/* Copyright (C) 1994-1998 Revolution Software Ltd. * Copyright (C) 2003-2005 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef MEMORY_H #define MEMORY_H #define MAX_MEMORY_BLOCKS 999 namespace Sword2 { struct MemBlock { int16 id; int16 uid; byte *ptr; uint32 size; }; class MemoryManager { private: Sword2Engine *_vm; MemBlock *_memBlocks; MemBlock **_memBlockIndex; int16 _numBlocks; uint32 _totAlloc; int16 *_idStack; int16 _idStackPtr; int16 findExactPointerInIndex(byte *ptr); int16 findPointerInIndex(byte *ptr); int16 findInsertionPointInIndex(byte *ptr); public: MemoryManager(Sword2Engine *vm); ~MemoryManager(); int16 getNumBlocks() { return _numBlocks; } uint32 getTotAlloc() { return _totAlloc; } MemBlock *getMemBlocks() { return _memBlocks; } int32 encodePtr(byte *ptr); byte *decodePtr(int32 n); byte *memAlloc(uint32 size, int16 uid); void memFree(byte *ptr); }; } // End of namespace Sword2 #endif