/* ScummVM - Scumm Interpreter * Copyright (C) 2001-2004 The ScummVM project * * YM2612 tone generation code written by Tomoaki Hayasaka. * Used under the terms of the GNU General Public License. * Adpated to ScummVM by Jamieson Christian. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #include "sound/softsynth/emumidi.h" #include //////////////////////////////////////// // // Miscellaneous // //////////////////////////////////////// static int *sintbl = 0; static int *powtbl = 0; static int *frequencyTable = 0; static int *keycodeTable = 0; static int *keyscaleTable = 0; static int *attackOut = 0; //////////////////////////////////////// // // Class declarations // //////////////////////////////////////// class Operator2612; class Voice2612; class MidiChannel_YM2612; class MidiDriver_YM2612; class Operator2612 { protected: Voice2612 *_owner; enum State { _s_ready, _s_attacking, _s_decaying, _s_sustaining, _s_releasing }; State _state; int32 _currentLevel; int _frequency; uint32 _phase; int _lastOutput; int _feedbackLevel; int _detune; int _multiple; int32 _totalLevel; int _keyScale; int _velocity; int _specifiedTotalLevel; int _specifiedAttackRate; int _specifiedDecayRate; int _specifiedSustainLevel; int _specifiedSustainRate; int _specifiedReleaseRate; int _tickCount; int _attackTime; int32 _decayRate; int32 _sustainLevel; int32 _sustainRate; int32 _releaseRate; public: Operator2612 (Voice2612 *owner); ~Operator2612(); void feedbackLevel(int level); void setInstrument(byte const *instrument); void velocity(int velo); void keyOn(); void keyOff(); void frequency(int freq); void nextTick(const int *phaseShift, int *outbuf, int buflen); bool inUse() { return (_state != _s_ready); } }; class Voice2612 { public: Voice2612 *next; uint16 _rate; protected: Operator2612 *_opr[4]; int _velocity; int _control7; int _note; int _frequencyOffs; int _frequency; int _algorithm; int *_buffer; int _buflen; public: Voice2612(); ~Voice2612(); void setControlParameter(int control, int value); void setInstrument(byte const *instrument); void velocity(int velo); void nextTick(int *outbuf, int buflen); void noteOn(int n, int onVelo); bool noteOff(int note); void pitchBend(int value); void recalculateFrequency(); }; class MidiChannel_YM2612 : public MidiChannel { protected: uint16 _rate; Voice2612 *_voices; Voice2612 *_next_voice; public: void removeAllVoices(); void nextTick(int *outbuf, int buflen); void rate(uint16 r); public: MidiChannel_YM2612(); virtual ~MidiChannel_YM2612(); // MidiChannel interface MidiDriver *device() { return 0; } byte getNumber() { return 0; } void release() { } void send(uint32 b) { } void noteOff(byte note); void noteOn(byte note, byte onVelo); void programChange(byte program) { } void pitchBend(int16 value); void controlChange(byte control, byte value); void pitchBendFactor(byte value) { } void sysEx_customInstrument(uint32 type, byte *instr); }; class MidiDriver_YM2612 : public MidiDriver_Emulated { protected: MidiChannel_YM2612 *_channel[16]; int _next_voice; int _volume; protected: static void createLookupTables(); void nextTick(int16 *buf1, int buflen); int volume(int val = -1) { if (val >= 0) _volume = val; return _volume; } void rate(uint16 r); void generateSamples(int16 *buf, int len); public: MidiDriver_YM2612(SoundMixer *mixer); virtual ~MidiDriver_YM2612(); int open(); void