MODULE := sword2 MODULE_OBJS := \ sword2/anims.o \ sword2/build_display.o \ sword2/console.o \ sword2/controls.o \ sword2/debug.o \ sword2/events.o \ sword2/function.o \ sword2/icons.o \ sword2/interpreter.o \ sword2/layers.o \ sword2/logic.o \ sword2/maketext.o \ sword2/memory.o \ sword2/mouse.o \ sword2/protocol.o \ sword2/resman.o \ sword2/router.o \ sword2/save_rest.o \ sword2/scroll.o \ sword2/sound.o \ sword2/speech.o \ sword2/startup.o \ sword2/sword2.o \ sword2/sync.o \ sword2/walker.o \ sword2/driver/d_draw.o \ sword2/driver/d_sound.o \ sword2/driver/menu.o \ sword2/driver/_mouse.o \ sword2/driver/palette.o \ sword2/driver/rdwin.o \ sword2/driver/render.o \ sword2/driver/sprite.o \ sword2/driver/animation.o MODULE_DIRS += \ sword2 \ sword2/driver # This module can be built as a plugin ifdef BUILD_PLUGINS PLUGIN := 1 endif # Include common rules include $(srcdir)/common.rules