/* ScummVM - Scumm Interpreter * Copyright (C) 2003-2004 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ * */ #include "stdafx.h" #include "sword1/sound.h" #include "common/util.h" #include "sword1/resman.h" #include "sword1/logic.h" #include "sword1/sword1.h" #include "sound/mp3.h" #include "sound/vorbis.h" namespace Sword1 { #define SOUND_SPEECH_ID 1 #define SPEECH_FLAGS (SoundMixer::FLAG_16BITS | SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_LITTLE_ENDIAN) Sound::Sound(const char *searchPath, SoundMixer *mixer, ResMan *pResMan) { strcpy(_filePath, searchPath); _mixer = mixer; _resMan = pResMan; _cowHeader = NULL; _endOfQueue = 0; _currentCowFile = 0; _speechVolL = _speechVolR = _sfxVolL = _sfxVolR = 192; } Sound::~Sound(void) { // clean up fx queue _mixer->stopAll(); for (uint8 cnt = 0; cnt < _endOfQueue; cnt++) if (_fxQueue[cnt].delay == 0) _resMan->resClose(_fxList[_fxQueue[cnt].id].sampleId); _endOfQueue = 0; closeCowSystem(); } int Sound::addToQueue(int32 fxNo) { bool alreadyInQueue = false; for (uint8 cnt = 0; (cnt < _endOfQueue) && (!alreadyInQueue); cnt++) if (_fxQueue[cnt].id == (uint32)fxNo) alreadyInQueue = true; if (!alreadyInQueue) { if (_endOfQueue == MAX_FXQ_LENGTH) { warning("Sound queue overflow"); return 0; } if ((fxNo == 168) && (SwordEngine::_systemVars.isDemo)) { // this sound doesn't exist in demo return 0; } _resMan->resOpen(_fxList[fxNo].sampleId); _fxQueue[_endOfQueue].id = fxNo; if (_fxList[fxNo].type == FX_SPOT) _fxQueue[_endOfQueue].delay = _fxList[fxNo].delay + 1; else _fxQueue[_endOfQueue].delay = 1; _endOfQueue++; return 1; } return 0; } void Sound::engine(void) { // first of all, add any random sfx to the queue... for (uint16 cnt = 0; cnt < TOTAL_FX_PER_ROOM; cnt++) { uint16 fxNo = _roomsFixedFx[Logic::_scriptVars[SCREEN]][cnt]; if (fxNo) { if (_fxList[fxNo].type == FX_RANDOM) { if (_rnd.getRandomNumber(_fxList[fxNo].delay) == 0) addToQueue(fxNo); } } else break; } // now process the queue for (uint8 cnt2 = 0; cnt2 < _endOfQueue; cnt2++) { if (_fxQueue[cnt2].delay > 0) { _fxQueue[cnt2].delay--; if (_fxQueue[cnt2].delay == 0) playSample(&_fxQueue[cnt2]); } else { if (!_fxQueue[cnt2].handle.isActive()) { // sound finished _resMan->resClose(_fxList[_fxQueue[cnt2].id].sampleId); if (cnt2 != _endOfQueue-1) _fxQueue[cnt2] = _fxQueue[_endOfQueue - 1]; _endOfQueue--; } } } } void Sound::fnStopFx(int32 fxNo) { _mixer->stopID(fxNo); for (uint8 cnt = 0; cnt < _endOfQueue; cnt++) if (_fxQueue[cnt].id == (uint32)fxNo) { if (!_fxQueue[cnt].delay) // sound was started _resMan->resClose(_fxList[_fxQueue[cnt].id].sampleId); if (cnt != _endOfQueue-1) _fxQueue[cnt] = _fxQueue[_endOfQueue-1]; _endOfQueue--; return ; } debug(8, "fnStopFx: id not found in queue"); } bool Sound::amISpeaking(void) { _waveVolPos++; return _waveVolume[_waveVolPos - 1]; } bool Sound::speechFinished(void) { return !