close(); void send(uint32 b); void send(byte channel, uint32 b); // Supports higher than channel 15 uint32 property(int prop, uint32 param) { return 0; } void setPitchBendRange(byte channel, uint range) { } void sysEx(byte *msg, uint16 length); MidiChannel *allocateChannel() { return 0; } MidiChannel *getPercussionChannel() { return 0; } // AudioStream API bool isStereo() const { return true; } int getRate() const { return _mixer->getOutputRate(); } }; //////////////////////////////////////// // // Operator2612 implementation // //////////////////////////////////////// Operator2612::Operator2612 (Voice2612 *owner) : _owner (owner), _state (_s_ready), _currentLevel ((int32)0x7f << 15), _phase (0), _lastOutput (0), _feedbackLevel (0), _detune (0), _multiple (1), _keyScale (0), _specifiedTotalLevel (127), _specifiedAttackRate (0), _specifiedDecayRate (0), _specifiedSustainRate (0), _specifiedReleaseRate (15) { velocity(0); } Operator2612::~Operator2612() { } void Operator2612::velocity(int velo) { _velocity = velo; _totalLevel = ((int32)_specifiedTotalLevel << 15) + ((int32)(127-_velocity) << 13); _sustainLevel = ((int32)_specifiedSustainLevel << 17); } void Operator2612::feedbackLevel(int level) { _feedbackLevel = level; } void Operator2612::setInstrument(byte const *instrument) { _detune = (instrument[8] >> 4) & 7; _multiple = instrument[8] & 15; _specifiedTotalLevel = instrument[12] & 127; _keyScale = (instrument[16] >> 6) & 3; _specifiedAttackRate = instrument[16] & 31; _specifiedDecayRate = instrument[20] & 31; _specifiedSustainRate = instrument[24] & 31; _specifiedSustainLevel = (instrument[28] >> 4) & 15; _specifiedReleaseRate = instrument[28] & 15; _state = _s_ready; // 本物ではどうなのかな? velocity(_velocity); } void Operator2612::keyOn() { _state = _s_attacking; _tickCount = 0; _phase = 0; // どうも、実際こうらしい _currentLevel = ((int32)0x7f << 15); // これも、実際こうらしい } void Operator2612::keyOff() { if (_state != _s_ready) _state = _s_releasing; } void Operator2612::frequency(int freq) { double value; // Use for intermediate computations to avoid int64 arithmetic int r; _frequency = freq / _owner->_rate; r = _specifiedAttackRate; if (r != 0) { r = r * 2 + (keyscaleTable[freq/262205] >> (3-_keyScale)); if (r >= 64) r = 63; // するべきなんだろうとは思うんだけど (赤p.207) } r = 63 - r; if (_specifiedTotalLevel >= 128) value = 0; else { value = powtbl[(r&3) << 7]; value *= 1 << (r >> 2); value *= 41; // r == 20 のとき、0-96[db] が 10.01[ms] == 41.00096 value /= 1 << (15 + 5); value *= 127 - _specifiedTotalLevel; value /= 127; } _attackTime = (int32) value; // 1 秒 == (1 << 12) if (_attackTime > 0) _attackTime = (1 << (12+10)) / (_owner->_rate * _attackTime); r = _specifiedDecayRate; if (r != 0) { r = r * 2 + (keyscaleTable[freq/262205] >> (3-_keyScale)); if (r >= 64) r = 63; } value = (double) powtbl[(r&3) << 7] * (0x10 << (r>>2)) / 31; _decayRate = (int32) value / _owner->_rate; r = _specifiedSustainRate; if (r != 0) { r = r * 2 + (keyscaleTable[freq/262205] >> (3-_keyScale)); if (r >= 64) r = 63; } value = (double) powtbl[(r&3) << 7] * (0x10 << (r>>2)) / 31; _sustainRate = (int32) value / _owner->_rate; r = _specifiedReleaseRate; if (r != 0) { r = r * 2 + 1; // (Translated) I cannot know whether the timing is a good choice or not r = r * 2 + (keyscaleTable[freq/262205] >> (3-_keyScale)); // KS による補正はあるらしい。赤p.206 では記述されてないけど。 