/* Copyright (C) 1994-2003 Revolution Software Ltd * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ //============================================================================= // // Filename : d_draw.h // Created : 22nd August 1996 // By : P.R.Porter // // Version Date By Description // ------- --------- --- ----------------------------------------------- // 1.0 16-Sep-96 PRP Interface to the DirectDraw driver functions // and data. // // 1.1 19-Sep-96 PRP Increased scope of directDraw data, such as // the back buffer object, so that mouse.c can // have access to the screen. // // 1.2 25-Sep-96 PRP Made scrollx and scrolly available to all // driver code. // // 1.3 26-Sep-96 PRP Moved scroll stuff to render.h for clarity. // // 1.4 07-Nov-96 PRP Made bFullScreen available to all driver code. // // 1.5 18-Nov-96 PRP Added reference to lpDD2 object. // // 1.6 24-Jan-97 PRP Added hardware capability bits and defines. // // 1.7 06-Mar-97 PRP Changed capability bits, and changed the // direct draw error reporting call. Added // function to grab screen shot. // // 1.8 16-Jun-97 PSJ Made globall externable to c++. // // 1.9 27-Jun-97 PRP Moving the definition of GrabScreenShot to // driver96.h for external access. // // // Summary : This include file defines links to all data which is // defined in the d_draw.c module, but can be accessed by // other parts of the driver96 library. // // //============================================================================= #ifndef D_DRAW_H #define D_DRAW_H #ifdef __cplusplus extern "C" { #endif //#include "ddraw.h" // Bits defining hardware and emulation capabilities. #define RDCAPS_BLTSTRETCH 1 #define RDCAPS_SRCBLTCKEY 2 #define DirectDrawError(f, g) FatalDirectDrawError(f, g, __FILE__, __LINE__) extern uint8 *lpPalette; // palette extern uint8 *lpBackBuffer; // back surface extern uint8 *lpPrimarySurface; // DirectDraw front buffer. extern uint8 *lpDD2; // DirectDraw2 object extern BOOL bFullScreen; // Defines whether the app is running in full screen mode or not. //extern DDCOLORKEY blackColorKey; // transparent pixel for color key blitting. extern uint8 blackColorKey; // transparent pixel for color key blitting. extern int32 dxHalCaps; // Hardware capabilities. extern int32 dxHelCaps; // Emulation capabilities. extern void FatalDirectDrawError(char *str, int32 dderr, char *file, int32 line); extern void RestoreSurfaces(void); // Restores direct draw surfaces. #ifdef __cplusplus } #endif #endif