_speechHandle.isActive(); } void Sound::newScreen(uint32 screen) { if (_currentCowFile != SwordEngine::_systemVars.currentCD) { if (_currentCowFile) closeCowSystem(); initCowSystem(); } } void Sound::quitScreen(void) { // stop all running SFX while (_endOfQueue) fnStopFx(_fxQueue[0].id); } void Sound::playSample(QueueElement *elem) { uint8 *sampleData = (uint8*)_resMan->fetchRes(_fxList[elem->id].sampleId); for (uint16 cnt = 0; cnt < MAX_ROOMS_PER_FX; cnt++) { if (_fxList[elem->id].roomVolList[cnt].roomNo) { if ((_fxList[elem->id].roomVolList[cnt].roomNo == (int)Logic::_scriptVars[SCREEN]) || (_fxList[elem->id].roomVolList[cnt].roomNo == -1)) { uint8 volL = (_fxList[elem->id].roomVolList[cnt].leftVol * 10 * _sfxVolL) / 255; uint8 volR = (_fxList[elem->id].roomVolList[cnt].rightVol * 10 * _sfxVolR) / 255; int8 pan = (volR - volL) / 2; uint8 volume = (volR + volL) / 2; uint32 size = READ_LE_UINT32(sampleData + 0x28); uint8 flags; if (READ_LE_UINT16(sampleData + 0x22) == 16) flags = SoundMixer::FLAG_16BITS | SoundMixer::FLAG_LITTLE_ENDIAN; else flags = SoundMixer::FLAG_UNSIGNED; if (READ_LE_UINT16(sampleData + 0x16) == 2) flags |= SoundMixer::FLAG_STEREO; _mixer->playRaw(&elem->handle, sampleData + 0x2C, size, 11025, flags, elem->id, volume, pan); } } else break; } } bool Sound::startSpeech(uint16 roomNo, uint16 localNo) { if (_cowHeader == NULL) { warning("Sound::startSpeech: COW file isn't open!"); return false; } uint32 locIndex = _cowHeader[roomNo] >> 2; uint32 sampleSize = _cowHeader[locIndex + (localNo * 2)]; uint32 index = _cowHeader[locIndex + (localNo * 2) - 1]; debug(6, "startSpeech(%d, %d): locIndex %d, sampleSize %d, index %d", roomNo, localNo, locIndex, sampleSize, index); if (sampleSize) { uint8 speechVol = (_speechVolR + _speechVolL) / 2; int8 speechPan = (_speechVolR - _speechVolL) / 2; if ((_cowMode == CowWave) || (_cowMode == CowDemo)) { uint32 size; int16 *data = uncompressSpeech(index + _cowHeaderSize, sampleSize, &size); if (data) _mixer->playRaw(&_speechHandle, data, size, 11025, SPEECH_FLAGS, SOUND_SPEECH_ID, speechVol, speechPan); } #ifdef USE_MAD else if (_cowMode == CowMp3) { _cowFile.seek(index); _mixer->playInputStream(SoundMixer::kSFXAudioDataType, &_speechHandle, makeMP3Stream(&_cowFile, sampleSize), SOUND_SPEECH_ID, speechVol, speechPan); // with compressed audio, we can't calculate the wave volume. // so default to talking. for (int cnt = 0; cnt < 480; cnt++) _waveVolume[cnt] = true; _waveVolPos = 0; } #endif #ifdef USE_VORBIS else if (_cowMode == CowVorbis) { _cowFile.seek(index); _mixer->playInputStream(SoundMixer::kSFXAudioDataType, &_speechHandle, makeVorbisStream(&_cowFile, sampleSize), SOUND_SPEECH_ID, speechVol, speechPan); for (int cnt = 0; cnt < 480; cnt++) _waveVolume[cnt] = true; _waveVolPos = 0; } #endif return true; } else return false; } int16 *Sound::uncompressSpeech(uint32 index, uint32 cSize, uint32 *size) { uint8 *fBuf = (uint8*)malloc(cSize); _cowFile.seek(index); _cowFile.read(fBuf, cSize); uint32 headerPos = 0; while ((READ_BE_UINT32(fBuf + headerPos) != 'data') && (headerPos < 100)) headerPos++; if (headerPos < 100) { int32 resSize; headerPos += 4; // skip 'data' tag if (_cowMode != CowDemo) { resSize = READ_LE_UINT32(fBuf + headerPos) >> 1; headerPos += 4; } else { // the demo speech files have the uncompressed size embedded // in the compressed stream *sigh* if (READ_LE_UINT16(fBuf + headerPos) == 1) { resSize = READ_LE_UINT16(fBuf + headerPos + 2); resSize |= READ_LE_UINT16(fBuf + headerPos + 6) << 16; resSize >>= 1; } else resSize = READ_LE_UINT32(fBuf + headerPos + 2) >> 1; } assert(!