if (r >= 64) r = 63; } value = (double) powtbl[(r&3) << 7] * (0x10 << (r>>2)) / 31; _releaseRate = (int32) value / _owner->_rate; } void Operator2612::nextTick(const int *phasebuf, int *outbuf, int buflen) { if (_state == _s_ready) return; if (_state == _s_attacking && _attackTime <= 0) { _currentLevel = 0; _state = _s_decaying; } int32 levelIncrement = 0; int32 target = 0; State next_state = _s_ready; const int32 zero_level = ((int32)0x7f << 15); const int phaseIncrement = (_multiple > 0) ? (_frequency * _multiple) : (_frequency / 2); int32 output = _lastOutput; int32 level = _currentLevel + _totalLevel; while (buflen) { switch (_state) { case _s_ready: return; break; case _s_attacking: next_state = _s_attacking; break; case _s_decaying: levelIncrement = _decayRate; target = _sustainLevel + _totalLevel; next_state = _s_sustaining; break; case _s_sustaining: levelIncrement = _sustainRate; target = zero_level + _totalLevel; next_state = _s_ready; break; case _s_releasing: levelIncrement = _releaseRate; target = zero_level + _totalLevel; next_state = _s_ready; break; } bool switching = false; do { if (next_state == _s_attacking) { // Attack phase ++_tickCount; int i = (int) (_tickCount * _attackTime); if (i >= 1024) { level = _totalLevel; _state = _s_decaying; switching = true; } else { level = (attackOut[i] << (31 - 8 - 16)) + _totalLevel; } } else { // Decay, Sustain and Release phases level += levelIncrement; if (level >= target) { level = target; _state = next_state; switching = true; } } if (level < zero_level) { int phaseShift = *phasebuf >> 2; // 正しい変調量は? 3 じゃ小さすぎで 2 じゃ大きいような。 if (_feedbackLevel) phaseShift += (output << (_feedbackLevel - 1)) / 1024; output = sintbl[((_phase >> 7) + phaseShift) & 0x7ff]; output >>= (level >> 18); // 正しい減衰量は? // Here is the original code, which requires 64-bit ints // output *= powtbl[511 - ((level>>25)&511)]; // output >>= 16; // output >>= 1; // And here's our 32-bit trick for doing it. (Props to Fingolfin!) // Result varies from original code by max of 1. // int powVal = powtbl[511 - ((level>>9)&511)]; // int outputHI = output / 256; // int powHI = powVal / 256; // output = (outputHI * powHI) / 2 + (outputHI * (powVal % 256) + powHI * (output % 256)) / 512; // And here's the even faster code. // Result varies from original code by max of 8. output = ((output >> 4) * (powtbl[511-((level>>9)&511)] >> 3)) / 1024; _phase += phaseIncrement; _phase &= 0x3ffff; } else output = 0; *outbuf += output; --buflen; ++phasebuf; ++outbuf; } while (buflen && !switching); } _lastOutput = output; _currentLevel = level - _totalLevel; } //////////////////////////////////////// // // Voice2612 implementation // //////////////////////////////////////// Voice2612::Voice2612() { next = 0; _control7 = 127; _note = 40; _frequency = 440; _frequencyOffs = 0x2000; _algorithm = 7; _buffer = 0; _buflen = 0; int i; for (i = 0; i < ARRAYSIZE(_opr); ++i) _opr[i] = new Operator2612 (this); velocity(0); } Voice2612::~Voice2612() { int i; for (i = 0; i < ARRAYSIZE(_opr); ++i) delete _opr[i]; free(_buffer); } void Voice2612::velocity(int velo) { _velocity = velo; #if 0 int v = (velo * _control7) >> 7; // これだと精度良くないですね #else int v = velo + (_control7 - 127) * 4; #endif bool iscarrier[8][4] = { { false, false, false, true, }, //0 { false, false, false, true, }, //1 { false, false, false, true, }, //2 { false, false, false, true, }, //3 { false, true, false, true, }, //4 { false, true, true, true, }, //5 { false, true, true, true, }, //6 { true, true, true, true, }, //7 }; int opr; for (opr = 0; opr < 4; opr++) if (iscarrier[_algorithm][opr]) _opr[opr]->velocity(v); else _opr[opr]->velocity(127); } void Voice2612::setControlParameter(int control, int value) { switch (control) { case 7: _control7 = value; velocity(_velocity); break; case 123: // All notes off noteOff(_note); }; } void Voice2612::setInstrument(byte const *instrument) { if (instrument == NULL) return; _algorithm = instrument[32] & 7; _opr[0]->feedbackLevel((instrument[32] >> 3) & 7); _opr[1]->feedbackLevel(0); _opr[2]->feedbackLevel(0); _opr[3]->feedbackLevel(0); _opr[0]->setInstrument(instrument + 0); _opr[1]->setInstrument(instrument + 2); _opr[2]->setInstrument(instrument + 1); _opr[3]->setInstrument(instrument + 3); } void Voice2612::nextTick(int *outbuf, int buflen) { if (_velocity == 0) return; if (_buflen < buflen) { free(_buffer); _buflen = buflen; _buffer = (int *) malloc(sizeof(int) * buflen * 2); } int *buf1 = _buffer; int *buf2 = _buffer + buflen; memset(_buffer, 0, sizeof(int) * buflen * 2); switch (_algorithm) { case 0: _opr[0]->nextTick(buf1, buf2, buflen); _opr[1]->nextTick(buf2, buf1, buflen); memset (buf2, 0, sizeof (int) * buflen); _opr[2]->nextTick(buf1, buf2, buflen); _opr[3]->nextTick(buf2, outbuf, buflen); break; case 1: _opr[0]->nextTick(buf1, buf2, buflen); _opr[1]->nextTick(buf1, buf2, buflen); _opr[2]->nextTick(buf2, buf1, buflen); _opr[3]->nextTick(buf1, outbuf, buflen); break; case 2: _opr[1]->nextTick(buf1, buf2, buflen); _opr[2]->nextTick(buf2, buf1, buflen); memset(buf2, 0, sizeof(int) * buflen); _opr[0]->nextTick(buf2, buf1, buflen); _opr[3]->nextTick(buf1, outbuf, buflen); break; case 3: _opr[0]->nextTick(buf1, buf2, buflen); _opr[1]->nextTick(buf2, buf1, buflen); memset(buf2, 0, sizeof(int) * buflen); _opr[2]->nextTick(buf2, buf1, buflen); _opr[3]->nextTick(buf1, outbuf, buflen); break; case 4: _opr[0]->nextTick(buf1, buf2, buflen); _opr[1]->nextTick(buf2, outbuf, buflen); _opr[2]->nextTick(buf1, buf1, buflen); _opr[3]->nextTick(buf1, outbuf, buflen); break; case 5: _opr[0]->nextTick(buf1, buf2, buflen); _opr[1]->nextTick(buf2, outbuf, buflen); _opr[2]->nextTick(buf2, outbuf, buflen); _opr[3]->nextTick(buf2, outbuf, buflen); break; case 6: _opr[0]->nextTick(buf1, buf2, buflen); _opr[1]->nextTick(buf2, outbuf, buflen); _opr[2]->nextTick(buf1, outbuf, buflen); _opr[3]->nextTick(buf1, outbuf, buflen); break; case 7: _opr[0]->nextTick(buf1, outbuf, buflen); _opr[1]->nextTick(buf1, outbuf, buflen); _opr[2]->nextTick(buf1, outbuf, buflen); _opr[3]->nextTick(buf1, outbuf, buflen); break; }; } void Voice2612::noteOn(int n, int onVelo) { _note = n; velocity(onVelo); recalculateFrequency(); int i; for (i = 0; i < ARRAYSIZE(_opr); i++) _opr[i]->keyOn(); } bool Voice2612::noteOff(int note) { if (_note != note) return false; int i; for (i = 0; i < ARRAYSIZE(_opr); i++) _opr[i]->keyOff(); return true; } void Voice2612::pitchBend(int value) { _frequencyOffs = value; recalculateFrequency(); } void Voice2612::recalculateFrequency() { // MIDI とも違うし.... // どういう仕様なんだろうか? // と思ったら、なんと、これ (↓) が正解らしい。 int32 basefreq = frequencyTable[_note]; int cfreq = frequencyTable[_note - (_note % 12)]; int oct = _note / 12; int fnum = (int) (((double)basefreq * (1 << 13)) / cfreq); // OPL の fnum と同じようなもの。 