/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "sound/softsynth/fmtowns_pc98/towns_euphony.h" #include "common/endian.h" TownsEuphonyDriver::TownsEuphonyDriver(Audio::Mixer *mixer) : _activeChannels(0), _sustainChannels(0), _assignedChannels(0), _paraCount(0), _command(0), _tEnable(0), _tMode(0), _tOrdr(0), _tLevel(0), _tTranspose(0), _musicPos(0), _musicStart(0), _playing(false), _eventBuffer(0), _bufferedEventsCount(0), _tempoControlMode(0) { _para[0] = _para[1] = 0; _intf = new TownsAudioInterface(mixer, this); resetTempo(); } TownsEuphonyDriver::~TownsEuphonyDriver() { delete[] _activeChannels; delete[] _sustainChannels; delete[] _assignedChannels; delete[] _tEnable; delete[] _tMode; delete[] _tOrdr; delete[] _tLevel; delete[] _tTranspose; delete _intf; } bool TownsEuphonyDriver::init() { if (!_intf->init()) return false; _activeChannels = new int8[16]; _sustainChannels = new int8[16]; _assignedChannels = new ActiveChannel[128]; _eventBuffer = new DlEvent[64]; _tEnable = new uint8[32]; _tMode = new uint8[32]; _tOrdr = new uint8[32]; _tLevel = new int8[32]; _tTranspose = new int8[32]; reset(); return true; } void TownsEuphonyDriver::reset() { _intf->callback(0); _intf->callback(74); _intf->callback(70); _intf->callback(75, 3); setTimerA(true, 1); setTimerA(false, 1); setTimerB(true, 221); _paraCount = _command = _para[0] = _para[1] = 0; memset(_sustainChannels, 0, 16); memset(_activeChannels, -1, 16); for (int i = 0; i < 128; i++) { _assignedChannels[i].chan = _assignedChannels[i].next = -1; _assignedChannels[i].note = _assignedChannels[i].sub = 0; } int e = 0; for (int i = 0; i < 6; i++) assignChannel(i, e++); for (int i = 0x40; i < 0x48; i++) assignChannel(i, e++); resetTables(); memset(_eventBuffer, 0, 64 * sizeof(DlEvent)); _bufferedEventsCount = 0; _playing = _endOfTrack = _suspendParsing = _loop = false; _elapsedEvents = 0; _tempoDiff = 0; resetTempo(); if (_tempoControlMode == 1) { //if (///) // return; setTempoIntern(_defaultTempo); } else { setTempoIntern(_defaultTempo); } resetControl(); } void TownsEuphonyDriver::loadInstrument(int chanType, int id, const uint8 *data) { _intf->callback(5, chanType, id, data); } void TownsEuphonyDriver::loadWaveTable(const uint8 *data) { _intf->callback(34, data); } void TownsEuphonyDriver::unloadWaveTable(int id) { _intf->callback(35, id); } void TownsEuphonyDriver::reserveSoundEffectChannels(int num) { _intf->callback(33, num); uint32 volMask = 0; if (num > 8) return; for (uint32 v = 1 << 13; num; num--) { volMask |= v; v >>= 1; } _intf->setSoundEffectChanMask(volMask); } int TownsEuphonyDriver::setMusicTempo(int tempo) { if (tempo > 250) return 3; _defaultTempo = tempo; _trackTempo = tempo; setTempoIntern(tempo); return 0; } int TownsEuphonyDriver::startMusicTrack(const uint8 *data, int trackSize, int startTick) { if (_playing) return 2; _musicPos = _musicStart = data; _defaultBaseTickLen = _baseTickLen = startTick; _musicTrackSize = trackSize; _timeStampBase = _timeStampDest = 0; _tickCounter = 0; _playing = true; return 0; } void TownsEuphonyDriver::setMusicLoop(bool loop) { _loop = loop; } void TownsEuphonyDriver::stopParser() { if (_playing) { _playing = false; _pulseCount = 0; _endOfTrack = false; flushEventBuffer(); resetControl(); } } void TownsEuphonyDriver::continueParsing() { _suspendParsing = false; } void TownsEuphonyDriver::playSoundEffect(int chan, int note, int velo, const uint8 *data) { _intf->callback(37, chan, note, velo, data); } void TownsEuphonyDriver::stopSoundEffect(int