= PREF_PERIOD) ? 0 : MIN((plainNote + 0xFFFF - PREF_PERIOD) >> 16, patch.sampleOctaves - 1); voice.octave = (byte)useOctave; // adjust precalculated value voice.preCalcNote = plainNote - (useOctave << 16); // next calculate the actual period which depends on wether porta is enabled if (&channel < &_channelCtx[kNumChannels] && (channel.flags & ChannelContext::kFlagPortamento) != 0) { if ((channel.flags & ChannelContext::kFlagMono) != 0 && channel.lastNote < 0x80 && channel.lastNote != note) { voice.portaTicks = 0; voice.baseNote = channel.lastNote; voice.endNote = note; voice.hasPortamento = true; voice.preCalcNote = precalcNote(voice.baseNote, patch.tune, voice.octave); } channel.lastNote = note; } voice.lastPeriod = calcNote(voice); voice.priority = (byte)pri; voice.status = VoiceContext::kStatusStart; voice.noteVolume = (_playerCtx.handleVolume) ? volume + 1 : 128; voice.baseVolume = 0; // TODO: since the original player is using the OS-functions, more than 1 sample could be queued up already // get samplestart for the given octave const int8 *samplePtr = patch.samplePtr + (patch.sampleTotalLen << useOctave) - patch.sampleTotalLen; if (patch.sampleAttackLen) { Paula::setChannelSampleStart(voiceNum, samplePtr); Paula::setChannelSampleLen(voiceNum, (patch.sampleAttackLen << useOctave) / 2); Paula::enableChannel(voiceNum); // wait for dma-clear } if (patch.sampleTotalLen > patch.sampleAttackLen) { Paula::setChannelSampleStart(voiceNum, samplePtr + (patch.sampleAttackLen << useOctave)); Paula::setChannelSampleLen(voiceNum, ((patch.sampleTotalLen - patch.sampleAttackLen) << useOctave) / 2); if (!patch.sampleAttackLen) Paula::enableChannel(voiceNum); // need to enable channel // another pointless wait for DMA-Clear??? } else { // no sustain sample // this means we must stop playback after the attacksample finished // so we queue up an "empty" sample and note that we need to kill the sample after dma finished Paula::setChannelSampleStart(voiceNum, 0); Paula::setChannelSampleLen(voiceNum, 0); Paula::setChannelDmaCount(voiceNum); voice.dmaOff = 1; } Paula::setChannelPeriod(voiceNum, (voice.lastPeriod) ? voice.lastPeriod : 1000); Paula::setChannelVolume(voiceNum, 0); } return voiceNum; } void MaxTrax::resetChannel(ChannelContext &chan, bool rightChannel) { chan.modulation = 0; chan.modulationTime = 1000; chan.microtonal = -1; chan.portamentoTime = 500; chan.pitchBend = NO_BEND; chan.pitchReal = 0; chan.pitchBendRange = MAX_BEND_RANGE; chan.volume = 128; chan.flags &= ~(ChannelContext::kFlagPortamento | ChannelContext::kFlagMicrotonal | ChannelContext::kFlagRightChannel); chan.isAltered = true; if (rightChannel) chan.flags |= ChannelContext::kFlagRightChannel; } void MaxTrax::freeScores() { if (_scores) { for (int i = 0; i < _numScores; ++i) delete[] _scores[i].events; delete[] _scores; _scores = 0; } _numScores = 0; _playerCtx.tempo = 120; _playerCtx.filterOn = true; } void MaxTrax::freePatches() { for (int i = 0; i < ARRAYSIZE(_patch); ++i) { delete[] _patch[i].samplePtr; delete[] _patch[i].attackPtr; } memset(_patch, 0, sizeof(_patch)); } void MaxTrax::setSignalCallback(void (*callback) (int)) { Common::StackLock lock(_mutex); _playerCtx.syncCallBack = (callback == 0) ? nullFunc : callback; } int MaxTrax::playNote(byte note, byte patch, uint16 duration, uint16 volume, bool rightSide) { Common::StackLock lock(_mutex); assert(patch < ARRAYSIZE(_patch)); ChannelContext &channel = _channelCtx[kNumChannels]; channel.flags = (rightSide) ? ChannelContext::kFlagRightChannel : 0; channel.isAltered = false; channel.patch = &_patch[patch]; const int8 voiceIndex = noteOn(channel, note, (byte)volume, kPriorityNote); if (voiceIndex >= 0) { _voiceCtx[voiceIndex].stopEventTime = duration << 8; Paula::startPaula(); } return voiceIndex; } bool MaxTrax::load(Common::SeekableReadStream &musicData, bool loadScores, bool loadSamples) { Common::StackLock lock(_mutex); stopMusic(); if (loadSamples) freePatches(); if (loadScores) freeScores(); const char *errorMsg = 0; // 0x0000: 4 Bytes Header "MXTX" // 0x0004: uint16 tempo // 0x0006: uint16 flags. bit0 = lowpassfilter, bit1 = attackvolume, bit15 = microtonal if (musicData.size() < 10 || musicData.readUint32BE() != 0x4D585458) { warning("Maxtrax: File is not a Maxtrax Module"); return false; } const uint16 songTempo = musicData.readUint16BE(); const uint16 flags = musicData.readUint16BE(); if (loadScores) { _playerCtx.tempoInitial = songTempo; _playerCtx.filterOn = (flags & 1) != 0; _playerCtx.handleVolume = (flags & 2) != 0; } if (flags & (1 << 15)) { debug(5, "Maxtrax: Song has microtonal"); #ifdef MAXTRAX_HAS_MICROTONAL if (loadScores) { for (int i = 0; i < ARRAYSIZE(_microtonal); ++i) _microtonal[i] = musicData.readUint16BE(); } else musicData.skip(128 * 2); #else musicData.skip(128 * 2); #endif } int scoresLoaded = 0; // uint16 number of Scores const uint16 scoresInFile = musicData.readUint16BE(); if (musicData.err() || musicData.eos()) goto ioError; if (loadScores) { const uint16 tempScores = MIN(scoresInFile, _playerCtx.maxScoreNum); Score *curScore = new Score[tempScores]; if (!curScore) goto allocError; _scores = curScore; for (scoresLoaded = 0; scoresLoaded < tempScores; ++scoresLoaded, ++curScore) { const uint32 numEvents = musicData.readUint32BE(); Event *curEvent = new Event[numEvents]; if (!curEvent) goto allocError; curScore->events = curEvent; for (int j = numEvents; j > 0; --j, ++curEvent) { curEvent->command = musicData.readByte(); curEvent->parameter = musicData.readByte(); curEvent->startTime = musicData.readUint16BE(); curEvent->stopTime = musicData.readUint16BE(); } curScore->numEvents = numEvents; } _numScores = scoresLoaded; } if (loadSamples) { // skip over remaining scores in file for (int i = scoresInFile - scoresLoaded; i > 0; --i) musicData.skip(musicData.readUint32BE() * 6); // uint16 number of Samples const uint16 wavesInFile = musicData.readUint16BE(); for (int i = wavesInFile; i > 0; --i) { // load disksample structure const uint16 number = musicData.readUint16BE(); assert(number < ARRAYSIZE(_patch)); Patch &curPatch = _patch[number]; if (curPatch.attackPtr || curPatch.samplePtr) { delete curPatch.attackPtr; curPatch.attackPtr = 0; delete curPatch.samplePtr; curPatch.samplePtr = 0; } curPatch.tune = musicData.readSint16BE(); curPatch.volume = musicData.readUint16BE(); curPatch.sampleOctaves = musicData.readUint16BE(); curPatch.sampleAttackLen = musicData.readUint32BE(); const uint32 sustainLen = musicData.readUint32BE(); curPatch.sampleTotalLen = curPatch.sampleAttackLen + sustainLen; // each octave the number of samples doubles. const uint32 totalSamples = curPatch.sampleTotalLen * ((1 << curPatch.sampleOctaves) - 1); curPatch.attackLen = musicData.readUint16BE(); curPatch.releaseLen = musicData.readUint16BE(); const uint32 totalEnvs = curPatch.attackLen + curPatch.releaseLen; // Allocate space for both attack and release Segment. Envelope *envPtr = new Envelope[totalEnvs]; if (!envPtr) goto allocError; // Attack Segment curPatch.attackPtr = envPtr; // Release Segment // curPatch.releasePtr = envPtr + curPatch.attackLen; // Read Attack and Release Segments for (int j = totalEnvs; j > 0; --j, ++envPtr) { envPtr->duration = musicData.readUint16BE(); envPtr->volume = musicData.readUint16BE(); } // read Samples int8 *allocSamples = new int8[totalSamples]; if (!allocSamples) goto allocError; curPatch.samplePtr = allocSamples; musicData.read(allocSamples, totalSamples); } } if (!musicData.err() && !musicData.eos()) return true; ioError: errorMsg = "Maxtrax: Encountered IO-Error"; allocError: if (!errorMsg) errorMsg = "Maxtrax: Could not allocate Memory"; warning("%s", errorMsg); if (loadSamples) freePatches(); if (loadScores) freeScores(); return false; } #if !defined(NDEBUG) && 0 void MaxTrax::outPutEvent(const Event &ev, int num) { struct { byte cmd; const char *name; const char *param; } COMMANDS[] = { {0x80, "TEMPO ", "TEMPO, N/A "}, {0xa0, "SPECIAL ", "CHAN, SPEC # | VAL"}, {0xb0, "CONTROL ", "CHAN, CTRL # | VAL"}, {0xc0, "PROGRAM ", "CHANNEL, PROG # "}, {0xe0, "BEND ", "CHANNEL, BEND VALUE"}, {0xf0, "SYSEX ", "TYPE, SIZE "}, {0xf8, "REALTIME", "REALTIME, N/A "}, {0xff, "END ", "N/A, N/A "}, {0xff, "NOTE ", "VOL | CHAN, STOP"}, }; int i = 0; for (; i < ARRAYSIZE(COMMANDS) - 1 && ev.command != COMMANDS[i].cmd; ++i) ; if (num == -1) debug("Event : %02X %s %s %02X %04X %04X", ev.command, COMMANDS[i].name, COMMANDS[i].param, ev.parameter, ev.startTime, ev.stopTime); else debug("Event %3d: %02X %s %s %02X %04X %04X", num, ev.command, COMMANDS[i].name, COMMANDS[i].param, ev.parameter, ev.startTime, ev.stopTime); } void MaxTrax::outPutScore(const Score &sc, int num) { if (num == -1) debug("score : %i Events", sc.numEvents); else debug("score %2d: %i Events", num, sc.numEvents); for (uint i = 0; i < sc.numEvents; ++i) outPutEvent(sc.events[i], i); debug(""); } #else void MaxTrax::outPutEvent(const Event &ev, int num) {} void MaxTrax::outPutScore(const Score &sc, int num) {} #endif // #ifndef NDEBUG } // End of namespace Audio #endif // #if defined(SOUND_MODS_MAXTRAX_H)