(headerPos & 1)); int16 *srcData = (int16*)fBuf; uint32 srcPos = headerPos >> 1; cSize /= 2; uint32 dstPos = 0; /* alloc 200 additional bytes, as the demo sometimes has ASCII junk at the end of the wave data */ int16 *dstData = (int16*)malloc(resSize * 2 + 200); while (srcPos < cSize) { int16 length = (int16)READ_LE_UINT16(srcData + srcPos); srcPos++; if (length < 0) { length = -length; for (uint16 cnt = 0; cnt < (uint16)length; cnt++) dstData[dstPos++] = srcData[srcPos]; srcPos++; } else { memcpy(dstData + dstPos, srcData + srcPos, length * 2); dstPos += length; srcPos += length; } } assert(dstPos < (uint32)resSize + 100); if (_cowMode == CowDemo) // demo has wave output size embedded in the compressed data *(uint32*)dstData = 0; free(fBuf); *size = resSize * 2; calcWaveVolume(dstData, resSize); return dstData; } else { free(fBuf); warning("Sound::uncompressSpeech(): DATA tag not found in wave header"); *size = 0; return NULL; } } void Sound::calcWaveVolume(int16 *data, uint32 length) { int16 *blkPos = data + 918; uint32 cnt; for (cnt = 0; cnt < WAVE_VOL_TAB_LENGTH; cnt++) _waveVolume[cnt] = false; _waveVolPos = 0; for (uint32 blkCnt = 1; blkCnt < length / 918; blkCnt++) { if (blkCnt >= WAVE_VOL_TAB_LENGTH) { warning("Wave vol tab too small."); return; } int32 average = 0; for (cnt = 0; cnt < 918; cnt++) average += blkPos[cnt]; average /= 918; uint32 diff = 0; for (cnt = 0; cnt < 918; cnt++) { int16 smpDiff = *blkPos - average; diff += (uint32)ABS(smpDiff); blkPos++; } if (diff > WAVE_VOL_THRESHOLD) _waveVolume[blkCnt - 1] = true; } } void Sound::stopSpeech(void) { _mixer->stopID(SOUND_SPEECH_ID); } void Sound::initCowSystem(void) { char cowName[25]; /* look for speech1/2.clu in the data dir and speech/speech.clu (running from cd or using cd layout) */ #ifdef USE_MAD sprintf(cowName, "SPEECH%d.CL3", SwordEngine::_systemVars.currentCD); _cowFile.open(cowName); if (_cowFile.isOpen()) { debug(1, "Using MP3 compressed Speech Cluster"); _cowMode = CowMp3; } #endif #ifdef USE_VORBIS if (!_cowFile.isOpen()) { sprintf(cowName, "SPEECH%d.CLV", SwordEngine::_systemVars.currentCD); _cowFile.open(cowName); if (_cowFile.isOpen()) { debug(1, "Using Vorbis compressed Speech Cluster"); _cowMode = CowVorbis; } } #endif if (!_cowFile.isOpen()) { sprintf(cowName, "SPEECH%d.CLU", SwordEngine::_systemVars.currentCD); _cowFile.open(cowName); if (!_cowFile.isOpen()) { _cowFile.open("speech.clu"); } debug(1, "Using uncompressed Speech Cluster"); _cowMode = CowWave; } if (!_cowFile.isOpen()) _cowFile.open("speech.clu"); if (!_cowFile.isOpen()) { _cowFile.open("cows.mad"); if (_cowFile.isOpen()) _cowMode = CowDemo; } if (_cowFile.isOpen()) { _cowHeaderSize = _cowFile.readUint32LE(); _cowHeader = (uint32*)malloc(_cowHeaderSize); if (_cowHeaderSize & 3) error("Unexpected cow header size %d", _cowHeaderSize); for (uint32 cnt = 0; cnt < (_cowHeaderSize / 4) - 1; cnt++) _cowHeader[cnt] = _cowFile.readUint32LE(); _currentCowFile = SwordEngine::_systemVars.currentCD; } else warning("Sound::initCowSystem: Can't open SPEECH%d.CLU", SwordEngine::_systemVars.currentCD); } void Sound::closeCowSystem(void) { if (_cowFile.isOpen()) _cowFile.close(); if (_cowHeader) free(_cowHeader); _cowHeader = NULL; _currentCowFile = 0; } } // End of namespace Sword1