chan) { _intf->callback(39, chan); } bool TownsEuphonyDriver::soundEffectIsPlaying(int chan) { return _intf->callback(40, chan) ? true : false; } void TownsEuphonyDriver::chanPanPos(int chan, int mode) { _intf->callback(3, chan, mode); } void TownsEuphonyDriver::chanPitch(int chan, int pitch) { _intf->callback(7, chan, pitch); } void TownsEuphonyDriver::chanVolume(int chan, int vol) { _intf->callback(8, chan, vol); } void TownsEuphonyDriver::setOutputVolume(int mode, int volLeft, int volRight) { _intf->callback(67, mode, volLeft, volRight); } int TownsEuphonyDriver::chanEnable(int tableEntry, int val) { if (tableEntry > 31) return 3; _tEnable[tableEntry] = val; return 0; } int TownsEuphonyDriver::chanMode(int tableEntry, int val) { if (tableEntry > 31) return 3; _tMode[tableEntry] = val; return 0; } int TownsEuphonyDriver::chanOrdr(int tableEntry, int val) { if (tableEntry > 31) return 3; if (val < 16) _tOrdr[tableEntry] = val; return 0; } int TownsEuphonyDriver::chanVolumeShift(int tableEntry, int val) { if (tableEntry > 31) return 3; if (val <= 40) _tLevel[tableEntry] = (int8)(val & 0xff); return 0; } int TownsEuphonyDriver::chanNoteShift(int tableEntry, int val) { if (tableEntry > 31) return 3; if (val <= 40) _tTranspose[tableEntry] = (int8)(val & 0xff); return 0; } int TownsEuphonyDriver::assignChannel(int chan, int tableEntry) { if (tableEntry > 15 || chan > 127 || chan < 0) return 3; ActiveChannel *a = &_assignedChannels[chan]; if (a->chan == tableEntry) return 0; if (a->chan != -1) { int8 *b = &_activeChannels[a->chan]; while (*b != chan) { b = &_assignedChannels[*b].next; if (*b == -1 && *b != chan) return 3; } *b = a->next; if (a->note) _intf->callback(2, chan); a->chan = a->next = -1; a->note = 0; } a->next = _activeChannels[tableEntry]; _activeChannels[tableEntry] = chan; a->chan = tableEntry; a->note = a->sub = 0; return 0; } void TownsEuphonyDriver::timerCallback(int timerId) { switch (timerId) { case 0: updatePulseCount(); while (_pulseCount > 0) { --_pulseCount; updateTimeStampBase(); if (!_playing) continue; updateEventBuffer(); updateParser(); updateCheckEot(); } break; default: break; } } void TownsEuphonyDriver::setMusicVolume(int volume) { _intf->setMusicVolume(volume); } void TownsEuphonyDriver::setSoundEffectVolume(int volume) { _intf->setSoundEffectVolume(volume); } void TownsEuphonyDriver::resetTables() { memset(_tEnable, 0xff, 32); memset(_tMode, 0xff, 16); memset(_tMode + 16, 0, 16); for (int i = 0; i < 32; i++) _tOrdr[i] = i & 0x0f; memset(_tLevel, 0, 32); memset(_tTranspose, 0, 32); } void TownsEuphonyDriver::resetTempo() { _defaultBaseTickLen = _baseTickLen = 0x33; _pulseCount = 0; _extraTimingControlRemainder = 0; _extraTimingControl = 16; _tempoModifier = 0; _timeStampDest = 0; _deltaTicks = 0; _tickCounter = 0; _defaultTempo = 90; _trackTempo = 90; } void TownsEuphonyDriver::setTempoIntern(int tempo) { tempo = CLIP(tempo + _tempoModifier, 0, 500); if (_tempoControlMode == 0) { _timerSetting = 34750 / (tempo + 30); _extraTimingControl = 16; while (_timerSetting < 126) { _timerSetting <<= 1; _extraTimingControl <<= 1; } while (_timerSetting > 383) { _timerSetting >>= 1; _extraTimingControl >>= 1; } setTimerA(true, -(_timerSetting - 2)); } else if (_tempoControlMode == 1) { _timerSetting = 312500 / (tempo + 30); _extraTimingControl = 16; while (_timerSetting < 1105) { _timerSetting <<= 1; _extraTimingControl <<= 1; } } else if (_tempoControlMode == 2) { _timerSetting = 625000 / (tempo + 30); _extraTimingControlRemainder = 0; } } void TownsEuphonyDriver::setTimerA(bool enable, int tempo) { _intf->callback(21, enable ? 