/* Copyright (C) 1994-2003 Revolution Software Ltd * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * $Header$ */ #ifndef SAVE_REST_H #define SAVE_REST_H //#include "src\driver96.h" #include "memory.h" #define SAVE_DESCRIPTION_LEN 64 uint32 SaveGame(uint16 slotNo, uint8 *description); uint32 RestoreGame(uint16 slotNo); uint32 GetSaveDescription(uint16 slotNo, uint8 *description); void FillSaveBuffer(mem *buffer, uint32 size, uint8 *desc); uint32 RestoreFromBuffer(mem *buffer, uint32 size); uint32 FindBufferSize( void ); // Save & Restore error codes // ERROR CODE VALUE MEANING REASON // ========== ===== ======= ====== #define SR_OK 0x00000000 // ok No worries #define SR_ERR_FILEOPEN 0x00000001 // can't open file Could create file for saving, or couldn't find file for loading #define SR_ERR_INCOMPATIBLE 0x00000002 // (RestoreGame only) incompatible savegame data Savegame file is obsolete. (Won't happen after development stops) #define SR_ERR_READFAIL 0x00000003 // (RestoreGame only) failed on reading savegame file Something screwed up during the fread() #define SR_ERR_WRITEFAIL 0x00000004 // (SaveGame only) failed on writing savegame file Something screwed up during the fwrite() - could be hard-drive full..? #endif