fnum += _frequencyOffs - 0x2000; if (fnum < 0x2000) { fnum += 0x2000; oct--; } if (fnum >= 0x4000) { fnum -= 0x2000; oct++; } // _frequency は最終的にバイアス 256*1024 倍 _frequency = (int) ((frequencyTable[oct*12] * (double)fnum) / 8); int i; for (i = 0; i < ARRAYSIZE(_opr); i++) _opr[i]->frequency(_frequency); } //////////////////////////////////////// // // MidiChannel_YM2612 // //////////////////////////////////////// MidiChannel_YM2612::MidiChannel_YM2612() { _voices = 0; _next_voice = 0; } MidiChannel_YM2612::~MidiChannel_YM2612() { removeAllVoices(); } void MidiChannel_YM2612::removeAllVoices() { if (!_voices) return; Voice2612 *last, *voice = _voices; for (; voice; voice = last) { last = voice->next; delete voice; } _voices = _next_voice = 0; } void MidiChannel_YM2612::noteOn(byte note, byte onVelo) { if (!_voices) return; _next_voice = _next_voice ? _next_voice : _voices; _next_voice->noteOn(note, onVelo); _next_voice = _next_voice->next; } void MidiChannel_YM2612::noteOff(byte note) { if (!_voices) return; if (_next_voice == _voices) _next_voice = 0; Voice2612 *voice = _next_voice; do { if (!voice) voice = _voices; if (voice->noteOff(note)) { _next_voice = voice; break; } voice = voice->next; } while (voice != _next_voice); } void MidiChannel_YM2612::controlChange(byte control, byte value) { // いいのかこれで? if (control == 121) { // Reset controller removeAllVoices(); } else { Voice2612 *voice = _voices; for (; voice; voice = voice->next) voice->setControlParameter(control, value); } } void MidiChannel_YM2612::sysEx_customInstrument(uint32 type, byte *fmInst) { if (type != 'EUP ') return; Voice2612 *voice = new Voice2612; voice->next = _voices; _voices = voice; voice->_rate = _rate; voice->setInstrument(fmInst); } void MidiChannel_YM2612::pitchBend(int16 value) { // いいのかこれで? Voice2612 *voice = _voices; for (; voice; voice = voice->next) voice->pitchBend(value); } void MidiChannel_YM2612::nextTick(int *outbuf, int buflen) { Voice2612 *voice = _voices; for (; voice; voice = voice->next) voice->nextTick(outbuf, buflen); } void MidiChannel_YM2612::rate(uint16 r) { _rate = r; Voice2612 *voice = _voices; for (; voice; voice = voice->next) voice->_rate = r; } //////////////////////////////////////// // // MidiDriver_YM2612 // //////////////////////////////////////// MidiDriver_YM2612::MidiDriver_YM2612(SoundMixer *mixer) : MidiDriver_Emulated(mixer) { _next_voice = 0; createLookupTables(); _volume = 256; int i; for (i = 0; i < ARRAYSIZE(_channel); i++) _channel[i] = new MidiChannel_YM2612; rate(getRate()); } MidiDriver_YM2612::~MidiDriver_YM2612() { int i; for (i = 0; i < ARRAYSIZE(_channel); i++) delete _channel[i]; delete sintbl; delete powtbl; delete frequencyTable; delete keycodeTable; delete keyscaleTable; delete attackOut; sintbl = powtbl = frequencyTable = keycodeTable = keyscaleTable = attackOut = 0; } int MidiDriver_YM2612::open() { if (_isOpen) return MERR_ALREADY_OPEN; MidiDriver_Emulated::open(); _mixer->setupPremix(this); return 0; } void MidiDriver_YM2612::close() { if (!