/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/debug.h" #include "common/endian.h" #include "common/util.h" #include "common/stream.h" #include "sound/audiostream.h" #include "sound/mixer.h" #include "sound/voc.h" namespace Audio { int getSampleRateFromVOCRate(int vocSR) { if (vocSR == 0xa5 || vocSR == 0xa6) { return 11025; } else if (vocSR == 0xd2 || vocSR == 0xd3) { return 22050; } else { int sr = 1000000L / (256L - vocSR); // inexact sampling rates occur e.g. in the kitchen in Monkey Island, // very easy to reach right from the start of the game. //warning("inexact sample rate used: %i (0x%x)", sr, vocSR); return sr; } } static byte *loadVOCFromStream(Common::ReadStream &stream, int &size, int &rate, int &loops, int &begin_loop, int &end_loop) { VocFileHeader fileHeader; if (stream.read(&fileHeader, 8) != 8) goto invalid; if (!memcmp(&fileHeader, "VTLK", 4)) { if (stream.read(&fileHeader, sizeof(VocFileHeader)) != sizeof(VocFileHeader)) goto invalid; } else if (!memcmp(&fileHeader, "Creative", 8)) { if (stream.read(((byte *)&fileHeader) + 8, sizeof(VocFileHeader) - 8) != sizeof(VocFileHeader) - 8) goto invalid; } else { invalid:; warning("loadVOCFromStream: Invalid header"); return NULL; } if (memcmp(fileHeader.desc, "Creative Voice File", 19) != 0) error("loadVOCFromStream: Invalid header"); if (fileHeader.desc[19] != 0x1A) debug(3, "loadVOCFromStream: Partially invalid header"); int32 offset = FROM_LE_16(fileHeader.datablock_offset); int16 version = FROM_LE_16(fileHeader.version); int16 code = FROM_LE_16(fileHeader.id); assert(offset == sizeof(VocFileHeader)); // 0x100 is an invalid VOC version used by German version of DOTT (Disk) and // French version of Simon the Sorcerer 2 (CD) assert(version == 0x010A || version == 0x0114 || version == 0x0100); assert(code == ~version + 0x1234); int len; byte *ret_sound = 0; size = 0; begin_loop = 0; end_loop = 0; while ((code = stream.readByte())) { len = stream.readByte(); len |= stream.readByte() << 8; len |= stream.readByte() << 16; switch (code) { case 1: case 9: { int packing; if (code == 1) { int time_constant = stream.readByte(); packing = stream.readByte(); len -= 2; rate = getSampleRateFromVOCRate(time_constant); } else { rate = stream.readUint32LE(); int bits = stream.readByte(); int channels = stream.readByte(); if (bits != 8 || channels != 1) { warning("Unsupported VOC file format (%d bits per sample, %d channels)", bits, channels); break; } packing = stream.readUint16LE(); stream.readUint32LE(); len -= 12; } debug(9, "VOC Data Block: %d, %d, %d", rate, packing, len); if (packing == 0) { if (size) { ret_sound = (byte *)realloc(ret_sound, size + len); } else { ret_sound = (byte *)malloc(len); } stream.read(ret_sound + size, len); size += len; begin_loop = size; end_loop = size; } else { warning("VOC file packing %d unsupported", packing); } } break; case 3: // silence // occur with a few Igor sounds, voc file starts with a silence block with a // frequency different from the data block. Just ignore fow now (implementing // it wouldn't make a big difference anyway...) assert(len == 3); stream.readUint16LE(); stream.readByte(); break; case 6: // begin of loop assert(len == 2); loops = stream.readUint16LE(); break; case 7: // end of loop assert(len == 0); break; case 8: // "Extended" // This occures in the LoL Intro demo. This block can usually be used to create stereo // sound, but the LoL intro has only an empty block, thus this dummy implementation will // work. assert(len == 4); stream.readUint16LE(); stream.readByte(); stream.readByte(); break; default: warning("Unhandled code in VOC file : %d", code); return ret_sound; } } debug(4, "VOC Data Size : %d", size); return ret_sound; } byte *loadVOCFromStream(Common::ReadStream &stream, int &size, int &rate) { int loops, begin_loop, end_loop; return loadVOCFromStream(stream, size, rate, loops, begin_loop, end_loop); } AudioStream *makeVOCStream(Common::ReadStream &stream, byte flags, uint loopStart, uint loopEnd) { int size, rate; byte *data = loadVOCFromStream(stream, size, rate); if (!data) return 0; return makeLinearInputStream(data, size, rate, flags | Audio::Mixer::FLAG_AUTOFREE, loopStart, loopEnd); } } // End of namespace Audio