255 : 0, tempo); } void TownsEuphonyDriver::setTimerB(bool enable, int tempo) { _intf->callback(22, enable ? 255 : 0, tempo); } void TownsEuphonyDriver::updatePulseCount() { int tc = _extraTimingControl + _extraTimingControlRemainder; _extraTimingControlRemainder = tc & 0x0f; tc >>= 4; _tempoDiff -= tc; while (_tempoDiff < 0) { _elapsedEvents++; _tempoDiff += 4; } if (_playing && !_suspendParsing) _pulseCount += tc; } void TownsEuphonyDriver::updateTimeStampBase() { static const uint16 table[] = { 0x180, 0xC0, 0x80, 0x60, 0x40, 0x30, 0x20, 0x18 }; if ((uint32)(table[_baseTickLen >> 4] * ((_baseTickLen & 0x0f) + 1)) > ++_tickCounter) return; ++_timeStampDest; _tickCounter = 0; _deltaTicks = 0; } void TownsEuphonyDriver::updateParser() { for (bool loop = true; loop;) { uint8 cmd = _musicPos[0]; if (cmd == 0xff || cmd == 0xf7) { jumpNextLoop(); } else if (cmd < 0x90) { _endOfTrack = true; flushEventBuffer(); loop = false; } else if (_timeStampBase > _timeStampDest) { loop = false; } else { if (_timeStampBase == _timeStampDest) { uint16 timeStamp = READ_LE_UINT16(&_musicPos[2]); uint8 l = (timeStamp & 0xff) + (timeStamp & 0xff); timeStamp = ((timeStamp & 0xff00) | l) >> 1; if (timeStamp > _tickCounter) loop = false; } if (loop) { if (parseNext()) loop = false; } } } } void TownsEuphonyDriver::updateCheckEot() { if (!_endOfTrack || _bufferedEventsCount) return; stopParser(); } bool TownsEuphonyDriver::parseNext() { #define OPC(x) &TownsEuphonyDriver::evt##x static const EuphonyOpcode opcodes[] = { OPC(NotImpl), OPC(SetupNote), OPC(PolyphonicAftertouch), OPC(ControlPitch), OPC(InstrumentChanAftertouch), OPC(InstrumentChanAftertouch), OPC(ControlPitch) }; #undef OPC uint cmd = _musicPos[0]; if (cmd != 0xfe && cmd != 0xfd) { if (cmd >= 0xf0) { cmd &= 0x0f; if (cmd == 0) evtLoadInstrument(); else if (cmd == 2) evtAdvanceTimestampOffset(); else if (cmd == 8) evtTempo(); else if (cmd == 12) evtModeOrdrChange(); jumpNextLoop(); return false; } else if (!(this->*opcodes[(cmd - 0x80) >> 4])()) { jumpNextLoop(); return false; } } if (cmd == 0xfd) { _suspendParsing = true; return true; } if (!_loop) { _endOfTrack = true; return true; } _endOfTrack = false; _musicPos = _musicStart; _timeStampBase = _timeStampDest = _tickCounter = 0; _baseTickLen = _defaultBaseTickLen; return false; } void TownsEuphonyDriver::jumpNextLoop() { _musicPos += 6; if (_musicPos >= _musicStart + _musicTrackSize) _musicPos = _musicStart; } void TownsEuphonyDriver::updateEventBuffer() { DlEvent *e = _eventBuffer; for (int i = _bufferedEventsCount; i; e++) { if (e->evt == 0) continue; if (--e->len) { --i; continue; } processBufferNote(e->mode, e->evt, e->note, e->velo); e->evt = 0; --i; --_bufferedEventsCount; } } void TownsEuphonyDriver::flushEventBuffer() { DlEvent *e = _eventBuffer; for (int i = _bufferedEventsCount; i; e++) { if (e->evt == 0) continue; processBufferNote(e->mode, e->evt, e->note, e->velo); e->evt = 0; --i; --_bufferedEventsCount; } } void TownsEuphonyDriver::processBufferNote(int mode, int evt, int note, int velo) { if (!velo) evt &= 0x8f; sendEvent(mode, evt); sendEvent(mode, note); sendEvent(mode, velo); } void TownsEuphonyDriver::resetControl() { for (int i = 0; i < 32; i++) { if (_tOrdr[i] > 15) { for (int ii = 0; ii < 16; ii++) resetControlIntern(_tMode[i], ii); } else { resetControlIntern(_tMode[i], _tOrdr[i]); } } } void TownsEuphonyDriver::resetControlIntern(int