/* Copyright (C) 1994-2003 Revolution Software Ltd * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef D_DEBUG #define D_DEBUG //-------------------------------------------------------------------------------------- #ifdef _BS2_DEBUG // this whole file only included on debug versions //#include "src\driver96.h" #include "driver.h" #include "object.h" #define MAX_DEBUG_TEXT_BLOCKS 50 extern uint8 displayDebugText; // 0=off; 1=on extern uint8 displayWalkGrid; extern uint8 displayMouseMarker; extern uint8 displayPlayerMarker; extern uint8 displayTime; extern uint8 displayTextNumbers; extern uint8 definingRectangles; extern uint8 draggingRectangle; extern uint8 displayTime; extern int32 startTime; extern int32 gameCycle; extern uint8 renderSkip; extern int16 rect_x1; extern int16 rect_y1; extern int16 rect_x2; extern int16 rect_y2; extern uint8 testingSnR; extern int32 textNumber; extern Object_graphic playerGraphic; extern uint32 player_graphic_no_frames; #define MAX_SHOWVARS 15 extern int32 showVar[MAX_SHOWVARS]; void Zdebug(const char * ,...); // Tony's special debug logging file March96 void Zdebug(uint32 stream, const char *format,...); void Build_debug_text(void); // James's debug text display void Draw_debug_graphics(void); // James's debug graphics display void Print_current_info(void); //Tony30Oct96 #else // ie. not _BS2_DEBUG /* gcc doesn't like this - khalek #define Zdebug NULL #define Build_debug_text NULL #define Draw_debug_graphics NULL #define Print_current_info NULL */ void Zdebug(const char * ,...); // Tony's special debug logging file March96 void Build_debug_text(void); // James's debug text display void Draw_debug_graphics(void); // James's debug graphics display #endif // _BS2_DEBUG // this whole file only included on debug versions //-------------------------------------------------------------------------------------- void ExitWithReport(const char *format,...); // (6dec96 JEL) IN BOTH DEBUG & RELEASE VERSIONS #endif //D_DEBUG