/* Copyright (C) 1994-2003 Revolution Software Ltd * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef _EVENTS #define _EVENTS //#include "src\driver96.h" #include "object.h" typedef struct { uint32 id; uint32 interact_id; } _event_unit; #define MAX_events 10 extern _event_unit event_list[MAX_events]; void Init_event_system(void); //Tony4Dec96 int32 FN_set_event(int32 *params); //Tony13Nov96 void Set_player_action_event(uint32 id, uint32 interact_id); //Tony4Dec96 int32 FN_check_event_waiting(void); //Tony4Dec96 void Start_event(void); //Tony4Dec96 int32 FN_start_event(void); //Tony4Dec96 uint32 Check_event_waiting(void); //Tony4Dec96 void Kill_all_ids_events(uint32 id); //Tony18Dec96 uint32 CountEvents(void); // James11july97 #endif