mode, int chan) { sendEvent(mode, 0xb0 | chan); sendEvent(mode, 0x40); sendEvent(mode, 0); sendEvent(mode, 0xb0 | chan); sendEvent(mode, 0x7b); sendEvent(mode, 0); sendEvent(mode, 0xb0 | chan); sendEvent(mode, 0x79); sendEvent(mode, 0x40); } uint8 TownsEuphonyDriver::appendEvent(uint8 evt, uint8 chan) { if (evt >= 0x80 && evt < 0xf0 && _tOrdr[chan] < 16) return (evt & 0xf0) | _tOrdr[chan]; return evt; } void TownsEuphonyDriver::sendEvent(uint8 mode, uint8 command) { if (mode == 0) { warning("TownsEuphonyDriver: Mode 0 not implemented"); } else if (mode == 0x10) { warning("TownsEuphonyDriver: Mode 0x10 not implemented"); } else if (mode == 0xff) { if (command >= 0xf0) { _paraCount = 1; _command = 0; } else if (command >= 0x80) { _paraCount = 1; _command = command; } else if (_command >= 0x80) { switch ((_command - 0x80) >> 4) { case 0: if (_paraCount < 2) { _paraCount++; _para[0] = command; } else { _paraCount = 1; _para[1] = command; sendNoteOff(); } break; case 1: if (_paraCount < 2) { _paraCount++; _para[0] = command; } else { _paraCount = 1; _para[1] = command; if (command) sendNoteOn(); else sendNoteOff(); } break; case 2: if (_paraCount < 2) { _paraCount++; _para[0] = command; } else { _paraCount = 1; } break; case 3: if (_paraCount < 2) { _paraCount++; _para[0] = command; } else { _paraCount = 1; _para[1] = command; if (_para[0] == 7) sendChanVolume(); else if (_para[0] == 10) sendPanPosition(); else if (_para[0] == 64) sendAllNotesOff(); } break; case 4: _paraCount = 1; _para[0] = command; sendSetInstrument(); break; case 5: _paraCount = 1; _para[0] = command; break; case 6: if (_paraCount < 2) { _paraCount++; _para[0] = command; } else { _paraCount = 1; _para[1] = command; sendPitch(); } break; } } } } bool TownsEuphonyDriver::evtSetupNote() { if (_musicPos[1] > 31) return false; if (!_tEnable[_musicPos[1]]) { jumpNextLoop(); return (_musicPos[0] == 0xfe || _musicPos[0] == 0xfd) ? true : false; } uint8 evt = appendEvent(_musicPos[0], _musicPos[1]); uint8 mode = _tMode[_musicPos[1]]; uint8 note = _musicPos[4]; uint8 velo = _musicPos[5]; sendEvent(mode, evt); sendEvent(mode, applyNoteShift(note)); sendEvent(mode, applyVolumeShift(velo)); jumpNextLoop(); if (_musicPos[0] == 0xfe || _musicPos[0] == 0xfd) return true; velo = _musicPos[5]; uint16 len = ((((_musicPos[1] << 4) | (_musicPos[2] << 8)) >> 4) & 0xff) | ((((_musicPos[3] << 4) | (_musicPos[4] << 8)) >> 4) << 8); int i = 0; for (; i < 64; i++) { if (_eventBuffer[i].evt == 0) break; } if (i == 64) { processBufferNote(mode, evt, note, velo); } else { _eventBuffer[i].evt = evt; _eventBuffer[i].mode = mode; _eventBuffer[i].note = note; _eventBuffer[i].velo = velo; _eventBuffer[i].len = len ? len : 1; _bufferedEventsCount++; } return false; } bool TownsEuphonyDriver::evtPolyphonicAftertouch() { if (_musicPos[1] > 31) return false; if (!_tEnable[_musicPos[1]]) return false; uint8 evt = appendEvent(_musicPos[0], _musicPos[1]); uint8 mode = _tMode[_musicPos[1]]; sendEvent(mode, evt); sendEvent(mode, applyNoteShift(_musicPos[4])); sendEvent(mode, _musicPos[5]); return false; } bool TownsEuphonyDriver::evtControlPitch() { if (_musicPos[1] > 31) return false; if (!_tEnable[_musicPos[1]]) return false; uint8 evt = appendEvent(_musicPos[0], _musicPos[1]); uint8 mode = _tMode[_musicPos[1]]; sendEvent(mode, evt); sendEvent(mode, _musicPos[4]); sendEvent(mode, _musicPos[5]); return false; } bool TownsEuphonyDriver::evtInstrumentChanAftertouch() { if (_musicPos[1] > 31) return false; if (!