/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sound/mp3.h" #ifdef USE_MAD #include "common/file.h" #include "common/util.h" #include "sound/audiocd.h" #include "sound/audiostream.h" #include namespace Audio { #pragma mark - #pragma mark --- MP3 (MAD) stream --- #pragma mark - class MP3InputStream : public AudioStream { protected: enum State { MP3_STATE_INIT, // Need to init the decoder MP3_STATE_READY, // ready for processing data MP3_STATE_EOS // end of data reached (may need to loop) }; Common::SeekableReadStream *_inStream; bool _disposeAfterUse; uint _numLoops; uint _posInFrame; State _state; const mad_timer_t _startTime; const mad_timer_t _endTime; mad_timer_t _totalTime; int32 _totalPlayTime; mad_stream _stream; mad_frame _frame; mad_synth _synth; enum { BUFFER_SIZE = 5 * 8192 }; // This buffer contains a slab of input data byte _buf[BUFFER_SIZE + MAD_BUFFER_GUARD]; public: MP3InputStream(Common::SeekableReadStream *inStream, bool dispose, mad_timer_t start = mad_timer_zero, mad_timer_t end = mad_timer_zero, uint numLoops = 1); ~MP3InputStream(); int readBuffer(int16 *buffer, const int numSamples); bool endOfData() const { return _state == MP3_STATE_EOS; } bool isStereo() const { return MAD_NCHANNELS(&_frame.header) == 2; } int getRate() const { return _frame.header.samplerate; } int32 getTotalPlayTime() const { return _totalPlayTime; } protected: void decodeMP3Data(); void readMP3Data(); }; MP3InputStream::MP3InputStream(Common::SeekableReadStream *inStream, bool dispose, mad_timer_t start, mad_timer_t end, uint numLoops) : _inStream(inStream), _disposeAfterUse(dispose), _numLoops(numLoops), _posInFrame(0), _state(MP3_STATE_INIT), _startTime(start), _endTime(end), _totalTime(mad_timer_zero) { // Make sure that either start < end, or end is zero (indicating "play until end") assert(mad_timer_compare(_startTime, _endTime) < 0 || mad_timer_sign(_endTime) == 0); // The MAD_BUFFER_GUARD must always contain zeros (the reason // for this is that the Layer III Huffman decoder of libMAD // may read a few bytes beyond the end of the input buffer). memset(_buf + BUFFER_SIZE, 0, MAD_BUFFER_GUARD); // Calculate play time mad_timer_t length; mad_timer_set(&length, 0, 0, 1000); mad_timer_add(&length, start); mad_timer_negate(&length); if (mad_timer_sign(end) == 0) { mad_timer_add(&length, end); } else { mad_stream_init(&_stream); mad_frame_init(&_frame); // Reset the stream data _inStream->seek(0, SEEK_SET); // Update state _state = MP3_STATE_READY; // Read the first few sample bytes readMP3Data(); do { // If necessary, load more data into the stream decoder if (_stream.error == MAD_ERROR_BUFLEN) readMP3Data(); while (_state == MP3_STATE_READY) { _stream.error = MAD_ERROR_NONE; // Decode the next header. Note: mad_frame_decode would do this for us, too. // However, for seeking we don't want to decode the full frame (else it would // be far too slow). if (mad_header_decode(&_frame.header, &_stream) == -1) { if (_stream.error == MAD_ERROR_BUFLEN) { break; // Read more data } else if (MAD_RECOVERABLE(_stream.error)) { debug(6, "MP3InputStream: Recoverable error in mad_header_decode (%s)", mad_stream_errorstr(&_stream)); continue; } else { warning("MP3InputStream: Unrecoverable error in mad_header_decode (%s)", mad_stream_errorstr(&_stream)); break; } } // Sum up the total playback time so far mad_timer_add(&length, _frame.header.duration); } } while (_state != MP3_STATE_EOS); mad_synth_finish(&_synth); mad_frame_finish(&_frame); // Reinit stream _state = MP3_STATE_INIT; // Reset the stream data _inStream->seek(0, SEEK_SET); } _totalPlayTime = mad_timer_count(length, MAD_UNITS_MILLISECONDS); if (numLoops && mad_timer_sign(length) >= 0) _totalPlayTime *= numLoops; else _totalPlayTime = kUnknownPlayTime; // Decode the first chunk of data. This is necessary so that _frame // is setup and isStereo() and getRate() return correct results. decodeMP3Data(); } MP3InputStream::~MP3InputStream() { if (_state != MP3_STATE_INIT) { // Deinit MAD mad_synth_finish(&_synth); mad_frame_finish(&_frame); mad_stream_finish(&_stream); } if (_disposeAfterUse) delete _inStream; } void MP3InputStream::decodeMP3Data() { do { if (_state == MP3_STATE_INIT) { // Init MAD mad_stream_init(&_stream); mad_frame_init(&_frame); mad_synth_init(&_synth); // Reset the stream data _inStream->seek(0, SEEK_SET); _totalTime = mad_timer_zero; _posInFrame = 0; // Update state _state = MP3_STATE_READY; // Read the first few sample bytes readMP3Data(); } if (_state == MP3_STATE_EOS) return; // If necessary, load more data into the stream decoder if (_stream.error == MAD_ERROR_BUFLEN) readMP3Data(); while (_state == MP3_STATE_READY) { _stream.error = MAD_ERROR_NONE; // Decode the next header. Note: mad_frame_decode would do this for us, too. // However, for seeking we don't want to decode the full frame (else it would // be far too slow). Hence we perform this explicitly in a separate step. if (mad_header_decode(&_frame.header, &_stream) == -1) { if (_stream.error == MAD_ERROR_BUFLEN) { break; // Read more data } else if (MAD_RECOVERABLE(_stream.error)) { debug(6, "MP3InputStream: Recoverable error in mad_header_decode (%s)", mad_stream_errorstr(&_stream)); continue; } else { warning("MP3InputStream: Unrecoverable error in mad_header_decode (%s)", mad_stream_errorstr(&_stream)); break; } } // Sum up the total playback time so far mad_timer_add(&_totalTime, _frame.header.duration); // If we have not yet reached the start point, skip to the next frame if (mad_timer_compare(_totalTime, _startTime) < 0) continue; // If an end time is specified and we are past it, stop if (mad_timer_sign(_endTime) > 0 && mad_timer_compare(_totalTime, _endTime) >= 0) { _state = MP3_STATE_EOS; break; } // Decode the next frame if (mad_frame_decode(&_frame, &_stream) == -1) { if (_stream.error == MAD_ERROR_BUFLEN) { break; // Read more data } else if (MAD_RECOVERABLE(_stream.error)) { // Note: we will occasionally see MAD_ERROR_BADDATAPTR errors here. // These are normal and expected (caused by our frame skipping (i.e. "seeking") // code above). debug(6, "MP3InputStream: Recoverable error in mad_frame_decode (%s)", mad_stream_errorstr(&_stream)); continue; } else { warning("MP3InputStream: Unrecoverable error in mad_frame_decode (%s)", mad_stream_errorstr(&_stream)); break; } } // Synthesize PCM data mad_synth_frame(&_synth, &_frame); _posInFrame = 0; break; } if (_state == MP3_STATE_EOS && _numLoops != 1) { // If looping is on and there are loops left, rewind to the start if (_numLoops != 0) _numLoops--; // Deinit MAD mad_synth_finish(&_synth); mad_frame_finish(&_frame); mad_stream_finish(&_stream); // Reset the decoder state to indicate we should start over _state = MP3_STATE_INIT; } } while (_state != MP3_STATE_EOS && _stream.error == MAD_ERROR_BUFLEN); if (_stream.error != MAD_ERROR_NONE) _state = MP3_STATE_EOS; } void MP3InputStream::readMP3Data() { uint32 remaining = 0; // Give up immediately if we already used up all data in the stream if (_inStream->eos()) { _state = MP3_STATE_EOS; return; } if (_stream.next_frame) { // If there is still data in the MAD stream, we need to preserve it. // Note that we use memmove, as we are reusing the same buffer, // and hence the data regions we copy from and to may overlap. remaining = _stream.bufend - _stream.next_frame; assert(remaining < BUFFER_SIZE); // Paranoia check memmove(_buf, _stream.next_frame, remaining); } // Try to read the next block uint32 size = _inStream->read(_buf + remaining, BUFFER_SIZE - remaining); if (size <= 0) { _state = MP3_STATE_EOS; return; } // Feed the data we just read into the stream decoder _stream.error = MAD_ERROR_NONE; mad_stream_buffer(&_stream, _buf, size + remaining); } static inline int scale_sample(mad_fixed_t sample) { // round sample += (1L << (MAD_F_FRACBITS - 16)); // clip if (sample > MAD_F_ONE - 1) sample = MAD_F_ONE - 1; else if (sample < -MAD_F_ONE) sample = -MAD_F_ONE; // quantize and scale to not saturate when mixing a lot of channels return sample >> (MAD_F_FRACBITS + 1 - 16); } int MP3InputStream::readBuffer(int16 *buffer, const int numSamples) { int samples = 0; // Keep going as long as we have input available while (samples < numSamples && _state != MP3_STATE_EOS) { const int len = MIN(numSamples, samples + (int)(_synth.pcm.length - _posInFrame) * MAD_NCHANNELS(&_frame.header)); while (samples < len) { *buffer++ = (int16)scale_sample(_synth.pcm.samples[0][_posInFrame]); samples++; if (MAD_NCHANNELS(&_frame.header) == 2) { *buffer++ = (int16)scale_sample(_synth.pcm.samples[1][_posInFrame]); samples++; } _posInFrame++; } if (_posInFrame >= _synth.pcm.length) { // We used up all PCM data in the current frame -- read & decode more decodeMP3Data(); } } return samples; } #pragma mark - #pragma mark --- MP3 factory functions --- #pragma mark - AudioStream *makeMP3Stream( Common::SeekableReadStream *stream, bool disposeAfterUse, uint32 startTime, uint32 duration, uint numLoops) { mad_timer_t start; mad_timer_t end; // Both startTime and duration are given in milliseconds. // Calculate the appropriate mad_timer_t values from them. mad_timer_set(&start, startTime / 1000, startTime % 1000, 1000); if (duration == 0) { end = mad_timer_zero; } else { int endTime = startTime + duration; mad_timer_set(&end, endTime / 1000, endTime % 1000, 1000); } return new MP3InputStream(stream, disposeAfterUse, start, end, numLoops); } } // End of namespace Audio #endif // #ifdef USE_MAD