_isOpen) return; _isOpen = false; // Detach the premix callback handler _mixer->setupPremix(0); } void MidiDriver_YM2612::send(uint32 b) { send(b & 0xF, b & 0xFFFFFFF0); } void MidiDriver_YM2612::send(byte chan, uint32 b) { //byte param3 = (byte) ((b >> 24) & 0xFF); byte param2 = (byte) ((b >> 16) & 0xFF); byte param1 = (byte) ((b >> 8) & 0xFF); byte cmd = (byte) (b & 0xF0); if (chan > ARRAYSIZE(_channel)) return; switch (cmd) { case 0x80:// Note Off _channel[chan]->noteOff(param1); break; case 0x90: // Note On _channel[chan]->noteOn(param1, param2); break; case 0xA0: // Aftertouch break; // Not supported. case 0xB0: // Control Change _channel[chan]->controlChange(param1, param2); break; case 0xC0: // Program Change _channel[chan]->programChange(param1); break; case 0xD0: // Channel Pressure break; // Not supported. case 0xE0: // Pitch Bend _channel[chan]->pitchBend((param1 | (param2 << 7)) - 0x2000); break; case 0xF0: // SysEx // We should never get here! SysEx information has to be // sent via high-level semantic methods. warning("MidiDriver_YM2612: Receiving SysEx command on a send() call"); break; default: warning("MidiDriver_YM2612: Unknown send() command 0x%02X", cmd); } } void MidiDriver_YM2612::sysEx(byte *msg, uint16 length) { if (msg[0] != 0x7C || msg[1] >= ARRAYSIZE(_channel)) return; _channel[msg[1]]->sysEx_customInstrument('EUP ', &msg[2]); } void MidiDriver_YM2612::generateSamples(int16 *data, int len) { memset(data, 0, 2 * sizeof(int16) * len); nextTick(data, len); } void MidiDriver_YM2612::nextTick(int16 *buf1, int buflen) { int *buf0 = (int *)buf1; int i; for (i = 0; i < ARRAYSIZE(_channel); i++) _channel[i]->nextTick(buf0, buflen); for (i = 0; i < buflen; ++i) buf1[i*2+1] = buf1[i*2] = ((buf0[i] * volume()) >> 10) & 0xffff; } void MidiDriver_YM2612::rate(uint16 r) { int i; for (i = 0; i < ARRAYSIZE(_channel); i++) _channel[i]->rate(r); } void MidiDriver_YM2612::createLookupTables() { { int i; sintbl = new int [2048]; for (i = 0; i < 2048; i++) sintbl[i] = (int)(0xffff * sin(i/2048.0*2.0*PI)); } { int i; powtbl = new int [1025]; for (i = 0; i <= 1024; i++) powtbl[i] = (int)(0x10000 * pow(2.0, (i-512)/512.0)); } { int i; int block; static int fnum[] = { 0x026a, 0x028f, 0x02b6, 0x02df, 0x030b, 0x0339, 0x036a, 0x039e, 0x03d5, 0x0410, 0x044e, 0x048f, }; // (int)(880.0 * 256.0 * pow(2.0, (note-0x51)/12.0)); // バイアス 256 倍 // 0x45 が 440Hz (a4)、0x51 が 880Hz (a5) らしい frequencyTable = new int [120]; for (block = -1; block < 9; block++) { for (i = 0; i < 12; i++) { double freq = fnum[i] * (166400.0 / 3) * pow(2.0, block-21); frequencyTable[(block+1)*12+i] = (int)(256.0 * freq); } } keycodeTable = new int [120]; // detune 量の計算や KS による rate 変換に使うんじゃないかな for (block = -1; block < 9; block++) { for (i = 0; i < 12; i++) { // see p.204 int f8 = (fnum[i] >> 7) & 1; int f9 = (fnum[i] >> 8) & 1; int f10 = (fnum[i] >> 9) & 1; int f11 = (fnum[i] >> 10) & 1; int n4 = f11; int n3 = f11&(f10|f9|f8) | (~f11&f10&f9&f8); int note = n4*2 + n3; // see p.207 keycodeTable[(block+1)*12+i] = block*4 + note; } } } { int freq; keyscaleTable = new int [8192]; keyscaleTable[0] = 0; for (freq = 1; freq < 8192; freq++) { keyscaleTable[freq] = (int)(log((double)freq) / 9.03 * 32.0) - 1; // 8368[Hz] (o9c) で 32くらい。9.03 =:= ln 8368 } } { int i; attackOut = new int [1024]; for (i = 0; i < 1024; i++) attackOut[i] = (int)(((0x7fff+0x03a5)*30.0) / (30.0+i)) - 0x03a5; } } //////////////////////////////////////// // // MidiDriver_YM2612 factory // //////////////////////////////////////// MidiDriver *MidiDriver_YM2612_create(SoundMixer *mixer) { return new MidiDriver_YM2612(mixer); }