_tEnable[_musicPos[1]]) return false; uint8 evt = appendEvent(_musicPos[0], _musicPos[1]); uint8 mode = _tMode[_musicPos[1]]; sendEvent(mode, evt); sendEvent(mode, _musicPos[4]); return false; } bool TownsEuphonyDriver::evtLoadInstrument() { return false; } bool TownsEuphonyDriver::evtAdvanceTimestampOffset() { ++_timeStampBase; _baseTickLen = _musicPos[1]; return false; } bool TownsEuphonyDriver::evtTempo() { uint8 l = _musicPos[4] << 1; _trackTempo = (l | (_musicPos[5] << 8)) >> 1; setTempoIntern(_trackTempo); return false; } bool TownsEuphonyDriver::evtModeOrdrChange() { if (_musicPos[1] > 31) return false; if (!_tEnable[_musicPos[1]]) return false; if (_musicPos[4] == 1) _tMode[_musicPos[1]] = _musicPos[5]; else if (_musicPos[4] == 2) _tOrdr[_musicPos[1]] = _musicPos[5]; return false; } uint8 TownsEuphonyDriver::applyNoteShift(uint8 in) { int out = _tTranspose[_musicPos[1]]; if (!out) return in; out += (in & 0x7f); if (out > 127) out -= 12; if (out < 0) out += 12; return out & 0xff; } uint8 TownsEuphonyDriver::applyVolumeShift(uint8 in) { int out = _tLevel[_musicPos[1]]; out += (in & 0x7f); out = CLIP(out, 1, 127); return out & 0xff; } void TownsEuphonyDriver::sendNoteOff() { int8 *chan = &_activeChannels[_command & 0x0f]; if (*chan == -1) return; while (_assignedChannels[*chan].note != _para[0]) { chan = &_assignedChannels[*chan].next; if (*chan == -1) return; } if (_sustainChannels[_command & 0x0f]) { _assignedChannels[*chan].note |= 0x80; } else { _assignedChannels[*chan].note = 0; _intf->callback(2, *chan); } } void TownsEuphonyDriver::sendNoteOn() { if (!_para[0]) return; int8 *chan = &_activeChannels[_command & 0x0f]; if (*chan == -1) return; do { _assignedChannels[*chan].sub++; chan = &_assignedChannels[*chan].next; } while (*chan != -1); chan = &_activeChannels[_command & 0x0f]; int d = 0; int c = 0; bool found = false; do { if (!_assignedChannels[*chan].note) { found = true; break; } if (d <= _assignedChannels[*chan].sub) { c = *chan; d = _assignedChannels[*chan].sub; } chan = &_assignedChannels[*chan].next; } while (*chan != -1); if (found) c = *chan; else _intf->callback(2, c); _assignedChannels[c].note = _para[0]; _assignedChannels[c].sub = 0; _intf->callback(1, c, _para[0], _para[1]); } void TownsEuphonyDriver::sendChanVolume() { int8 *chan = &_activeChannels[_command & 0x0f]; while (*chan != -1) { _intf->callback(8, *chan, _para[1] & 0x7f); chan = &_assignedChannels[*chan].next; }; } void TownsEuphonyDriver::sendPanPosition() { int8 *chan = &_activeChannels[_command & 0x0f]; while (*chan != -1) { _intf->callback(3, *chan, _para[1] & 0x7f); chan = &_assignedChannels[*chan].next; }; } void TownsEuphonyDriver::sendAllNotesOff() { if (_para[1] > 63) { _sustainChannels[_command & 0x0f] = -1; return; } _sustainChannels[_command & 0x0f] = 0; int8 *chan = &_activeChannels[_command & 0x0f]; while (*chan != -1) { if (_assignedChannels[*chan].note & 0x80) { _assignedChannels[*chan].note = 0; _intf->callback(2, *chan); } chan = &_assignedChannels[*chan].next; }; } void TownsEuphonyDriver::sendSetInstrument() { int8 *chan = &_activeChannels[_command & 0x0f]; while (*chan != -1) { _intf->callback(4, *chan, _para[0]); _intf->callback(7, *chan, 0); chan = &_assignedChannels[*chan].next; }; } void TownsEuphonyDriver::sendPitch() { int8 *chan = &_activeChannels[_command & 0x0f]; while (*chan != -1) { _para[0] += _para[0]; int16 pitch = (((READ_LE_UINT16(_para)) >> 1) & 0x3fff) - 0x2000; _intf->callback(7, *chan, pitch); chan = &_assignedChannels[*chan].next; }; }