/* ScummVM - Scumm Interpreter * Copyright (C) 2003-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #ifndef BSOBJECT_H #define BSOBJECT_H #include "common/scummsys.h" namespace Sword1 { #define O_TOTAL_EVENTS 5 #define O_WALKANIM_SIZE 600 //max number of nodes in router output #define O_GRID_SIZE 200 #define EXTRA_GRID_SIZE 20 #if !defined(__GNUC__) #pragma START_PACK_STRUCTS #endif struct OEventSlot { //receiving event list in the compact - int32 o_event; //array of these with O_TOTAL_EVENTS elements int32 o_event_script; } GCC_PACK; // size = 2*int32 = 8 bytes #define TOTAL_script_levels 5 struct ScriptTree { //this is a logic tree, used by OBJECTs int32 o_script_level; //logic level int32 o_script_id[TOTAL_script_levels]; //script id's (are unique to each level) int32 o_script_pc[TOTAL_script_levels]; //pc of script for each (if script_manager) } GCC_PACK; // size = 11*int32 = 44 bytes struct TalkOffset { int32 x; int32 y; } GCC_PACK; // size = 2*int32 = 8 bytes struct WalkData { int32 frame; int32 x; int32 y; int32 step; int32 dir; } GCC_PACK; // size = 5*int32 = 20 bytes struct Object { int32 o_type; // 0 broad description of type - object, floor, etc. int32 o_status; // 4 bit flags for logic, graphics, mouse, etc. int32 o_logic; // 8 logic type int32 o_place; // 12 where is the mega character int32 o_down_flag; // 16 pass back down with this - with C possibly both are unnecessary? int32 o_target; // 20 target object for the GTM *these are linked to script int32 o_screen; // 24 physical screen/section int32 o_frame; // 28 frame number & int32 o_resource; // 32 id of spr file it comes from int32 o_sync; // 36 receive sync here int32 o_pause; // 40 logic_engine() pauses these cycles int32 o_xcoord; // 44 int32 o_ycoord; // 48 int32 o_mouse_x1; // 52 top-left of mouse area is (x1,y1) int32 o_mouse_y1; // 56 int32 o_mouse_x2; // 60 bottom-right of area is (x2,y2) (these coords are inclusive) int32 o_mouse_y2; // 64 int32 o_priority; // 68 int32 o_mouse_on; // 72 int32 o_mouse_off; // 76 int32 o_mouse_click; // 80 int32 o_interact; // 84 int32 o_get_to_script; // 88 int32 o_scale_a; // 92 used by floors int32 o_scale_b; // 96 int32 o_anim_x; // 100 int32 o_anim_y; // 104 ScriptTree o_tree; // 108 size = 44 bytes ScriptTree o_bookmark; // 152 size = 44 bytes int32 o_dir; // 196 int32 o_speech_pen; // 200 int32 o_speech_width; // 204 int32 o_speech_time; // 208 int32 o_text_id; // 212 working back from o_ins1 int32 o_tag; // 216 int32 o_anim_pc; // 220 position within an animation structure int32 o_anim_resource; // 224 cdt or anim table int32 o_walk_pc; // 228 TalkOffset talk_table[6]; // 232 size = 6*8 bytes = 48 OEventSlot o_event_list[O_TOTAL_EVENTS]; // 280 size = 5*8 bytes = 40 int32 o_ins1; // 320 int32 o_ins2; // 324 int32 o_ins3; // 328 int32 o_mega_resource; // 332 int32 o_walk_resource; // 336 WalkData o_route[O_WALKANIM_SIZE]; // 340 size = 600*20 bytes = 12000 // mega size = 12340 bytes (+ 8 byte offset table + 20 byte header = 12368) } GCC_PACK; #if !defined(__GNUC__) #pragma END_PACK_STRUCTS #endif } // End of namespace Sword1 #endif //BSOBJECT_H