/* Copyright (C) 1994-2003 Revolution Software Ltd * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef C_ONSOLE_H #define C_ONSOLE_H #include "driver/driver96.h" #include "memory.h" #ifdef _SWORD2_DEBUG void Init_console(void); //Tony9Sept96 uint32 One_console(void); //Tony12Aug96 void StartConsole(void); //Tony12Aug96 void EndConsole(void); //Tony9Oct96 void Con_fatal_error(const char *format,...); void Print_to_console(const char *format,...); //Tony13Aug96 void Temp_print_to_console(const char *format,...); //Tony13Aug96 void Scroll_console(void); //Tony13Aug96 void Clear_console_line(void); //Tony13Aug96 extern mem *console_sprite; extern uint32 con_y; extern uint32 con_depth; extern uint32 con_width; extern uint8 grabbingSequences; extern uint8 wantSfxDebug; // sfx debug file enabled/disabled from console #else // _SWORD2_DEBUG /* #define Init_console NULL #define One_console NULL #define StartConsole NULL #define EndConsole NULL */ void Init_console(void); uint32 One_console(void); void StartConsole(void); void EndConsole(void); // 'Con_fatal_error' commands map to ExitWithReport // so we show errors in a window rather than our development game console #define Con_fatal_error ExitWithReport //#define Print_to_console NULL //#define Temp_print_to_console NULL //#define Clear_console_line NULL //#define Scroll_console NULL void Print_to_console(const char *format,...); void Temp_print_to_console(const char *format,...); void Clear_console_line(void); void Scroll_console(void); //#define Var_check NULL //#define Var_set NULL #endif // _SWORD2_DEBUG extern uint32 console_status; #endif